Player Matchup

Thanatos
Thanatos
Blademaster212
Thanatos
Level 23
God Stats
9W - 8L
1,456 SR
Queue Stats
35W - 30L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Captainhusky212
Cthulhu
Level 4
God Stats
8W - 14L
1,625 SR
Queue Stats
8W - 17L
1,623 Elo+
Party 4
Cupid
Cupid
EdgyMacEdge
Cupid
Level 17
God Stats
1W - 2L
1,573 SR
Queue Stats
25W - 27L
1,674 Elo+
Solo
Poseidon
Poseidon
KillSecuredSon
Poseidon
Level 27
God Stats
5W - 4L
1,518 SR
Queue Stats
67W - 62L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
Slapstick5
Amaterasu
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
15W - 31L
1,361 Elo+
Party 4
Team Averages
Level 16
1,488 SR
1,536 Elo+

VS

Team Averages
Level 23
1,506 SR
1,630 Elo+
Ratatoskr
Ratatoskr
ECURB98
Ratatoskr
Level 28
God Stats
2W - 8L
1,220 SR
Queue Stats
114W - 95L
1,479 Elo+
Party 3
Khepri
Khepri
Leedledee
Khepri
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
QuiaboAzul
Ra
Level 26
God Stats
20W - 8L
1,688 SR
Queue Stats
90W - 34L
1,739 Elo+
Party 2
Ao Kuang
Ao Kuang
e621UwU
Ao Kuang
Level 26
God Stats
2W - 0L
1,619 SR
Queue Stats
52W - 19L
1,768 Elo+
Party 2
Neith
Neith
tollee4
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 7 / 2
8,999
500
12,035
16,089
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 2
7,260
403
2,746
12,313
4,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 2 / 2
6,600
367
2,289
3,348
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
16
2 / 6 / 3
9,908
550
7,605
9,751
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Slapstick5
Amaterasu
11
1 / 6 / 4
7,404
411
3,895
11,385
4,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ECURB98
Ratatoskr
16
2 / 3 / 3
9,957
553
3,665
15,480
5,685
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Leedledee
Khepri
14
1 / 2 / 11
9,148
508
2,737
6,875
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 9
11,151
620
6,872
5,384
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
e621UwU
Ao Kuang
17
12 / 2 / 3
11,058
614
9,806
12,405
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
tollee4
Neith
15
7 / 3 / 6
9,859
548
13,565
12,050
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
26
27
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
7
2
0.86
L
1
6
2
0.33
W
Ratatoskr
ECURB98
Ratatoskr
2
3
3
1.17
L
1
2
2
1
L
Poseidon
2
6
3
0.58
W
Khepri
Leedledee
Khepri
1
2
11
3.25
W
4
0
9
8.5
L
Amaterasu
Slapstick5
Amaterasu
1
6
4
0.5
W
Ao Kuang
e621UwU
Ao Kuang
12
2
3
6.75
W
Neith
tollee4
Neith
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,570
Damage
36,645
52,886
Taken
52,194
19,091
Mitigated
23,076
16,113
Healing
20,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,035
2,418
0
11,393
16,089
5,287
750
8,052
7,861
0
53,024
L
2,746
39
0
1,060
12,313
4,979
711
1,837
10,476
21,850
0
W
Ratatoskr
ECURB98
Ratatoskr
3,665
1,147
0
7,303
15,480
5,685
2,208
1,262
14,162
0
48,836
L
2,289
1,446
0
896
3,348
662
0
264
3,084
0
16,404
L
Poseidon
7,605
498
0
1,709
9,751
3,233
0
5,919
3,692
67,358
0
W
Khepri
Leedledee
Khepri
2,737
455
0
1,126
6,875
5,772
559
1,843
4,982
14,208
0
W
6,872
755
976
2,625
5,384
2,152
913
1,283
3,967
72,468
0
L
Amaterasu
Slapstick5
Amaterasu
3,895
1,666
0
1,055
11,385
4,930
1,010
2,977
8,358
0
20,568
W
Ao Kuang
e621UwU
Ao Kuang
9,806
1,275
0
3,186
12,405
4,313
0
2,561
9,642
61,898
0
W
Neith
tollee4
Neith
13,565
7,618
0
5,664
12,050
5,154
2,474
2,852
9,090
0
59,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
51,173
340
Minions Killed
473
0
Camps Cleared
0
1,407,462
Distance Traveled
1,783,264
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,999
500
88
5
0
341,742
0
L
Cthulhu
7,260
403
24
1
0
244,345
0
W
Ratatoskr
9,957
553
106
6
0
362,556
3
L
Cupid
6,600
367
39
2
0
115,511
1
L
Poseidon
9,908
550
136
8
0
368,320
2
W
Khepri
9,148
508
15
1
0
349,942
1
W
Ra
11,151
620
160
9
0
383,949
3
L
Amaterasu
7,404
411
53
3
0
337,544
1
W
Ao Kuang
11,058
614
84
5
0
372,804
1
W
Neith
9,859
548
108
6
0
314,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role