Player Matchup

Sol
Sol
ApexGemini
Sol
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Captainhusky212
Cthulhu
Level 4
God Stats
8W - 14L
1,515 SR
Queue Stats
8W - 17L
1,515 Elo+
Party 3
Fenrir
Fenrir
Slapstick5
Fenrir
Level 7
God Stats
10W - 25L
1,229 SR
Queue Stats
15W - 31L
1,329 Elo+
Party 3
Anubis
Anubis
bayonettarocks1
Anubis
Level 29
God Stats
29W - 17L
1,529 SR
Queue Stats
91W - 109L
1,453 Elo+
Party 1
Bellona
Bellona
xerphius
Bellona
Level 28
God Stats
1W - 3L
1,191 SR
Queue Stats
49W - 56L
1,478 Elo+
Party 1
Team Averages
Level 19
1,393 SR
1,455 Elo+

VS

Team Averages
Level 5
1,498 SR
1,419 Elo+
Anhur
Anhur
Bigboynation408
Anhur
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,134 Elo+
Party 4
Jormungandr
Jormungandr
Cobragods
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
KevinHMpro
Nu Wa
Level 7
God Stats
1W - 1L
1,718 SR
Queue Stats
108W - 103L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
THECHICHARO
Guan Yu
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 81L
1,500 Elo+
Party 2
Thor
Thor
Yεετ
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,459
496
3,833
3,361
478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 6
4,953
450
1,060
5,921
1,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Slapstick5
Fenrir
11
3 / 2 / 7
6,700
609
3,147
7,021
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
19 / 0 / 3
8,460
769
13,837
5,339
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xerphius
Bellona
12
10 / 0 / 1
7,361
669
7,309
5,093
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,166
379
1,278
7,641
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
Cobragods
Jormungandr
4
0 / 12 / 0
3,774
343
1,771
10,429
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
9
0 / 2 / 5
5,292
481
3,673
3,618
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
THECHICHARO
Guan Yu
9
5 / 3 / 0
5,682
517
4,326
8,683
4,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Yεετ
Thor
5
0 / 11 / 0
4,030
366
697
9,354
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
34
Kills
5
5
Deaths
36
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
8
1
0.06
W
0
2
6
1.5
L
Jormungandr
Cobragods
Jormungandr
0
12
0
0
L
Nu Wa
0
2
5
1.25
W
Fenrir
Slapstick5
Fenrir
3
2
7
3.25
L
Guan Yu
THECHICHARO
Guan Yu
5
3
0
1.67
L
Thor
Yεετ
Thor
0
11
0
0
W
19
0
3
20.5
W
Bellona
xerphius
Bellona
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
11,745
26,735
Taken
39,725
11,220
Mitigated
12,721
7,557
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,833
991
0
1,198
3,361
478
744
711
2,468
20,994
0
L
1,278
411
0
548
7,641
1,686
0
4,463
3,128
0
6,575
W
1,060
163
0
250
5,921
1,812
0
989
4,746
10,905
0
L
Jormungandr
Cobragods
Jormungandr
1,771
849
0
72
10,429
3,186
0
5,187
5,117
3,909
0
L
Nu Wa
3,673
821
0
0
3,618
946
125
2,626
967
23,239
0
W
Fenrir
Slapstick5
Fenrir
3,147
768
0
300
7,021
2,008
300
1,108
5,821
0
34,930
L
Guan Yu
THECHICHARO
Guan Yu
4,326
1,113
916
2,172
8,683
4,895
0
3,398
5,235
0
25,726
L
Thor
Yεετ
Thor
697
697
0
275
9,354
2,008
0
3,912
5,390
0
4,616
W
13,837
2,289
0
4,450
5,339
3,041
1,128
1,050
4,267
52,758
0
W
Bellona
xerphius
Bellona
7,309
1,781
87
1,272
5,093
3,881
1,089
1,054
3,989
3,302
33,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
22,944
269
Minions Killed
113
0
Camps Cleared
0
952,897
Distance Traveled
939,027
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,459
496
44
4
0
214,986
0
L
Anhur
4,166
379
9
1
0
159,101
0
W
Cthulhu
4,953
450
11
1
0
157,026
0
L
Jormungandr
3,774
343
3
0
0
188,561
3
L
Nu Wa
5,292
481
42
4
0
177,812
0
W
Fenrir
6,700
609
62
6
0
214,685
2
L
Guan Yu
5,682
517
45
4
0
202,789
2
L
Thor
4,030
366
14
1
0
210,764
4
W
Anubis
8,460
769
95
9
0
149,942
1
W
Bellona
7,361
669
57
5
0
216,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role