Player Matchup

Freya
Freya
Hokage Birdd
Freya
Level 133
God Stats
12W - 10L
1,375 SR
Queue Stats
393W - 374L
1,551 Elo+
Party 2
Ymir
Ymir
RorschachFail
Ymir
Level 121
God Stats
109W - 104L
1,454 SR
Queue Stats
232W - 238L
1,523 Elo+
Solo
Tiamat
Tiamat
Vimsip
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
YoyoMamba
Chiron
Level 99
God Stats
11W - 8L
1,571 SR
Queue Stats
346W - 279L
1,673 Elo+
Solo
Hun Batz
Hun Batz
Zyntri
Hun Batz
Level 145
God Stats
3W - 6L
1,483 SR
Queue Stats
396W - 377L
1,534 Elo+
Party 2
Team Averages
Level 132
1,477 SR
1,556 Elo+

VS

Team Averages
Level 108
1,544 SR
1,583 Elo+
Loki
Loki
FormalSnow
Loki
Level 81
God Stats
12W - 5L
1,500 SR
Queue Stats
461W - 457L
1,641 Elo+
Party 1
Vamana
Vamana
Jinjuriki_9
Vamana
Level 125
God Stats
4W - 3L
1,874 SR
Queue Stats
32W - 44L
1,497 Elo+
Solo
Chang'e
Chang'e
Play_Boi_Ching
Chang'e
Level 108
God Stats
23W - 17L
1,577 SR
Queue Stats
306W - 296L
1,645 Elo+
Party 1
Sobek
Sobek
STicKToOFFliNe
Sobek
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
522W - 493L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
xXMysticFlowXx
Heimdallr
Level 64
God Stats
144W - 122L
1,270 SR
Queue Stats
479W - 472L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,070
461
1,302
5,419
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,337
485
1,754
4,975
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Vimsip
Tiamat
9
0 / 4 / 0
5,372
488
2,169
7,120
4,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
YoyoMamba
Chiron
11
0 / 2 / 0
5,636
512
3,239
6,364
1,702
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Zyntri
Hun Batz
9
0 / 0 / 0
5,062
460
1,133
4,838
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,219
656
4,631
5,287
1,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
10
3 / 0 / 1
6,223
566
3,332
4,931
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
6,032
548
2,433
3,625
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 3
5,700
518
2,446
4,598
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
xXMysticFlowXx
Heimdallr
12
1 / 0 / 2
6,406
582
3,081
4,672
1,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
0
1
0.5
W
Vamana
3
0
1
3.5
W
1
1
1
1.5
L
1
2
0
0.5
W
0
0
3
1.5
L
Tiamat
Vimsip
Tiamat
0
4
0
0
L
Chiron
YoyoMamba
Chiron
0
2
0
0
L
Hun Batz
Zyntri
Hun Batz
0
0
0
0
W
Heimdallr
xXMysticFlowXx
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,597
Damage
15,923
28,716
Taken
23,113
12,085
Mitigated
10,235
13,073
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,631
1,748
0
2,511
5,287
1,836
0
2,047
3,240
0
42,556
L
1,302
412
0
2,853
5,419
1,580
0
1,312
4,001
25,280
0
W
Vamana
3,332
1,653
0
1,103
4,931
3,556
2,020
623
4,308
0
34,467
W
2,433
276
558
1,596
3,625
1,227
0
1,401
2,224
35,014
0
L
1,754
436
254
1,160
4,975
2,514
0
1,551
3,364
15,149
0
W
2,446
118
0
3,117
4,598
2,178
0
1,038
3,560
12,890
0
L
Tiamat
Vimsip
Tiamat
2,169
575
0
2,386
7,120
4,903
429
0
7,120
28,529
0
L
Chiron
YoyoMamba
Chiron
3,239
1,611
262
3,326
6,364
1,702
0
967
5,355
0
38,961
L
Hun Batz
Zyntri
Hun Batz
1,133
347
0
2,832
4,838
1,386
0
813
3,997
0
27,724
W
Heimdallr
xXMysticFlowXx
Heimdallr
3,081
1,544
0
3,135
4,672
1,438
35
116
4,556
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
31,580
284
Minions Killed
349
0
Camps Cleared
0
1,014,290
Distance Traveled
1,042,793
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,219
656
119
11
0
218,854
2
L
Freya
5,070
461
55
5
0
171,947
1
W
Vamana
6,223
566
60
5
0
208,762
3
W
Chang'e
6,032
548
78
7
0
205,729
4
L
Ymir
5,337
485
18
2
0
195,681
3
W
Sobek
5,700
518
16
1
0
223,589
2
L
Tiamat
5,372
488
64
6
0
166,050
2
L
Chiron
5,636
512
73
7
0
235,014
4
L
Hun Batz
5,062
460
74
7
0
245,598
4
W
Heimdallr
6,406
582
76
7
0
185,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role