Player Matchup

Vamana
Vamana
Platinum III
KommaH1
Vamana
Platinum III
Level 112
God Stats
36W - 28L
1,621 SR
Queue Stats
109W - 106L
1,822 MMR
Party 1
Amaterasu
Amaterasu
Gold I
OatmealXPapi
Amaterasu
Gold I
Level 70
God Stats
4W - 8L
1,579 SR
Queue Stats
90W - 97L
1,711 MMR
Party 1
Janus
Janus
Platinum II
ll_TheGodAmG_ll
Janus
Platinum II
Level 102
God Stats
30W - 35L
1,516 SR
Queue Stats
478W - 463L
1,927 MMR
Party 2
Ganesha
Ganesha
Gold I
peluka_ESP
Ganesha
Gold I
Level 150
God Stats
12W - 16L
1,703 SR
Queue Stats
117W - 97L
1,812 MMR
Solo
Izanami
Izanami
Gold I
resavioYT
Izanami
Gold I
Level 121
God Stats
3W - 2L
1,754 SR
Queue Stats
66W - 63L
1,616 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,634 SR
1,778 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,706 SR
1,778 MMR
Nu Wa
Nu Wa
Platinum V
GoDzILeGeND
Nu Wa
Platinum V
Level 143
God Stats
2W - 1L
1,875 SR
Queue Stats
159W - 134L
1,786 MMR
Solo
Skadi
Skadi
Platinum I
PENTA Mentlan
Skadi
Platinum I
Level 127
God Stats
2W - 2L
1,542 SR
Queue Stats
269W - 265L
1,775 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Weeman1904
Ao Kuang
Platinum V
Level 125
God Stats
10W - 12L
1,706 SR
Queue Stats
117W - 108L
1,763 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum V
Zenith-z-
Kuzenbo
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 108L
1,763 MMR
Party 3
Anhur
Anhur
Diamond IV
aiZw00tler
Anhur
Diamond IV
Level 134
God Stats
31W - 22L
1,907 SR
Queue Stats
194W - 188L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KommaH1
Vamana
20
1 / 7 / 11
12,798
492
15,292
28,555
11,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
OatmealXPapi
Amaterasu
20
6 / 2 / 7
12,860
495
12,619
23,243
15,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 6 / 8
13,958
537
14,090
19,623
6,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
peluka_ESP
Ganesha
18
0 / 5 / 18
11,958
460
11,477
22,937
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
resavioYT
Izanami
20
8 / 5 / 7
13,638
525
20,915
23,032
8,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetDanzaburouApolloNemesisPersephone

VS

Bans
ScyllaYmirCu ChulainnCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 9
14,471
557
25,623
17,702
7,592
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 3
16,409
631
18,329
16,444
6,265
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Weeman1904
Ao Kuang
20
8 / 5 / 6
14,619
562
17,833
25,689
12,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Zenith-z-
Kuzenbo
17
0 / 6 / 12
12,402
477
10,944
26,528
34,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
20
6 / 6 / 5
14,896
573
17,871
26,319
13,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
24
Kills
25
25
Deaths
24
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Vamana
KommaH1
Vamana
1
7
11
0.93
L
Amaterasu
OatmealXPapi
Amaterasu
6
2
7
4.75
W
7
3
3
2.83
W
Ao Kuang
Weeman1904
Ao Kuang
8
5
6
2.2
W
Kuzenbo
Zenith-z-
Kuzenbo
0
6
12
1
W
Anhur
6
6
5
1.42
L
9
6
8
2.17
L
Ganesha
peluka_ESP
Ganesha
0
5
18
1.8
L
Izanami
resavioYT
Izanami
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,393
Damage
90,600
117,390
Taken
112,682
62,361
Mitigated
74,192
28,610
Healing
34,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,623
3,498
255
5,398
17,702
7,592
719
3,423
14,095
129,052
0
L
Vamana
KommaH1
Vamana
15,292
7,717
0
7,416
28,555
11,758
0
14,483
13,647
0
125,618
L
Amaterasu
OatmealXPapi
Amaterasu
12,619
5,590
0
9,786
23,243
15,369
33
7,493
15,516
574
62,440
W
18,329
6,785
0
1,668
16,444
6,265
3,917
4,683
11,681
0
132,812
W
Ao Kuang
Weeman1904
Ao Kuang
17,833
2,342
0
8,702
25,689
12,237
1,369
6,398
19,065
116,585
0
W
Kuzenbo
Zenith-z-
Kuzenbo
10,944
2,816
0
4,611
26,528
34,852
164
6,640
19,733
42,399
0
W
Anhur
17,871
8,640
0
13,629
26,319
13,246
6,532
6,040
20,179
0
114,718
L
14,090
1,188
0
2,543
19,623
6,249
374
10,225
9,194
102,326
0
L
Ganesha
peluka_ESP
Ganesha
11,477
753
0
3,098
22,937
20,849
0
11,131
11,688
39,991
0
L
Izanami
resavioYT
Izanami
20,915
12,930
0
5,767
23,032
8,136
621
10,437
12,367
0
103,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,212
Gold Earned
72,797
730
Minions Killed
753
0
Camps Cleared
0
2,548,548
Distance Traveled
2,343,280
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,471
557
189
7
0
453,586
4
L
Vamana
12,798
492
203
8
0
533,306
4
L
Amaterasu
12,860
495
121
5
0
545,078
1
W
Skadi
16,409
631
196
8
0
474,247
12
W
Ao Kuang
14,619
562
153
6
0
489,235
5
W
Kuzenbo
12,402
477
51
2
0
503,007
9
W
Anhur
14,896
573
164
6
0
423,205
11
L
Janus
13,958
537
208
8
0
483,807
11
L
Ganesha
11,958
460
20
1
0
498,073
10
L
Izanami
13,638
525
178
7
0
488,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role