Player Matchup

Chaac
Chaac
Aglorian
Chaac
Level 63
God Stats
8W - 2L
1,500 SR
Queue Stats
229W - 194L
1,494 Elo+
Party 2
Anubis
Anubis
Dzukela123
Anubis
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 91L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
Mikvarce
Cernunnos
Level 25
God Stats
27W - 24L
1,272 SR
Queue Stats
346W - 391L
1,401 Elo+
Party 1
Nemesis
Nemesis
Valkenzz
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,465 Elo+
Party 2
Sobek
Sobek
monster444
Sobek
Level 26
God Stats
8W - 7L
1,637 SR
Queue Stats
43W - 40L
1,574 Elo+
Solo
Team Averages
Level 29
1,482 SR
1,466 Elo+

VS

Team Averages
Level 18
1,502 SR
1,507 Elo+
Fafnir
Fafnir
Fo0oStR
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 71L
1,563 Elo+
Party 3
Bastet
Bastet
Mr4R2NA
Bastet
Level 23
God Stats
4W - 2L
1,758 SR
Queue Stats
18W - 13L
1,591 Elo+
Solo
Chernobog
Chernobog
Starsmitten
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,506 Elo+
Solo
Merlin
Merlin
V1ct0Rx1
Merlin
Level 17
God Stats
4W - 11L
1,263 SR
Queue Stats
15W - 21L
1,394 Elo+
Solo
Hercules
Hercules
abrahim33
Hercules
Level 23
God Stats
10W - 10L
1,486 SR
Queue Stats
103W - 93L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aglorian
Chaac
19
8 / 0 / 17
13,785
530
26,679
32,422
34,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Dzukela123
Anubis
20
10 / 3 / 12
13,999
538
22,176
21,137
12,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Mikvarce
Cernunnos
19
9 / 0 / 13
13,712
527
19,108
11,462
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Valkenzz
Nemesis
17
4 / 1 / 15
12,328
474
4,399
17,444
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
16
3 / 2 / 20
12,971
499
11,450
28,132
37,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fo0oStR
Fafnir
16
2 / 8 / 3
11,607
446
13,176
29,557
34,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Mr4R2NA
Bastet
15
0 / 7 / 3
9,819
378
9,786
25,438
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
Starsmitten
Chernobog
14
3 / 4 / 1
9,439
363
8,265
13,389
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
V1ct0Rx1
Merlin
13
1 / 7 / 1
9,274
357
12,070
12,186
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
abrahim33
Hercules
15
0 / 9 / 1
9,473
364
8,379
23,720
16,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
15
34
Kills
6
6
Deaths
35
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aglorian
Chaac
8
0
17
16.5
W
Anubis
Dzukela123
Anubis
10
3
12
5.33
L
Fafnir
Fo0oStR
Fafnir
2
8
3
0.44
W
Cernunnos
Mikvarce
Cernunnos
9
0
13
15.5
L
Bastet
Mr4R2NA
Bastet
0
7
3
0.21
L
Chernobog
Starsmitten
Chernobog
3
4
1
0.88
L
Merlin
V1ct0Rx1
Merlin
1
7
1
0.21
W
Nemesis
Valkenzz
Nemesis
4
1
15
11.5
L
Hercules
abrahim33
Hercules
0
9
1
0.06
W
Sobek
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,812
Damage
51,676
110,597
Taken
104,290
97,776
Mitigated
70,609
63,215
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aglorian
Chaac
26,679
6,748
0
21,808
32,422
34,022
2,428
7,695
24,246
0
90,408
W
Anubis
Dzukela123
Anubis
22,176
1,195
0
12,092
21,137
12,538
2,317
6,847
14,240
85,246
0
L
Fafnir
Fo0oStR
Fafnir
13,176
4,080
0
6,116
29,557
34,944
0
7,378
21,879
37,721
0
W
Cernunnos
Mikvarce
Cernunnos
19,108
10,143
2,126
8,233
11,462
5,381
8,443
3,779
7,658
0
114,190
L
Bastet
Mr4R2NA
Bastet
9,786
3,937
0
5,064
25,438
9,784
0
5,830
19,458
0
63,538
L
Chernobog
Starsmitten
Chernobog
8,265
4,076
0
2,628
13,389
5,244
0
5,077
8,237
0
41,525
L
Merlin
V1ct0Rx1
Merlin
12,070
346
0
1,350
12,186
4,434
756
5,830
6,207
50,619
0
W
Nemesis
Valkenzz
Nemesis
4,399
1,914
0
8,344
17,444
7,907
1,824
4,216
12,695
0
60,926
L
Hercules
abrahim33
Hercules
8,379
3,323
0
2,874
23,720
16,203
0
9,511
13,784
0
40,634
W
Sobek
11,450
1,223
0
10,612
28,132
37,928
1,257
7,689
20,393
39,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,795
Gold Earned
49,612
550
Minions Killed
414
0
Camps Cleared
0
2,491,383
Distance Traveled
2,088,978
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,785
530
132
5
0
526,035
3
W
Anubis
13,999
538
121
5
0
454,876
5
L
Fafnir
11,607
446
42
2
0
388,155
5
W
Cernunnos
13,712
527
145
6
0
476,991
0
L
Bastet
9,819
378
125
5
0
502,479
4
L
Chernobog
9,439
363
68
3
0
433,039
4
L
Merlin
9,274
357
87
3
0
388,883
5
W
Nemesis
12,328
474
110
4
0
520,827
1
L
Hercules
9,473
364
92
4
0
376,422
3
W
Sobek
12,971
499
42
2
0
512,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role