Player Matchup

Neith
Neith
JaderHTS
Neith
Level 41
God Stats
6W - 2L
1,616 SR
Queue Stats
13W - 15L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
Samespi
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
afod11
Kukulkan
Level 83
God Stats
7W - 5L
1,558 SR
Queue Stats
72W - 73L
1,344 Elo+
Party 2
Team Averages
Level 76
1,558 SR
1,422 Elo+

VS

Team Averages
Level 109
1,658 SR
1,464 Elo+
Nox
Nox
D4rkPhen1x2003
Nox
Level 104
God Stats
1W - 2L
1,497 SR
Queue Stats
35W - 47L
1,462 Elo+
Party 1
Medusa
Medusa
Danut01
Medusa
Level 159
God Stats
6W - 6L
1,882 SR
Queue Stats
66W - 77L
1,482 Elo+
Solo
King Arthur
King Arthur
XAktiver3BeinerX
King Arthur
Level 63
God Stats
1W - 3L
1,594 SR
Queue Stats
87W - 123L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JaderHTS
Neith
16
7 / 1 / 5
11,909
744
9,001
10,309
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Samespi
Jormungandr
15
6 / 5 / 7
12,411
776
12,832
18,935
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
afod11
Kukulkan
14
1 / 5 / 8
10,299
644
6,480
9,568
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
9,402
588
4,928
5,342
1,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Danut01
Medusa
15
8 / 5 / 2
11,730
733
15,811
12,917
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
XAktiver3BeinerX
King Arthur
13
2 / 6 / 6
10,094
631
9,072
16,277
12,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
11
11
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Medusa
Danut01
Medusa
8
5
2
1.8
W
Neith
JaderHTS
Neith
7
1
5
9.5
W
Jormungandr
Samespi
Jormungandr
6
5
7
1.9
L
King Arthur
XAktiver3BeinerX
King Arthur
2
6
6
0.83
W
Kukulkan
afod11
Kukulkan
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,313
Damage
29,811
38,812
Taken
34,536
19,768
Mitigated
20,215
13,566
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
194
0
250
5,342
1,879
0
3,714
1,628
24,851
0
L
Medusa
Danut01
Medusa
15,811
8,112
0
3,386
12,917
5,964
464
6,944
5,973
0
61,103
W
Neith
JaderHTS
Neith
9,001
5,642
256
5,802
10,309
3,869
1,759
2,186
8,123
0
65,733
W
Jormungandr
Samespi
Jormungandr
12,832
1,372
688
6,021
18,935
12,774
256
1,973
16,962
36,546
0
L
King Arthur
XAktiver3BeinerX
King Arthur
9,072
894
564
1,483
16,277
12,372
0
8,774
7,503
4,089
32,660
W
Kukulkan
afod11
Kukulkan
6,480
876
0
799
9,568
3,125
462
2,017
7,551
49,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
31,226
221
Minions Killed
180
0
Camps Cleared
0
849,631
Distance Traveled
727,312
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,402
588
56
4
0
187,469
2
L
Medusa
11,730
733
75
5
0
240,586
0
W
Neith
11,909
744
103
6
0
277,403
4
W
Jormungandr
12,411
776
40
3
0
294,338
6
L
King Arthur
10,094
631
49
3
0
299,257
0
W
Kukulkan
10,299
644
78
5
0
277,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role