Player Matchup

Fenrir
Fenrir
Geonesys
Fenrir
Level 24
God Stats
0W - 2L
1,288 SR
Queue Stats
47W - 47L
1,541 Elo+
Party 2
Hel
Hel
Pandor21
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,539 Elo+
Party 2
Tyr
Tyr
Promisenotasmurf
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,654 Elo+
Solo
Persephone
Persephone
Stendaper
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,756 Elo+
Solo
Sol
Sol
Voltomire
Sol
Level 29
God Stats
14W - 8L
1,780 SR
Queue Stats
23W - 15L
1,673 Elo+
Party 2
Team Averages
Level 22
1,514 SR
1,633 Elo+

VS

Team Averages
Level 19
1,622 SR
1,598 Elo+
Apollo
Apollo
AIchemy
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,574 Elo+
Party 1
Scylla
Scylla
Fitocorleones
Scylla
Level 24
God Stats
14W - 7L
1,828 SR
Queue Stats
111W - 114L
1,596 Elo+
Party 3
Athena
Athena
Paznam
Athena
Level 7
God Stats
10W - 4L
1,500 SR
Queue Stats
59W - 32L
1,750 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QQDXD
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,454 Elo+
Solo
Fenrir
Fenrir
mamba2408
Fenrir
Level 33
God Stats
10W - 4L
1,782 SR
Queue Stats
132W - 145L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Geonesys
Fenrir
14
6 / 6 / 5
9,459
556
10,570
18,003
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 5 / 6
8,449
497
6,687
8,690
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 0
9,447
556
5,916
15,081
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Stendaper
Persephone
13
0 / 10 / 4
8,031
472
4,889
10,847
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,489
499
9,200
12,224
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AIchemy
Apollo
16
7 / 2 / 8
9,770
575
14,210
12,438
4,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 2 / 7
10,097
594
8,802
8,475
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Paznam
Athena
14
3 / 2 / 9
9,170
539
4,693
15,329
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
QQDXD
Tsukuyomi
13
3 / 7 / 7
8,551
503
6,556
13,062
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
mamba2408
Fenrir
15
7 / 1 / 4
9,285
546
8,499
11,586
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
14
Kills
29
29
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
AIchemy
Apollo
7
2
8
5.5
W
9
2
7
6.25
L
Fenrir
Geonesys
Fenrir
6
6
5
1.42
L
3
5
6
1.2
W
Athena
Paznam
Athena
3
2
9
3.75
L
2
4
0
0.5
W
Tsukuyomi
QQDXD
Tsukuyomi
3
7
7
0.93
L
Persephone
Stendaper
Persephone
0
10
4
0.2
L
3
4
2
1
W
Fenrir
mamba2408
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
42,760
64,845
Taken
60,890
32,129
Mitigated
31,816
23,941
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AIchemy
Apollo
14,210
9,092
0
5,634
12,438
4,917
0
8,605
3,833
0
67,391
W
8,802
1,013
0
1,393
8,475
2,652
782
794
7,556
59,110
0
L
Fenrir
Geonesys
Fenrir
10,570
3,659
0
5,116
18,003
8,548
0
3,238
14,690
0
49,829
L
6,687
906
3,717
2,852
8,690
2,891
52
2,100
6,565
20,122
0
W
Athena
Paznam
Athena
4,693
1,869
0
4,014
15,329
9,505
0
5,375
9,929
38,508
0
L
5,916
834
0
5,595
15,081
13,359
0
3,834
11,197
0
57,146
W
Tsukuyomi
QQDXD
Tsukuyomi
6,556
1,742
0
1,569
13,062
6,240
325
4,860
8,177
0
34,601
L
Persephone
Stendaper
Persephone
4,889
1,075
0
530
10,847
3,520
1,149
2,562
7,969
42,248
0
L
9,200
4,270
0
6,131
12,224
3,811
814
1,761
10,438
57,799
0
W
Fenrir
mamba2408
Fenrir
8,499
2,793
0
4,492
11,586
8,502
0
1,142
10,269
0
52,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,875
Gold Earned
46,873
405
Minions Killed
419
0
Camps Cleared
0
1,480,257
Distance Traveled
1,679,594
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,770
575
114
7
0
324,666
3
W
Scylla
10,097
594
106
6
0
347,709
1
L
Fenrir
9,459
556
69
4
0
305,796
1
L
Hel
8,449
497
22
1
0
305,210
4
W
Athena
9,170
539
55
3
0
347,610
6
L
Tyr
9,447
556
120
7
0
306,936
5
W
Tsukuyomi
8,551
503
50
3
0
313,338
1
L
Persephone
8,031
472
81
5
0
279,525
1
L
Sol
8,489
499
113
7
0
282,790
3
W
Fenrir
9,285
546
94
6
0
346,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role