Player Matchup

Ymir
Ymir
GodIcyBullet
Ymir
Level 12
God Stats
31W - 17L
1,454 SR
Queue Stats
208W - 158L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
JoseGabrielFe001
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MainProGenji
Ne Zha
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 26L
1,655 Elo+
Party 2
Danzaburou
Danzaburou
mattronymic
Danzaburou
Level 27
God Stats
17W - 8L
1,658 SR
Queue Stats
107W - 99L
1,443 Elo+
Solo
Ra
Ra
samuedu333
Ra
Level 3
God Stats
2W - 3L
1,739 SR
Queue Stats
3W - 5L
1,379 Elo+
Solo
Team Averages
Level 12
1,570 SR
1,514 Elo+

VS

Team Averages
Level 13
1,593 SR
1,439 Elo+
Thor
Thor
Bidu-of-War
Thor
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 6L
1,323 Elo+
Party 3
Kukulkan
Kukulkan
CarnagesClown
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,369 Elo+
Party 3
Bellona
Bellona
Creaper4
Bellona
Level 27
God Stats
34W - 19L
1,699 SR
Queue Stats
91W - 82L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
DCbro28989
Danzaburou
Level 26
God Stats
52W - 55L
1,537 SR
Queue Stats
72W - 70L
1,495 Elo+
Party 1
Neith
Neith
badmonkey8228
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,775
629
622
3,581
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 3 / 1
3,724
621
834
2,022
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
7
1 / 0 / 1
4,166
694
1,652
3,246
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
mattronymic
Danzaburou
8
4 / 0 / 0
4,713
786
2,526
2,756
797
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,199
533
702
2,110
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 2
3,189
532
1,093
3,234
648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
CarnagesClown
Kukulkan
5
1 / 0 / 0
3,560
593
887
1,675
443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Creaper4
Bellona
6
4 / 0 / 0
3,993
666
2,117
2,300
1,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DCbro28989
Danzaburou
1
0 / 0 / 0
2,625
438
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

4
0 / 4 / 0
2,956
493
1,077
3,260
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
5
6
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Kukulkan
CarnagesClown
Kukulkan
1
0
0
1
L
Bellona
Creaper4
Bellona
4
0
0
4
L
Danzaburou
DCbro28989
Danzaburou
0
0
0
0
W
1
2
1
0.75
W
2
3
1
0.83
W
Ne Zha
1
0
1
1.5
L
0
4
0
0
W
Danzaburou
mattronymic
Danzaburou
4
0
0
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,336
Damage
5,174
13,715
Taken
10,469
4,198
Mitigated
3,411
5,192
Healing
810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,093
528
0
65
3,234
648
0
494
2,740
0
6,215
L
Kukulkan
CarnagesClown
Kukulkan
887
359
0
112
1,675
443
100
836
839
9,777
0
L
Bellona
Creaper4
Bellona
2,117
766
0
282
2,300
1,649
0
828
1,472
0
10,574
L
Danzaburou
DCbro28989
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
622
254
0
706
3,581
1,489
0
0
3,581
8,322
0
W
834
198
0
0
2,022
465
54
92
1,930
9,420
0
W
Ne Zha
1,652
763
0
2,520
3,246
768
0
126
3,120
0
18,229
L
1,077
341
0
351
3,260
671
0
0
3,260
0
4,690
W
Danzaburou
mattronymic
Danzaburou
2,526
1,087
0
1,607
2,756
797
38
0
2,756
0
19,635
W
702
70
0
359
2,110
679
75
669
1,441
8,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,577
Gold Earned
16,323
135
Minions Killed
57
0
Camps Cleared
0
550,194
Distance Traveled
464,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,189
532
8
1
0
111,656
0
L
Kukulkan
3,560
593
22
4
0
113,855
0
L
Bellona
3,993
666
15
3
0
96,181
2
L
Danzaburou
2,625
438
0
0
0
17,811
0
W
Ymir
3,775
629
13
2
0
116,318
0
W
Kukulkan
3,724
621
20
3
0
105,770
0
W
Ne Zha
4,166
694
40
7
0
117,402
0
L
Neith
2,956
493
12
2
0
124,516
0
W
Danzaburou
4,713
786
48
8
0
96,104
0
W
Ra
3,199
533
14
2
0
114,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role