Player Matchup

Da Ji
Da Ji
Delchaos87
Da Ji
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,577 Elo+
Party 2
Tyr
Tyr
Nekuso
Tyr
Level 59
God Stats
1W - 1L
1,804 SR
Queue Stats
24W - 28L
1,455 Elo+
Party 2
Cerberus
Cerberus
Shadow85454
Cerberus
Level 67
God Stats
1W - 1L
1,734 SR
Queue Stats
29W - 37L
1,455 Elo+
Party 2
Artemis
Artemis
Xertall
Artemis
Level 34
God Stats
0W - 3L
1,215 SR
Queue Stats
24W - 24L
1,475 Elo+
Party 2
Scylla
Scylla
fox02
Scylla
Level 58
God Stats
2W - 2L
1,486 SR
Queue Stats
170W - 156L
1,452 Elo+
Solo
Team Averages
Level 46
1,548 SR
1,483 Elo+

VS

Team Averages
Level 72
1,490 SR
1,433 Elo+
Baron Samedi
Baron Samedi
DarkFalls21
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Fotem
Freya
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 33L
1,396 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MinyDan
Tsukuyomi
Level 24
God Stats
9W - 10L
1,467 SR
Queue Stats
23W - 30L
1,375 Elo+
Party 3
Cerberus
Cerberus
Zerro8
Cerberus
Level 44
God Stats
2W - 0L
1,697 SR
Queue Stats
26W - 33L
1,396 Elo+
Party 3
Cu Chulainn
Cu Chulainn
nemikouchiha
Cu Chulainn
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
0 / 8 / 2
6,914
384
762
13,791
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
Nekuso
Tyr
12
4 / 5 / 5
7,833
435
6,932
14,324
7,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Shadow85454
Cerberus
13
2 / 3 / 5
8,536
474
6,704
13,422
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Xertall
Artemis
13
4 / 4 / 2
8,588
477
10,062
9,889
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
fox02
Scylla
13
1 / 4 / 3
8,219
457
8,356
10,733
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkFalls21
Baron Samedi
17
6 / 1 / 5
10,592
588
12,594
12,712
6,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Fotem
Freya
16
5 / 2 / 6
9,499
528
6,928
11,132
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
MinyDan
Tsukuyomi
15
6 / 3 / 3
9,445
525
4,895
11,105
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zerro8
Cerberus
14
3 / 1 / 9
9,121
507
6,301
12,603
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
nemikouchiha
Cu Chulainn
15
3 / 5 / 9
9,761
542
9,867
12,870
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
23
24
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarkFalls21
Baron Samedi
6
1
5
8.5
L
Da Ji
0
8
2
0.13
W
Freya
Fotem
Freya
5
2
6
4
W
Tsukuyomi
MinyDan
Tsukuyomi
6
3
3
2.5
L
Tyr
Nekuso
Tyr
4
5
5
1.3
L
Cerberus
Shadow85454
Cerberus
2
3
5
1.5
L
Artemis
Xertall
Artemis
4
4
2
1.25
W
Cerberus
Zerro8
Cerberus
3
1
9
7.5
L
Scylla
fox02
Scylla
1
4
3
0.63
W
Cu Chulainn
nemikouchiha
Cu Chulainn
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,816
Damage
40,585
62,159
Taken
60,422
27,289
Mitigated
35,671
16,129
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarkFalls21
Baron Samedi
12,594
474
589
7,484
12,712
6,884
260
3,333
9,173
83,095
0
L
Da Ji
762
234
0
4,142
13,791
4,772
81
2,347
11,419
0
33,531
W
Freya
Fotem
Freya
6,928
2,473
0
4,086
11,132
4,833
675
3,624
7,467
52,769
5,711
W
Tsukuyomi
MinyDan
Tsukuyomi
4,895
969
0
4,836
11,105
3,744
601
1,486
9,555
0
54,087
L
Tyr
Nekuso
Tyr
6,932
1,413
0
3,298
14,324
7,103
280
6,114
7,910
0
27,314
L
Cerberus
Shadow85454
Cerberus
6,704
270
390
4,812
13,422
9,394
0
7,010
6,312
34,985
0
L
Artemis
Xertall
Artemis
10,062
4,655
0
1,777
9,889
2,744
471
5,882
3,957
0
43,311
W
Cerberus
Zerro8
Cerberus
6,301
384
0
2,988
12,603
11,670
233
3,707
8,888
32,233
0
L
Scylla
fox02
Scylla
8,356
1,295
0
1,710
10,733
3,276
550
4,170
6,413
48,817
0
W
Cu Chulainn
nemikouchiha
Cu Chulainn
9,867
2,059
0
3,736
12,870
8,540
35
2,481
10,279
49
57,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
48,418
356
Minions Killed
507
0
Camps Cleared
0
1,668,936
Distance Traveled
1,784,458
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,592
588
142
8
0
347,967
1
L
Da Ji
6,914
384
66
4
0
272,004
0
W
Freya
9,499
528
95
5
0
331,378
4
W
Tsukuyomi
9,445
525
97
5
0
372,617
0
L
Tyr
7,833
435
45
3
0
369,358
0
L
Cerberus
8,536
474
84
5
0
337,691
0
L
Artemis
8,588
477
72
4
0
340,384
3
W
Cerberus
9,121
507
73
4
0
351,815
4
L
Scylla
8,219
457
89
5
0
349,499
7
W
Cu Chulainn
9,761
542
100
6
0
380,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role