Player Matchup

Hera
Hera
JaximusTheKing
Hera
Level 88
God Stats
2W - 2L
1,782 SR
Queue Stats
118W - 116L
1,532 Elo+
Solo
Tiamat
Tiamat
TheHomieZer0
Tiamat
Level 118
God Stats
7W - 6L
1,525 SR
Queue Stats
36W - 48L
1,464 Elo+
Solo
Ne Zha
Ne Zha
VividFoal36948
Ne Zha
Level 109
God Stats
1W - 0L
1,733 SR
Queue Stats
22W - 15L
1,552 Elo+
Solo
Team Averages
Level 105
1,680 SR
1,516 Elo+

VS

Team Averages
Level 76
1,735 SR
1,460 Elo+
Chaac
Chaac
GymsharkSupreme
Chaac
Level 105
God Stats
6W - 5L
1,984 SR
Queue Stats
262W - 245L
1,482 Elo+
Party 1
Bacchus
Bacchus
TheDarkrai13
Bacchus
Level 117
God Stats
4W - 2L
1,720 SR
Queue Stats
462W - 439L
1,487 Elo+
Party 1
Tiamat
Tiamat
mercypocket697
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
9,623
687
9,761
4,619
1,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
1 / 0 / 9
8,908
636
10,713
4,078
4,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 3 / 5
10,314
737
10,779
9,217
4,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,984
570
6,273
12,516
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
TheDarkrai13
Bacchus
11
2 / 4 / 1
8,916
637
4,721
14,942
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 2
7,543
539
1,040
10,384
10,611
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
0
7
7.5
L
Bacchus
TheDarkrai13
Bacchus
2
4
1
0.63
W
Tiamat
1
0
9
5.5
W
6
3
5
2.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,253
Damage
12,034
17,914
Taken
37,842
10,441
Mitigated
34,353
4,950
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,273
486
526
3,985
12,516
9,987
0
5,785
6,731
0
33,491
W
9,761
2,398
368
1,548
4,619
1,727
1,059
1,412
3,107
35,667
0
L
Bacchus
TheDarkrai13
Bacchus
4,721
781
0
3,603
14,942
13,755
0
8,417
6,525
22,955
0
W
Tiamat
10,713
1,252
169
2,169
4,078
4,489
755
1,230
2,668
26,041
0
W
10,779
3,185
0
696
9,217
4,225
0
3,191
5,876
0
52,398
L
1,040
215
0
804
10,384
10,611
0
6,309
4,075
6,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
24,443
159
Minions Killed
99
0
Camps Cleared
0
796,499
Distance Traveled
762,098
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,984
570
50
4
0
282,905
0
W
Hera
9,623
687
58
4
0
248,157
2
L
Bacchus
8,916
637
39
3
0
255,608
3
W
Tiamat
8,908
636
33
2
0
278,734
7
W
Ne Zha
10,314
737
68
5
0
269,608
2
L
Tiamat
7,543
539
10
1
0
223,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role