Player Matchup

Thoth
Thoth
IlloErJorge
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,357 Elo+
Party 3
Nemesis
Nemesis
LeonArdiente
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MuertoDeHambre23
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 3
Horus
Horus
Nachox0404
Horus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 3
Yemoja
Yemoja
amy2515
Yemoja
Level 3
God Stats
0W - 4L
1,172 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 3
Team Averages
Level 7
1,434 SR
1,342 Elo+

VS

Team Averages
Level 24
1,419 SR
1,566 Elo+
Yemoja
Yemoja
Estelledesu
Yemoja
Level 29
God Stats
15W - 16L
1,267 SR
Queue Stats
95W - 79L
1,494 Elo+
Party 1
Thanatos
Thanatos
Ikarus102
Thanatos
Level 29
God Stats
7W - 17L
1,230 SR
Queue Stats
316W - 343L
1,397 Elo+
Solo
Izanami
Izanami
MRrakers
Izanami
Level 27
God Stats
14W - 9L
1,598 SR
Queue Stats
143W - 108L
1,539 Elo+
Party 1
Nox
Nox
agitocolmillo
Nox
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,731 Elo+
Party 2
Ares
Ares
xXxMLGBOSSxXx
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,381
438
2,457
4,173
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LeonArdiente
Nemesis
6
1 / 3 / 0
4,491
449
1,824
8,189
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,007
401
3,568
7,090
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
9
0 / 3 / 1
5,079
508
1,212
5,460
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
amy2515
Yemoja
5
0 / 4 / 0
4,184
418
1,042
4,644
1,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 0 / 5
6,004
600
1,515
3,698
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ikarus102
Thanatos
10
6 / 0 / 5
6,328
633
5,335
4,833
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
MRrakers
Izanami
10
7 / 0 / 4
6,488
649
7,383
6,138
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 4
6,045
605
4,463
3,635
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 5
5,399
540
1,974
3,456
1,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
5
3.5
W
Thanatos
Ikarus102
Thanatos
6
0
5
8.5
L
0
5
0
0
L
Nemesis
LeonArdiente
Nemesis
1
3
0
0.33
W
Izanami
MRrakers
Izanami
7
0
4
9
L
0
5
0
0
L
Horus
0
3
1
0.17
W
4
0
4
6
L
Yemoja
amy2515
Yemoja
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,103
Damage
20,670
29,556
Taken
21,760
8,858
Mitigated
8,155
5,376
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,515
88
1,417
1,241
3,698
1,617
904
671
3,027
11,836
0
W
Thanatos
Ikarus102
Thanatos
5,335
1,536
0
6,158
4,833
1,364
0
252
4,581
0
21,872
L
2,457
219
0
0
4,173
975
248
1,766
2,181
14,349
0
L
Nemesis
LeonArdiente
Nemesis
1,824
747
0
2,362
8,189
2,050
0
2,094
5,967
0
13,700
W
Izanami
MRrakers
Izanami
7,383
5,519
0
2,795
6,138
1,979
2,315
1,325
4,813
0
39,641
L
3,568
1,840
0
1,281
7,090
1,299
0
1,518
5,550
0
12,640
L
Horus
1,212
743
54
787
5,460
3,330
700
1,733
3,685
0
13,435
W
4,463
322
0
500
3,635
1,246
356
838
2,772
23,011
0
L
Yemoja
amy2515
Yemoja
1,042
400
595
297
4,644
1,204
0
423
4,221
4,241
0
W
1,974
204
0
250
3,456
1,949
480
413
2,918
11,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
30,264
103
Minions Killed
215
0
Camps Cleared
0
813,800
Distance Traveled
936,616
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,004
600
23
2
0
199,898
4
W
Thanatos
6,328
633
46
5
0
191,310
2
L
Thoth
4,381
438
22
2
0
140,173
0
L
Nemesis
4,491
449
29
3
0
216,029
0
W
Izanami
6,488
649
74
7
0
171,831
3
L
Neith
4,007
401
19
2
0
165,964
0
L
Horus
5,079
508
27
3
0
158,426
0
W
Nox
6,045
605
49
5
0
180,019
3
L
Yemoja
4,184
418
6
1
0
133,208
0
W
Ares
5,399
540
23
2
0
193,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role