Player Matchup

Fenrir
Fenrir
ColdFusion13
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,634 Elo+
Party 1
Olorun
Olorun
DuskLord97
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,422 Elo+
Party 1
Hel
Hel
KilerGirrl
Hel
Level 29
God Stats
6W - 8L
1,360 SR
Queue Stats
22W - 18L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Qiiiiiix
Sun Wukong
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
4W - 3L
1,591 Elo+
Solo
Jormungandr
Jormungandr
Rifanenok
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,660 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,549 Elo+

VS

Team Averages
Level 20
1,508 SR
1,529 Elo+
Ah Puch
Ah Puch
BarreBooza
Ah Puch
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
382W - 357L
1,541 Elo+
Solo
Neith
Neith
Boroblenkhy
Neith
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Mercury
Mercury
COOKINGmama
Mercury
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo
Sobek
Sobek
Sacroalpha
Sobek
Level 24
God Stats
18W - 17L
1,458 SR
Queue Stats
91W - 87L
1,560 Elo+
Solo
Apollo
Apollo
Smaniaco
Apollo
Level 20
God Stats
2W - 1L
1,581 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 8 / 5
13,781
1,148
17,971
25,301
11,904
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
DuskLord97
Olorun
17
5 / 9 / 7
11,497
958
14,025
21,801
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 12 / 9
10,872
906
7,059
16,526
6,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Qiiiiiix
Sun Wukong
18
3 / 5 / 11
12,076
1,006
14,888
22,139
18,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Rifanenok
Jormungandr
19
2 / 8 / 16
12,305
1,025
18,512
18,954
25,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BarreBooza
Ah Puch
19
8 / 5 / 25
13,267
1,106
35,563
12,712
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 4 / 21
11,515
960
7,504
8,640
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
COOKINGmama
Mercury
19
8 / 6 / 19
12,702
1,059
8,476
13,803
6,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
20
9 / 3 / 21
14,535
1,211
12,249
19,560
29,842
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Smaniaco
Apollo
20
15 / 5 / 21
15,151
1,263
33,782
23,745
12,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
149
23
Kills
42
42
Deaths
23
48
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BarreBooza
Ah Puch
8
5
25
4.1
W
2
4
21
3.13
W
Mercury
COOKINGmama
Mercury
8
6
19
2.92
L
Fenrir
11
8
5
1.69
L
Olorun
DuskLord97
Olorun
5
9
7
0.94
L
2
12
9
0.54
L
Sun Wukong
Qiiiiiix
Sun Wukong
3
5
11
1.7
L
Jormungandr
Rifanenok
Jormungandr
2
8
16
1.25
W
Sobek
9
3
21
6.5
W
Apollo
Smaniaco
Apollo
15
5
21
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,455
Damage
97,574
104,721
Taken
78,460
72,346
Mitigated
58,456
13,814
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BarreBooza
Ah Puch
35,563
1,194
0
914
12,712
5,740
0
7,912
4,750
58,410
0
W
7,504
4,284
0
2,159
8,640
4,056
0
4,561
3,904
0
24,983
W
Mercury
COOKINGmama
Mercury
8,476
3,136
0
1,183
13,803
6,683
0
7,531
6,172
0
23,710
L
Fenrir
17,971
5,183
0
1,772
25,301
11,904
0
11,753
13,548
0
28,990
L
Olorun
DuskLord97
Olorun
14,025
5,747
619
4,232
21,801
9,799
0
7,763
14,038
35,206
0
L
7,059
661
1,927
1,671
16,526
6,454
0
6,824
9,702
16,444
0
L
Sun Wukong
Qiiiiiix
Sun Wukong
14,888
1,962
0
3,517
22,139
18,786
0
12,155
9,984
417
37,206
L
Jormungandr
Rifanenok
Jormungandr
18,512
2,421
0
76
18,954
25,403
0
9,317
9,637
42,967
0
W
Sobek
12,249
806
0
3,486
19,560
29,842
0
9,868
9,442
27,057
0
W
Apollo
Smaniaco
Apollo
33,782
21,760
0
9,340
23,745
12,135
0
10,141
13,454
0
68,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,531
Gold Earned
67,170
218
Minions Killed
222
4
Camps Cleared
7
965,853
Distance Traveled
1,021,545
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,267
1,106
57
5
1
203,454
0
W
Neith
11,515
960
36
3
0
154,777
1
W
Mercury
12,702
1,059
29
2
4
246,129
2
L
Fenrir
13,781
1,148
27
2
2
228,524
1
L
Olorun
11,497
958
49
4
0
163,959
0
L
Hel
10,872
906
19
2
1
170,943
0
L
Sun Wukong
12,076
1,006
59
5
1
235,890
3
L
Jormungandr
12,305
1,025
64
5
0
166,537
0
W
Sobek
14,535
1,211
20
2
0
232,022
0
W
Apollo
15,151
1,263
80
7
2
185,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role