Player Matchup

Neith
Neith
Nicksss19
Neith
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
238W - 263L
1,342 Elo+
Solo
Fenrir
Fenrir
PrettyPatty
Fenrir
Level 107
God Stats
2W - 1L
1,999 SR
Queue Stats
26W - 28L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Sp3ctr3Gaming
Sun Wukong
Level 83
God Stats
4W - 12L
1,244 SR
Queue Stats
182W - 206L
1,369 Elo+
Solo
Bacchus
Bacchus
TheHighKitty709
Bacchus
Level 62
God Stats
5W - 15L
1,443 SR
Queue Stats
18W - 30L
1,315 Elo+
Solo
Nu Wa
Nu Wa
camila242
Nu Wa
Level 85
God Stats
3W - 3L
1,830 SR
Queue Stats
86W - 98L
1,424 Elo+
Solo
Team Averages
Level 81
1,603 SR
1,361 Elo+

VS

Team Averages
Level 73
1,481 SR
1,348 Elo+
Arachne
Arachne
AndyTrooper20
Arachne
Level 69
God Stats
5W - 4L
1,630 SR
Queue Stats
139W - 179L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Duck-Kayto
Nu Wa
Level 87
God Stats
140W - 118L
1,549 SR
Queue Stats
420W - 449L
1,393 Elo+
Solo
Amaterasu
Amaterasu
Signer_Rua
Amaterasu
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
262W - 292L
1,332 Elo+
Solo
Hou Yi
Hou Yi
TocaLaBoca
Hou Yi
Level 96
God Stats
147W - 165L
1,460 SR
Queue Stats
214W - 253L
1,344 Elo+
Solo
Khepri
Khepri
stopbeingmymom
Khepri
Level 63
God Stats
2W - 1L
1,264 SR
Queue Stats
138W - 151L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nicksss19
Neith
10
2 / 5 / 0
6,396
426
7,479
12,176
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
6 / 5 / 2
8,773
585
9,792
13,190
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sp3ctr3Gaming
Sun Wukong
14
1 / 0 / 1
8,055
537
4,007
9,388
3,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 6 / 1
6,140
409
4,322
9,811
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
camila242
Nu Wa
12
1 / 6 / 3
7,924
528
5,619
9,490
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
10 / 2 / 6
9,065
604
10,210
12,481
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
15
5 / 3 / 4
8,880
592
10,516
9,304
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Signer_Rua
Amaterasu
13
0 / 2 / 2
7,525
502
5,136
8,648
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
TocaLaBoca
Hou Yi
13
4 / 2 / 6
7,792
519
9,758
12,001
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 6
8,065
538
4,127
7,908
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
21
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
2
6
6.5
W
Nu Wa
5
3
4
2.33
L
Neith
Nicksss19
Neith
2
5
0
0.4
L
Fenrir
6
5
2
1.4
W
Amaterasu
Signer_Rua
Amaterasu
0
2
2
0.5
L
Sun Wukong
Sp3ctr3Gaming
Sun Wukong
1
0
1
1.5
L
0
6
1
0.08
W
Hou Yi
TocaLaBoca
Hou Yi
4
2
6
3.5
L
Nu Wa
camila242
Nu Wa
1
6
3
0.42
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
39,747
54,055
Taken
50,342
19,106
Mitigated
26,811
12,964
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,210
5,788
732
4,729
12,481
6,554
63
1,773
10,602
0
34,850
W
Nu Wa
10,516
2,815
0
1,820
9,304
2,847
853
1,641
7,395
56,460
0
L
Neith
Nicksss19
Neith
7,479
3,137
0
4,702
12,176
3,111
540
2,954
9,222
0
37,132
L
Fenrir
9,792
2,988
0
3,349
13,190
4,603
0
3,167
9,995
83
45,656
W
Amaterasu
Signer_Rua
Amaterasu
5,136
1,874
0
1,406
8,648
8,645
0
430
8,130
0
32,911
L
Sun Wukong
Sp3ctr3Gaming
Sun Wukong
4,007
1,315
0
3,873
9,388
3,952
0
1,142
7,859
0
46,589
L
4,322
552
0
591
9,811
5,183
0
2,822
6,989
15,317
0
W
Hou Yi
TocaLaBoca
Hou Yi
9,758
6,340
0
6,431
12,001
4,087
2,166
3,120
8,749
0
54,972
L
Nu Wa
camila242
Nu Wa
5,619
686
0
449
9,490
2,257
0
4,558
4,932
38,892
0
W
4,127
232
0
2,573
7,908
4,678
632
2,322
5,466
27,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
41,327
361
Minions Killed
355
0
Camps Cleared
0
1,273,720
Distance Traveled
1,403,915
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,065
604
46
3
0
334,847
0
W
Nu Wa
8,880
592
102
7
0
264,888
8
L
Neith
6,396
426
61
4
0
226,479
1
L
Fenrir
8,773
585
81
5
0
303,696
3
W
Amaterasu
7,525
502
69
5
0
289,755
2
L
Sun Wukong
8,055
537
109
7
0
241,997
0
L
Bacchus
6,140
409
29
2
0
300,809
3
W
Hou Yi
7,792
519
88
6
0
218,141
4
L
Nu Wa
7,924
528
81
5
0
200,739
1
W
Khepri
8,065
538
50
3
0
296,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role