Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AzothFlint6994
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Anubis
Anubis
BigRedStapler
Anubis
Level 68
God Stats
7W - 0L
1,963 SR
Queue Stats
33W - 12L
1,678 Elo+
Party 1
Horus
Horus
Primaliinstiinct
Horus
Level 67
God Stats
8W - 1L
1,792 SR
Queue Stats
40W - 21L
1,598 Elo+
Party 1
Team Averages
Level 80
1,752 SR
1,612 Elo+

VS

Team Averages
Level 95
1,483 SR
1,518 Elo+
Tiamat
Tiamat
BenisLov3r420
Tiamat
Level 109
God Stats
19W - 24L
1,450 SR
Queue Stats
466W - 351L
1,633 Elo+
Party 2
Artemis
Artemis
KaosRaven
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
xxxkidxxx
King Arthur
Level 88
God Stats
0W - 5L
1,500 SR
Queue Stats
170W - 180L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AzothFlint6994
Ah Muzen Cab
13
1 / 1 / 10
9,093
699
4,494
5,922
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
9 / 2 / 6
10,239
788
14,457
13,274
7,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 10
10,548
811
8,637
13,572
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,916
686
8,868
8,076
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
KaosRaven
Artemis
12
2 / 5 / 2
8,470
652
8,656
10,583
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
xxxkidxxx
King Arthur
11
1 / 7 / 2
8,041
619
3,591
13,374
5,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AzothFlint6994
Ah Muzen Cab
1
1
10
6
L
2
3
3
1.17
W
9
2
6
6
L
Artemis
KaosRaven
Artemis
2
5
2
0.6
W
5
2
10
5
L
King Arthur
xxxkidxxx
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,588
Damage
21,115
32,768
Taken
32,033
24,269
Mitigated
11,865
16,589
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AzothFlint6994
Ah Muzen Cab
4,494
598
0
1,862
5,922
3,690
2,220
1,736
4,186
0
43,392
L
8,868
993
0
1,878
8,076
3,890
22
3,300
4,776
31,513
0
W
14,457
623
0
6,234
13,274
7,139
729
3,975
9,299
62,329
0
L
Artemis
KaosRaven
Artemis
8,656
3,599
0
1,604
10,583
2,547
310
3,691
6,892
0
30,208
W
8,637
3,728
1,968
6,525
13,572
13,440
421
3,198
10,374
0
19,810
L
King Arthur
xxxkidxxx
King Arthur
3,591
424
0
250
13,374
5,428
0
7,504
5,870
0
18,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
25,427
161
Minions Killed
128
0
Camps Cleared
0
683,343
Distance Traveled
682,392
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,093
699
67
5
0
234,277
0
L
Tiamat
8,916
686
58
4
0
242,665
1
W
Anubis
10,239
788
75
6
0
199,161
2
L
Artemis
8,470
652
38
3
0
212,724
4
W
Horus
10,548
811
19
1
0
249,905
3
L
King Arthur
8,041
619
32
2
0
227,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role