Player Matchup

Cu Chulainn
Cu Chulainn
AIchemy
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,620 Elo+
Party 1
Artio
Artio
Paznam
Artio
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 32L
1,778 Elo+
Party 1
Sun Wukong
Sun Wukong
QQDXD
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,606 Elo+
Solo
Izanami
Izanami
Shîk
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,531 Elo+
Party 3
Hel
Hel
Zhorgol
Hel
Level 25
God Stats
3W - 4L
1,559 SR
Queue Stats
38W - 34L
1,534 Elo+
Party 3
Team Averages
Level 16
1,512 SR
1,614 Elo+

VS

Team Averages
Level 23
1,642 SR
1,627 Elo+
Chernobog
Chernobog
Aniri15
Chernobog
Level 8
God Stats
3W - 1L
1,456 SR
Queue Stats
24W - 7L
1,782 Elo+
Solo
Ra
Ra
Geonesys
Ra
Level 24
God Stats
4W - 4L
1,505 SR
Queue Stats
47W - 47L
1,527 Elo+
Party 2
Khepri
Khepri
Pandor21
Khepri
Level 27
God Stats
4W - 2L
1,672 SR
Queue Stats
54W - 54L
1,526 Elo+
Party 2
Artemis
Artemis
Promisenotasmurf
Artemis
Level 27
God Stats
5W - 2L
1,821 SR
Queue Stats
102W - 79L
1,644 Elo+
Solo
Sol
Sol
Voltomire
Sol
Level 29
God Stats
14W - 8L
1,757 SR
Queue Stats
23W - 15L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AIchemy
Cu Chulainn
10
0 / 0 / 1
5,250
525
3,853
7,220
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Paznam
Artio
10
1 / 1 / 0
5,619
562
1,325
5,776
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
QQDXD
Sun Wukong
6
0 / 9 / 2
4,277
428
3,160
9,251
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Shîk
Izanami
8
1 / 2 / 3
4,900
490
3,199
7,552
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
8
3 / 5 / 1
5,166
517
4,293
7,005
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aniri15
Chernobog
12
2 / 0 / 6
6,582
658
3,653
4,674
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 5
6,496
650
6,239
3,947
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Pandor21
Khepri
8
2 / 2 / 6
5,561
556
3,212
5,287
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 0
6,057
606
4,820
4,871
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 3
6,290
629
8,323
7,540
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
17
17
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AIchemy
Cu Chulainn
0
0
1
0.5
W
Chernobog
Aniri15
Chernobog
2
0
6
5
W
5
1
5
7.5
W
Khepri
Pandor21
Khepri
2
2
6
2.5
L
Artio
Paznam
Artio
1
1
0
1
W
3
1
0
3
L
Sun Wukong
QQDXD
Sun Wukong
0
9
2
0.11
L
Izanami
Shîk
Izanami
1
2
3
1.25
W
5
1
3
6.5
L
Hel
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
26,247
36,804
Taken
26,319
15,754
Mitigated
10,043
12,274
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AIchemy
Cu Chulainn
3,853
616
0
3,757
7,220
3,518
0
823
6,397
0
26,968
W
Chernobog
Aniri15
Chernobog
3,653
2,380
0
485
4,674
1,565
0
352
4,272
0
45,513
W
6,239
1,589
191
1,903
3,947
1,269
228
751
3,071
35,088
0
W
Khepri
Pandor21
Khepri
3,212
381
222
1,816
5,287
2,734
128
1,950
3,337
9,101
0
L
Artio
Paznam
Artio
1,325
197
159
1,173
5,776
3,158
0
1,784
3,992
35,319
0
W
4,820
2,434
0
1,845
4,871
2,424
770
353
4,210
0
31,002
L
Sun Wukong
QQDXD
Sun Wukong
3,160
717
0
336
9,251
4,700
0
3,629
5,622
0
14,161
L
Izanami
Shîk
Izanami
3,199
2,293
0
1,254
7,552
2,215
0
5,999
1,553
0
17,357
W
8,323
2,475
0
4,897
7,540
2,051
708
2,212
5,278
37,818
0
L
Hel
4,293
533
2,810
2,785
7,005
2,163
0
5,539
1,466
14,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
30,986
202
Minions Killed
305
0
Camps Cleared
0
924,170
Distance Traveled
879,339
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,250
525
50
5
0
189,508
2
W
Chernobog
6,582
658
89
9
0
207,437
3
W
Ra
6,496
650
67
7
0
184,693
2
W
Khepri
5,561
556
4
0
0
181,394
4
L
Artio
5,619
562
75
8
0
201,626
2
W
Artemis
6,057
606
63
6
0
148,983
0
L
Sun Wukong
4,277
428
24
2
0
173,892
0
L
Izanami
4,900
490
34
3
0
175,841
2
W
Sol
6,290
629
82
8
0
156,832
2
L
Hel
5,166
517
19
2
0
183,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role