Player Matchup

Skadi
Skadi
LawyersGunsMoney
Skadi
Level 105
God Stats
3W - 4L
1,476 SR
Queue Stats
114W - 127L
1,382 Elo+
Solo
Terra
Terra
Root16
Terra
Level 91
God Stats
9W - 7L
1,652 SR
Queue Stats
176W - 170L
1,506 Elo+
Party 1
Discordia
Discordia
atarikitten
Discordia
Level 53
God Stats
36W - 14L
2,122 SR
Queue Stats
398W - 291L
1,845 Elo+
Solo
Bakasura
Bakasura
meteor667
Bakasura
Level 109
God Stats
4W - 5L
1,704 SR
Queue Stats
147W - 146L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
roque19
Cu Chulainn
Level 56
God Stats
58W - 65L
1,377 SR
Queue Stats
126W - 152L
1,391 Elo+
Solo
Team Averages
Level 83
1,666 SR
1,530 Elo+

VS

Team Averages
Level 89
1,504 SR
1,460 Elo+
Horus
Horus
CrazyFlygon
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ethernalblu
Apollo
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 270L
1,363 Elo+
Party 2
Tiamat
Tiamat
RavenLilithRose
Tiamat
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 186L
1,504 Elo+
Party 2
King Arthur
King Arthur
joelgsmst
King Arthur
Level 123
God Stats
3W - 13L
1,522 SR
Queue Stats
948W - 904L
1,496 Elo+
Solo
Mercury
Mercury
xXShalmerxX
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
4,350
621
3,070
4,328
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Terra
Root16
Terra
6
0 / 0 / 3
4,082
583
2,805
3,152
973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
atarikitten
Discordia
8
1 / 0 / 0
4,583
655
1,804
1,137
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
meteor667
Bakasura
6
1 / 0 / 1
4,107
587
1,708
2,864
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
roque19
Cu Chulainn
7
0 / 1 / 0
4,092
585
3,083
3,880
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,846
549
1,834
4,213
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
5
0 / 2 / 1
3,473
496
1,605
3,577
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,623
518
573
3,070
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
joelgsmst
King Arthur
7
1 / 0 / 0
4,117
588
2,507
5,890
2,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
xXShalmerxX
Mercury
4
0 / 2 / 0
3,369
481
570
3,129
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Apollo
0
2
1
0.25
W
3
1
0
3
L
0
1
0
0
W
Terra
Root16
Terra
0
0
3
1.5
W
Discordia
atarikitten
Discordia
1
0
0
1
L
King Arthur
joelgsmst
King Arthur
1
0
0
1
W
Bakasura
meteor667
Bakasura
1
0
1
1.5
W
Cu Chulainn
roque19
Cu Chulainn
0
1
0
0
L
Mercury
xXShalmerxX
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
7,089
15,361
Taken
19,879
5,521
Mitigated
6,430
6,009
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,834
1,082
224
2,367
4,213
1,348
0
1,276
2,901
0
7,190
L
Apollo
1,605
1,222
0
882
3,577
667
0
1,033
2,544
0
9,124
W
3,070
2,167
0
1,335
4,328
837
571
0
4,328
0
20,016
L
573
64
0
599
3,070
1,251
0
1,504
1,437
12,966
0
W
Terra
Root16
Terra
2,805
924
223
1,335
3,152
973
0
316
2,792
5,038
0
W
Discordia
atarikitten
Discordia
1,804
243
0
250
1,137
287
0
61
1,072
23,645
0
L
King Arthur
joelgsmst
King Arthur
2,507
464
0
2,139
5,890
2,515
0
0
5,745
0
19,288
W
Bakasura
meteor667
Bakasura
1,708
1,400
0
962
2,864
789
0
108
2,716
0
13,260
W
Cu Chulainn
roque19
Cu Chulainn
3,083
632
0
1,904
3,880
2,635
84
0
3,880
0
19,175
L
Mercury
xXShalmerxX
Mercury
570
242
0
909
3,129
649
0
585
2,438
0
9,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
18,428
177
Minions Killed
115
0
Camps Cleared
0
652,771
Distance Traveled
603,114
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,846
549
10
1
0
126,124
2
L
Apollo
3,473
496
12
2
0
120,079
1
W
Skadi
4,350
621
31
4
0
117,466
0
L
Tiamat
3,623
518
26
4
0
111,058
2
W
Terra
4,082
583
11
2
0
144,698
2
W
Discordia
4,583
655
56
8
0
126,623
3
L
King Arthur
4,117
588
42
6
0
146,447
0
W
Bakasura
4,107
587
46
7
0
145,075
3
W
Cu Chulainn
4,092
585
33
5
0
118,909
0
L
Mercury
3,369
481
25
4
0
99,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role