Player Matchup

He Bo
He Bo
Côke
He Bo
Level 140
God Stats
7W - 10L
1,624 SR
Queue Stats
444W - 449L
1,657 Elo+
Party 1
Achilles
Achilles
Doriathrin
Achilles
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 75L
1,731 Elo+
Party 1
Sun Wukong
Sun Wukong
JackTheWhipper
Sun Wukong
Level 146
God Stats
5W - 2L
1,633 SR
Queue Stats
289W - 256L
1,610 Elo+
Party 1
Terra
Terra
MarbleH0rnet
Terra
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
82W - 78L
1,731 Elo+
Party 1
Vulcan
Vulcan
Mogril
Vulcan
Level 160
God Stats
15W - 6L
1,551 SR
Queue Stats
664W - 524L
1,640 Elo+
Party 1
Team Averages
Level 140
1,562 SR
1,674 Elo+

VS

Team Averages
Level 124
1,511 SR
1,537 Elo+
Hou Yi
Hou Yi
Dashur
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Experica
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Highflex
Medusa
Level 128
God Stats
2W - 0L
1,555 SR
Queue Stats
65W - 43L
1,598 Elo+
Solo
Terra
Terra
Lattlala
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,589 Elo+
Solo
Chiron
Chiron
TwiNea
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Côke
He Bo
17
5 / 8 / 3
10,764
633
18,396
16,056
7,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Doriathrin
Achilles
17
1 / 4 / 9
9,894
582
12,209
24,603
41,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
JackTheWhipper
Sun Wukong
19
3 / 4 / 7
10,791
635
14,285
23,760
27,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 6 / 8
9,690
570
10,926
26,966
40,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Mogril
Vulcan
17
2 / 6 / 8
10,921
642
32,450
17,253
9,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dashur
Hou Yi
19
9 / 1 / 14
12,103
712
16,759
16,272
9,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Experica
Fenrir
18
1 / 4 / 18
11,623
684
12,668
25,059
27,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Highflex
Medusa
19
3 / 2 / 21
11,496
676
20,494
19,883
11,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Lattlala
Terra
19
4 / 3 / 18
11,604
683
24,213
27,988
31,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
TwiNea
Chiron
20
11 / 1 / 14
13,568
798
24,173
16,659
10,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
11
Kills
28
28
Deaths
11
35
Assists
85
Player
Kills
Deaths
Assists
KDA
L
He Bo
Côke
He Bo
5
8
3
0.81
W
Hou Yi
Dashur
Hou Yi
9
1
14
16
L
Achilles
Doriathrin
Achilles
1
4
9
1.38
W
Fenrir
Experica
Fenrir
1
4
18
2.5
W
Medusa
Highflex
Medusa
3
2
21
6.75
L
Sun Wukong
JackTheWhipper
Sun Wukong
3
4
7
1.63
W
Terra
Lattlala
Terra
4
3
18
4.33
L
0
6
8
0.67
L
Vulcan
Mogril
Vulcan
2
6
8
1
W
Chiron
TwiNea
Chiron
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,266
Damage
98,307
108,638
Taken
105,861
126,128
Mitigated
89,898
40,069
Healing
57,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Côke
He Bo
18,396
894
494
546
16,056
7,957
278
4,875
11,181
28,196
0
W
Hou Yi
Dashur
Hou Yi
16,759
8,517
1,446
2,252
16,272
9,410
1,804
9,668
6,604
0
41,165
L
Achilles
Doriathrin
Achilles
12,209
629
3,470
4,338
24,603
41,060
835
3,628
20,975
0
21,031
W
Fenrir
Experica
Fenrir
12,668
3,059
1,630
3,257
25,059
27,239
28
16,603
8,456
89
20,948
W
Medusa
Highflex
Medusa
20,494
11,866
4,124
3,611
19,883
11,409
2,208
11,603
8,280
0
45,951
L
Sun Wukong
JackTheWhipper
Sun Wukong
14,285
1,495
3,166
6,418
23,760
27,466
470
5,956
17,804
0
26,894
W
Terra
Lattlala
Terra
24,213
1,676
19,830
9,133
27,988
31,640
252
14,133
13,855
42,284
0
L
10,926
270
11,479
6,943
26,966
40,474
165
6,380
20,586
23,309
0
L
Vulcan
Mogril
Vulcan
32,450
8,529
633
2,582
17,253
9,171
0
3,374
13,879
66,382
0
W
Chiron
TwiNea
Chiron
24,173
8,931
7,024
4,838
16,659
10,200
1,420
9,765
6,894
0
59,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
60,394
147
Minions Killed
217
0
Camps Cleared
0
1,437,066
Distance Traveled
1,570,633
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,764
633
35
2
0
247,576
1
W
Hou Yi
12,103
712
44
3
0
267,957
3
L
Achilles
9,894
582
6
0
0
295,978
1
W
Fenrir
11,623
684
20
1
0
330,000
0
W
Medusa
11,496
676
48
3
0
319,968
0
L
Sun Wukong
10,791
635
17
1
0
302,640
0
W
Terra
11,604
683
32
2
0
350,158
1
L
Terra
9,690
570
22
1
0
274,454
0
L
Vulcan
10,921
642
67
4
0
316,418
0
W
Chiron
13,568
798
73
4
0
302,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role