Player Matchup

Arachne
Arachne
Covidbytheway
Arachne
Level 11
God Stats
2W - 3L
1,213 SR
Queue Stats
49W - 40L
1,550 Elo+
Solo
Danzaburou
Danzaburou
HacBachVoThuong
Danzaburou
Level 29
God Stats
16W - 12L
1,689 SR
Queue Stats
38W - 51L
1,515 Elo+
Solo
Ymir
Ymir
bathToaster
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,513 Elo+
Solo
Janus
Janus
esteban1701
Janus
Level 26
God Stats
3W - 5L
1,455 SR
Queue Stats
160W - 157L
1,601 Elo+
Solo
Kukulkan
Kukulkan
uknownforever
Kukulkan
Level 21
God Stats
9W - 8L
1,460 SR
Queue Stats
15W - 18L
1,525 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,541 Elo+

VS

Team Averages
Level 36
1,505 SR
1,536 Elo+
Guan Yu
Guan Yu
ClawZeno
Guan Yu
Level 3
God Stats
4W - 2L
1,310 SR
Queue Stats
32W - 17L
1,329 Elo+
Party 1
Ne Zha
Ne Zha
HUSIDH
Ne Zha
Level 15
God Stats
1W - 3L
1,357 SR
Queue Stats
14W - 17L
1,435 Elo+
Solo
Nu Wa
Nu Wa
VanillaIceLatte
Nu Wa
Level 25
God Stats
1W - 2L
1,715 SR
Queue Stats
28W - 22L
1,827 Elo+
Solo
Sobek
Sobek
Ve1ociraptor5
Sobek
Level 15
God Stats
2W - 1L
1,687 SR
Queue Stats
51W - 24L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
XxMoNsTeRxxX
Heimdallr
Level 123
God Stats
4W - 12L
1,456 SR
Queue Stats
129W - 107L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
15 / 2 / 6
10,423
613
13,951
14,110
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
HacBachVoThuong
Danzaburou
14
3 / 4 / 4
8,690
511
7,132
12,397
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 3
8,253
485
3,439
11,290
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 10
9,867
580
8,610
8,565
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
uknownforever
Kukulkan
15
5 / 2 / 6
8,966
527
10,790
6,437
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClawZeno
Guan Yu
12
2 / 7 / 0
7,265
427
3,926
12,644
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
HUSIDH
Ne Zha
13
0 / 5 / 1
7,460
439
3,785
12,925
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 3
8,055
474
8,752
6,467
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 3
6,591
388
3,754
15,435
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
XxMoNsTeRxxX
Heimdallr
15
9 / 5 / 0
9,935
584
13,843
12,761
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
28
Kills
13
13
Deaths
28
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ClawZeno
Guan Yu
2
7
0
0.29
W
Arachne
15
2
6
9
L
Ne Zha
HUSIDH
Ne Zha
0
5
1
0.1
W
Danzaburou
HacBachVoThuong
Danzaburou
3
4
4
1.25
L
2
4
3
0.88
L
0
7
3
0.21
L
Heimdallr
XxMoNsTeRxxX
Heimdallr
9
5
0
1.8
W
2
4
3
0.88
W
3
1
10
8
W
Kukulkan
uknownforever
Kukulkan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
34,060
52,799
Taken
60,232
19,975
Mitigated
33,094
13,911
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ClawZeno
Guan Yu
3,926
403
88
1,659
12,644
9,391
0
6,761
5,831
0
28,912
W
Arachne
13,951
10,926
0
4,037
14,110
5,353
1,094
4,019
9,991
0
67,252
L
Ne Zha
HUSIDH
Ne Zha
3,785
1,036
0
4,909
12,925
4,689
804
3,322
9,603
0
42,579
W
Danzaburou
HacBachVoThuong
Danzaburou
7,132
2,792
0
5,329
12,397
3,856
2,082
2,050
10,343
0
50,762
L
8,752
2,505
0
500
6,467
1,996
0
1,668
4,711
42,336
0
L
3,754
247
465
3,070
15,435
10,646
163
7,478
7,705
12,247
0
L
Heimdallr
XxMoNsTeRxxX
Heimdallr
13,843
8,923
0
3,616
12,761
6,372
431
3,138
9,543
0
53,366
W
3,439
717
0
1,114
11,290
5,736
202
2,094
9,195
25,710
0
W
8,610
456
163
2,242
8,565
2,940
132
3,661
4,879
77,364
0
W
Kukulkan
uknownforever
Kukulkan
10,790
1,459
231
795
6,437
2,090
1,422
682
5,655
46,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
39,306
455
Minions Killed
316
0
Camps Cleared
0
1,715,044
Distance Traveled
1,433,655
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,265
427
60
4
0
304,581
0
W
Arachne
10,423
613
99
6
0
368,957
3
L
Ne Zha
7,460
439
84
5
0
309,577
0
W
Danzaburou
8,690
511
72
4
0
320,653
2
L
Nu Wa
8,055
474
63
4
0
278,619
5
L
Sobek
6,591
388
17
1
0
273,553
0
L
Heimdallr
9,935
584
92
5
0
267,325
0
W
Ymir
8,253
485
48
3
0
344,272
0
W
Janus
9,867
580
156
9
0
367,400
3
W
Kukulkan
8,966
527
80
5
0
313,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role