Player Matchup

Neith
Neith
Modrongo
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Topcris2020
Hades
Level 29
God Stats
5W - 3L
1,716 SR
Queue Stats
75W - 104L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Vicentola
Cthulhu
Level 23
God Stats
18W - 15L
1,525 SR
Queue Stats
113W - 104L
1,462 Elo+
Solo
Thanatos
Thanatos
fw-Leonzinho
Thanatos
Level 27
God Stats
16W - 20L
1,683 SR
Queue Stats
418W - 438L
1,495 Elo+
Solo
Izanami
Izanami
leooogarcia
Izanami
Level 28
God Stats
3W - 5L
1,314 SR
Queue Stats
68W - 59L
1,540 Elo+
Solo
Team Averages
Level 25
1,547 SR
1,507 Elo+

VS

Team Averages
Level 25
1,543 SR
1,351 Elo+
Bacchus
Bacchus
Bunny_Wayy
Bacchus
Level 29
God Stats
11W - 8L
1,746 SR
Queue Stats
97W - 118L
1,455 Elo+
Solo
Scylla
Scylla
Manegrotafunda
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SORIEGUEDOM
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,517 Elo+
Solo
Cupid
Cupid
Tinteso
Cupid
Level 24
God Stats
0W - 2L
1,474 SR
Queue Stats
7W - 16L
1,190 Elo+
Party 1
Bakasura
Bakasura
yenosh
Bakasura
Level 29
God Stats
2W - 1L
1,497 SR
Queue Stats
8W - 18L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Modrongo
Neith
13
5 / 3 / 3
8,107
540
9,268
9,807
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 1 / 5
9,429
629
7,529
9,912
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Vicentola
Cthulhu
11
3 / 2 / 9
7,503
500
6,540
9,407
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
fw-Leonzinho
Thanatos
14
5 / 1 / 5
8,469
565
9,350
9,550
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
leooogarcia
Izanami
15
3 / 1 / 4
8,729
582
6,978
9,194
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bunny_Wayy
Bacchus
10
1 / 7 / 2
6,328
422
3,665
14,416
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 1
7,974
532
5,455
7,956
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SORIEGUEDOM
Hercules
11
0 / 2 / 1
5,842
389
2,912
10,225
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Tinteso
Cupid
10
2 / 6 / 1
6,489
433
5,240
10,761
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
yenosh
Bakasura
12
3 / 4 / 3
7,623
508
8,326
11,583
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
8
8
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bunny_Wayy
Bacchus
1
7
2
0.29
L
2
5
1
0.5
W
Neith
Modrongo
Neith
5
3
3
2.17
L
Hercules
SORIEGUEDOM
Hercules
0
2
1
0.25
L
Cupid
Tinteso
Cupid
2
6
1
0.42
W
8
1
5
10.5
W
Cthulhu
Vicentola
Cthulhu
3
2
9
3.75
W
Thanatos
fw-Leonzinho
Thanatos
5
1
5
7.5
W
Izanami
leooogarcia
Izanami
3
1
4
5
L
Bakasura
yenosh
Bakasura
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
25,598
47,870
Taken
54,941
23,266
Mitigated
25,115
27,778
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bunny_Wayy
Bacchus
3,665
817
246
3,159
14,416
8,089
127
4,888
9,528
19,427
0
L
5,455
630
0
1,375
7,956
2,210
0
2,147
5,809
46,354
0
W
Neith
Modrongo
Neith
9,268
4,412
0
4,794
9,807
3,255
3,291
1,322
8,090
0
45,704
L
Hercules
SORIEGUEDOM
Hercules
2,912
650
0
3,786
10,225
8,057
0
1,950
8,275
0
16,099
L
Cupid
Tinteso
Cupid
5,240
2,709
266
3,743
10,761
2,893
68
2,808
7,953
0
24,316
W
7,529
555
1,033
7,041
9,912
4,575
416
2,752
7,090
51,989
0
W
Cthulhu
Vicentola
Cthulhu
6,540
1,738
239
1,949
9,407
5,658
0
2,874
6,178
18,108
0
W
Thanatos
fw-Leonzinho
Thanatos
9,350
2,472
0
8,293
9,550
5,566
0
877
8,071
0
49,356
W
Izanami
leooogarcia
Izanami
6,978
4,558
0
4,429
9,194
4,212
303
1,295
7,298
0
54,169
L
Bakasura
yenosh
Bakasura
8,326
6,123
0
3,823
11,583
3,866
0
2,276
9,307
0
27,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
34,256
378
Minions Killed
259
0
Camps Cleared
0
1,359,773
Distance Traveled
1,342,321
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,328
422
19
1
0
273,486
3
L
Scylla
7,974
532
87
6
0
258,336
3
W
Neith
8,107
540
73
5
0
245,167
3
L
Hercules
5,842
389
46
3
0
269,938
2
L
Cupid
6,489
433
44
3
0
220,295
0
W
Hades
9,429
629
104
7
0
274,262
2
W
Cthulhu
7,503
500
15
1
0
287,175
3
W
Thanatos
8,469
565
78
5
0
302,471
2
W
Izanami
8,729
582
108
7
0
250,698
0
L
Bakasura
7,623
508
63
4
0
320,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role