Player Matchup

Artio
Artio
 
Artio
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Krisdeath_The_OG
Cernunnos
Level 84
God Stats
1W - 3L
1,304 SR
Queue Stats
16W - 26L
1,331 Elo+
Party 1
Team Averages
Level 70
1,435 SR
1,444 Elo+

VS

Team Averages
Level 57
1,473 SR
1,459 Elo+
Cernunnos
Cernunnos
Autistic Native
Cernunnos
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 18L
1,603 Elo+
Solo
Jormungandr
Jormungandr
KoBK_KillerCleve
Jormungandr
Level 45
God Stats
3W - 3L
1,419 SR
Queue Stats
39W - 56L
1,273 Elo+
Solo
Tiamat
Tiamat
PREDAKING115
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 7 / 0
6,082
608
1,797
10,413
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
 
Achilles
7
0 / 4 / 0
5,386
539
4,135
7,547
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
10
1 / 2 / 1
6,469
647
8,372
8,789
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Autistic Native
Cernunnos
11
6 / 0 / 5
7,621
762
9,726
7,611
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KoBK_KillerCleve
Jormungandr
11
5 / 1 / 7
7,889
789
5,975
7,285
5,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
9
2 / 1 / 8
6,961
696
4,917
5,729
4,072
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
13
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
0
0.14
L
Achilles
 
Achilles
0
4
0
0
W
Cernunnos
Autistic Native
Cernunnos
6
0
5
8.5
W
Jormungandr
KoBK_KillerCleve
Jormungandr
5
1
7
8.5
L
Cernunnos
1
2
1
0.75
W
Tiamat
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
20,618
26,749
Taken
20,625
15,980
Mitigated
12,221
4,413
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,797
391
254
1,021
10,413
7,369
0
4,271
6,142
5,771
0
L
Achilles
 
Achilles
4,135
1,151
189
712
7,547
5,539
0
3,605
3,942
0
6,006
W
Cernunnos
Autistic Native
Cernunnos
9,726
5,149
809
2,381
7,611
2,551
686
613
6,848
0
23,026
W
Jormungandr
KoBK_KillerCleve
Jormungandr
5,975
1,039
966
1,648
7,285
5,598
134
839
6,396
20,487
0
L
Cernunnos
8,372
2,781
0
2,237
8,789
3,072
0
3,112
5,677
0
34,288
W
Tiamat
4,917
627
318
988
5,729
4,072
42
392
5,242
12,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,937
Gold Earned
22,471
65
Minions Killed
75
0
Camps Cleared
0
443,766
Distance Traveled
508,121
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,082
608
8
1
0
128,763
0
L
Achilles
5,386
539
3
0
0
158,287
0
W
Cernunnos
7,621
762
32
3
0
170,559
3
W
Jormungandr
7,889
789
28
3
0
171,726
0
L
Cernunnos
6,469
647
54
5
0
156,716
0
W
Tiamat
6,961
696
15
2
0
165,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role