Player Matchup

Fenrir
Fenrir
GODraf_
Fenrir
Level 28
God Stats
15W - 7L
1,432 SR
Queue Stats
1,175W - 1,086L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Kinginyellow1337
Amaterasu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Larjadan
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,142 Elo+
Solo
Chernobog
Chernobog
Paromow
Chernobog
Level 16
God Stats
34W - 25L
1,856 SR
Queue Stats
84W - 91L
1,408 Elo+
Party 2
Skadi
Skadi
kraiona
Skadi
Level 26
God Stats
35W - 42L
1,461 SR
Queue Stats
84W - 92L
1,408 Elo+
Party 2
Team Averages
Level 18
1,550 SR
1,393 Elo+

VS

Team Averages
Level 22
1,380 SR
1,474 Elo+
Merlin
Merlin
Eternal2410
Merlin
Level 22
God Stats
8W - 13L
1,012 SR
Queue Stats
101W - 111L
1,409 Elo+
Party 3
Bakasura
Bakasura
IBuildAWall
Bakasura
Level 29
God Stats
2W - 1L
1,294 SR
Queue Stats
99W - 42L
1,638 Elo+
Solo
Ares
Ares
KKPOXAA
Ares
Level 22
God Stats
6W - 9L
1,595 SR
Queue Stats
115W - 138L
1,411 Elo+
Solo
Neith
Neith
Mother213
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
PAPERPICKLE
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 125L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GODraf_
Fenrir
14
3 / 13 / 3
9,162
436
8,567
21,783
9,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
15
3 / 7 / 0
9,436
449
6,142
21,438
14,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Larjadan
Kukulkan
13
2 / 13 / 2
8,361
398
6,295
15,076
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Paromow
Chernobog
16
4 / 13 / 8
10,767
513
16,539
21,338
7,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
kraiona
Skadi
18
10 / 9 / 5
12,191
581
18,029
17,743
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
12 / 8 / 9
12,441
592
19,133
19,441
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
IBuildAWall
Bakasura
20
22 / 1 / 6
14,496
690
21,994
18,841
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
KKPOXAA
Ares
16
8 / 7 / 16
11,393
543
10,051
24,747
27,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Mother213
Neith
16
7 / 5 / 11
11,209
534
13,147
15,585
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
19
6 / 2 / 11
12,008
572
14,736
13,965
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
22
Kills
55
55
Deaths
23
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
8
9
2.06
L
Fenrir
GODraf_
Fenrir
3
13
3
0.35
W
Bakasura
IBuildAWall
Bakasura
22
1
6
25
W
Ares
KKPOXAA
Ares
8
7
16
2.29
L
Amaterasu
3
7
0
0.43
L
Kukulkan
Larjadan
Kukulkan
2
13
2
0.23
W
Neith
Mother213
Neith
7
5
11
2.5
W
Serqet
6
2
11
5.75
L
Chernobog
Paromow
Chernobog
4
13
8
0.62
L
Skadi
kraiona
Skadi
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
79,061
97,378
Taken
92,579
42,984
Mitigated
61,212
11,109
Healing
27,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
19,133
1,240
435
5,773
19,441
8,599
1,790
3,469
15,972
76,338
0
L
Fenrir
GODraf_
Fenrir
8,567
1,931
0
3,122
21,783
9,446
0
3,773
16,514
0
38,882
W
Bakasura
IBuildAWall
Bakasura
21,994
16,353
0
5,720
18,841
9,619
4,185
1,517
17,324
0
85,977
W
Ares
KKPOXAA
Ares
10,051
672
2,073
5,363
24,747
27,704
475
961
23,786
21,905
0
L
Amaterasu
6,142
2,627
0
5,481
21,438
14,145
155
5,279
14,059
0
33,338
L
Kukulkan
Larjadan
Kukulkan
6,295
1,630
0
0
15,076
5,486
728
6,011
8,760
43,080
0
W
Neith
Mother213
Neith
13,147
4,405
0
4,022
15,585
5,859
2,200
282
15,303
0
57,880
W
Serqet
14,736
5,172
0
4,219
13,965
9,431
999
66
13,899
0
65,949
L
Chernobog
Paromow
Chernobog
16,539
9,216
0
1,996
21,338
7,641
972
8,984
11,839
0
53,691
L
Skadi
kraiona
Skadi
18,029
8,311
0
510
17,743
6,266
1,389
5,137
12,045
0
62,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
61,547
356
Minions Killed
500
0
Camps Cleared
0
1,743,234
Distance Traveled
1,923,292
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,441
592
119
6
0
332,938
0
L
Fenrir
9,162
436
57
3
0
370,396
4
W
Bakasura
14,496
690
166
8
0
506,658
6
W
Ares
11,393
543
22
1
0
355,466
0
L
Amaterasu
9,436
449
61
3
0
364,048
2
L
Kukulkan
8,361
398
76
4
0
306,039
0
W
Neith
11,209
534
90
4
0
332,683
3
W
Serqet
12,008
572
103
5
0
395,547
1
L
Chernobog
10,767
513
69
3
0
351,004
0
L
Skadi
12,191
581
93
4
0
351,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role