Player Matchup

Cabrakan
Cabrakan
Lazarr123
Cabrakan
Level 17
God Stats
7W - 6L
1,638 SR
Queue Stats
95W - 94L
1,528 Elo+
Solo
Rama
Rama
OxygenIV
Rama
Level 22
God Stats
8W - 3L
1,796 SR
Queue Stats
42W - 39L
1,504 Elo+
Party 1
Serqet
Serqet
R3DsH0cK
Serqet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,573 Elo+
Party 3
Ah Puch
Ah Puch
jorgillo3000
Ah Puch
Level 8
God Stats
8W - 1L
1,929 SR
Queue Stats
25W - 16L
1,590 Elo+
Party 3
Merlin
Merlin
lArcheronl
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,533 Elo+
Party 1
Team Averages
Level 35
1,673 SR
1,546 Elo+

VS

Team Averages
Level 17
1,647 SR
1,489 Elo+
Neith
Neith
CookieManFish234
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Guan Yu
Guan Yu
Vintaige
Guan Yu
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
22W - 19L
1,550 Elo+
Party 2
Zeus
Zeus
mecroute
Zeus
Level 27
God Stats
1W - 1L
1,812 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 2
Apollo
Apollo
outcas
Apollo
Level 9
God Stats
4W - 4L
1,742 SR
Queue Stats
38W - 35L
1,625 Elo+
Solo
Athena
Athena
ziganogg
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 90L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lazarr123
Cabrakan
19
6 / 2 / 29
12,774
1,277
14,280
13,153
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
28 / 2 / 14
14,658
1,466
36,249
16,402
8,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
R3DsH0cK
Serqet
19
11 / 3 / 25
12,304
1,230
19,052
10,696
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
jorgillo3000
Ah Puch
19
5 / 2 / 32
11,696
1,170
15,809
8,756
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lArcheronl
Merlin
18
1 / 5 / 31
10,770
1,077
12,873
12,062
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 18 / 5
8,845
885
2,615
23,024
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Vintaige
Guan Yu
15
1 / 6 / 4
9,187
919
7,218
17,446
18,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
16
2 / 14 / 6
10,014
1,001
12,895
20,634
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
outcas
Apollo
17
6 / 9 / 5
11,911
1,191
17,778
20,159
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ziganogg
Athena
18
5 / 4 / 8
12,485
1,249
12,728
23,594
26,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
42
51
Kills
14
14
Deaths
51
131
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
18
5
0.14
W
Cabrakan
Lazarr123
Cabrakan
6
2
29
10.25
W
Rama
28
2
14
17.5
W
Serqet
R3DsH0cK
Serqet
11
3
25
7.83
L
Guan Yu
Vintaige
Guan Yu
1
6
4
0.5
W
Ah Puch
jorgillo3000
Ah Puch
5
2
32
10.5
W
Merlin
lArcheronl
Merlin
1
5
31
3.3
L
Zeus
2
14
6
0.36
L
Apollo
outcas
Apollo
6
9
5
0.94
L
Athena
ziganogg
Athena
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,263
Damage
53,234
61,069
Taken
104,857
41,606
Mitigated
69,619
13,692
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,615
1,493
0
646
23,024
8,814
0
9,026
13,998
0
5,005
W
Cabrakan
Lazarr123
Cabrakan
14,280
1,266
0
1,730
13,153
18,433
0
5,652
7,381
27,628
0
W
Rama
36,249
33,897
0
7,162
16,402
8,306
0
6,821
9,531
0
53,501
W
Serqet
R3DsH0cK
Serqet
19,052
5,575
0
250
10,696
4,879
0
4,240
5,776
0
26,845
L
Guan Yu
Vintaige
Guan Yu
7,218
434
875
2,610
17,446
18,628
0
9,233
8,051
0
21,366
W
Ah Puch
jorgillo3000
Ah Puch
15,809
1,763
0
2,728
8,756
4,002
0
3,735
4,971
34,211
0
W
Merlin
lArcheronl
Merlin
12,873
1,365
460
1,362
12,062
5,986
0
5,175
6,837
34,338
0
L
Zeus
12,895
2,831
0
1,070
20,634
7,357
0
8,129
12,177
30,781
0
L
Apollo
outcas
Apollo
17,778
9,699
486
2,035
20,159
8,550
0
6,733
13,372
0
51,051
L
Athena
ziganogg
Athena
12,728
3,293
0
3,002
23,594
26,270
0
9,841
12,809
27,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,202
Gold Earned
52,442
187
Minions Killed
177
10
Camps Cleared
4
894,516
Distance Traveled
823,001
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,845
885
4
0
0
135,779
1
W
Cabrakan
12,774
1,277
28
3
1
192,301
2
W
Rama
14,658
1,466
41
4
3
176,190
0
W
Serqet
12,304
1,230
17
2
5
212,106
1
L
Guan Yu
9,187
919
25
3
0
159,883
0
W
Ah Puch
11,696
1,170
43
4
1
169,892
0
W
Merlin
10,770
1,077
58
6
0
144,027
0
L
Zeus
10,014
1,001
47
5
1
145,698
0
L
Apollo
11,911
1,191
64
6
1
174,031
0
L
Athena
12,485
1,249
37
4
2
207,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role