Player Matchup

Fenrir
Fenrir
Bronze III
FaZe_Valen77
Fenrir
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,430 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
FranCarre
Ah Puch
Bronze III
Level 127
God Stats
0W - 2L
1,655 SR
Queue Stats
20W - 18L
1,573 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Taco_Draco
Xing Tian
Bronze III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,491 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,552 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,589 SR
1,415 MMR
Scylla
Scylla
Gold IV
Crip-Tastic
Scylla
Gold IV
Level 96
God Stats
44W - 58L
1,568 SR
Queue Stats
667W - 618L
1,684 MMR
Party 1
Ymir
Ymir
Silver III
SmokinOnlyLoud
Ymir
Silver III
Level 69
God Stats
2W - 1L
1,519 SR
Queue Stats
34W - 42L
1,057 MMR
Party 1
Medusa
Medusa
Gold III
boss_skills554
Medusa
Gold III
Level 129
God Stats
78W - 77L
1,679 SR
Queue Stats
1,154W - 1,123L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 5 / 7
13,254
663
15,186
18,072
13,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
FranCarre
Ah Puch
19
7 / 2 / 7
14,249
712
24,624
14,619
4,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Taco_Draco
Xing Tian
16
3 / 4 / 11
13,564
678
8,123
24,781
26,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NoxBacchusKumbhakarnaChaacPersephone

VS

Bans
CthulhuCerberusCupidAresNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 4 / 6
12,751
638
19,844
13,496
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 6 / 8
11,722
586
5,889
24,573
24,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 8 / 3
14,818
741
17,419
20,527
7,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
11
11
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
4
6
1.5
L
Fenrir
8
5
7
2.3
L
Ah Puch
FranCarre
Ah Puch
7
2
7
5.25
W
0
6
8
0.67
L
Xing Tian
Taco_Draco
Xing Tian
3
4
11
2.13
W
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,933
Damage
43,152
57,472
Taken
58,596
45,417
Mitigated
36,872
9,408
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,844
613
534
3,195
13,496
4,484
719
6,498
6,698
76,934
0
L
Fenrir
15,186
1,944
0
2,016
18,072
13,641
928
6,890
10,752
0
39,221
L
Ah Puch
FranCarre
Ah Puch
24,624
302
0
2,036
14,619
4,863
126
5,979
8,352
106,938
0
W
5,889
542
1,336
6,464
24,573
24,971
317
12,009
12,322
21,074
0
L
Xing Tian
Taco_Draco
Xing Tian
8,123
448
0
5,356
24,781
26,913
288
11,871
12,292
32,110
0
W
17,419
7,733
0
3,897
20,527
7,417
2,367
14,429
6,048
0
58,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
39,291
210
Minions Killed
200
0
Camps Cleared
0
1,054,340
Distance Traveled
1,030,237
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,751
638
103
5
0
364,168
0
L
Fenrir
13,254
663
46
2
0
352,552
1
L
Ah Puch
14,249
712
137
7
0
361,663
4
W
Ymir
11,722
586
29
1
0
342,838
7
L
Xing Tian
13,564
678
27
1
0
340,125
3
W
Medusa
14,818
741
68
3
0
323,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role