Player Matchup

Zeus
Zeus
Juanqui
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
N4NNYB4SH3R56
Scylla
Level 129
God Stats
6W - 8L
1,864 SR
Queue Stats
362W - 321L
1,523 Elo+
Party 1
Medusa
Medusa
WyleECoyote
Medusa
Level 127
God Stats
19W - 18L
1,485 SR
Queue Stats
1,066W - 1,082L
1,562 Elo+
Solo
Raijin
Raijin
Yohan123456
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,508 Elo+
Solo
Izanami
Izanami
mattiDVR46
Izanami
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
482W - 466L
1,512 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,521 Elo+

VS

Team Averages
Level 113
1,434 SR
1,521 Elo+
Ganesha
Ganesha
ITheSaurusI
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Le Gourou 83
Amaterasu
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 145L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psycotcrix
Tsukuyomi
Level 141
God Stats
4W - 3L
1,175 SR
Queue Stats
196W - 138L
1,546 Elo+
Solo
Hou Yi
Hou Yi
Sarafa
Hou Yi
Level 104
God Stats
2W - 1L
1,494 SR
Queue Stats
40W - 41L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
Trafikante9
Ah Puch
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Juanqui
Zeus
19
12 / 5 / 8
11,787
786
25,316
12,474
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 5 / 7
10,294
686
17,048
11,169
4,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
17
4 / 8 / 6
10,456
697
15,703
13,833
5,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
18
3 / 8 / 13
10,807
720
11,867
14,593
12,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
mattiDVR46
Izanami
17
0 / 6 / 13
9,775
652
9,768
12,198
5,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ITheSaurusI
Ganesha
20
0 / 3 / 25
11,045
736
6,272
18,022
20,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Le Gourou 83
Amaterasu
16
3 / 8 / 7
10,510
701
7,139
31,043
21,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Psycotcrix
Tsukuyomi
18
6 / 7 / 12
11,862
791
14,122
20,020
13,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Sarafa
Hou Yi
20
12 / 3 / 11
12,605
840
13,650
15,519
8,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Trafikante9
Ah Puch
20
11 / 2 / 14
12,622
841
21,571
19,679
10,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
21
Kills
32
32
Deaths
23
47
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ITheSaurusI
Ganesha
0
3
25
4.17
L
Zeus
Juanqui
Zeus
12
5
8
3.2
W
Amaterasu
Le Gourou 83
Amaterasu
3
8
7
0.81
L
2
5
7
1.1
W
Tsukuyomi
Psycotcrix
Tsukuyomi
6
7
12
1.71
W
Hou Yi
Sarafa
Hou Yi
12
3
11
5.83
W
Ah Puch
Trafikante9
Ah Puch
11
2
14
9
L
Medusa
4
8
6
0.88
L
Raijin
3
8
13
1.19
L
Izanami
mattiDVR46
Izanami
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,702
Damage
62,754
64,267
Taken
104,283
32,738
Mitigated
73,661
12,718
Healing
44,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ITheSaurusI
Ganesha
6,272
84
3,359
1,788
18,022
20,177
544
6,818
11,029
24,352
0
L
Zeus
Juanqui
Zeus
25,316
2,055
2,166
2,218
12,474
5,752
420
5,507
6,967
39,537
0
W
Amaterasu
Le Gourou 83
Amaterasu
7,139
2,445
1,910
10,853
31,043
21,664
513
14,101
16,546
0
17,141
L
17,048
364
1,053
669
11,169
4,105
0
5,016
6,153
34,406
0
W
Tsukuyomi
Psycotcrix
Tsukuyomi
14,122
2,928
2,608
2,911
20,020
13,324
1,349
10,763
8,907
0
27,598
W
Hou Yi
Sarafa
Hou Yi
13,650
6,113
3,836
4,378
15,519
8,104
2,490
11,129
4,252
0
29,660
W
Ah Puch
Trafikante9
Ah Puch
21,571
948
3,143
10,015
19,679
10,392
1,222
10,197
9,318
41,556
0
L
Medusa
15,703
5,368
1,855
624
13,833
5,340
638
6,374
7,459
0
31,620
L
Raijin
11,867
847
1,288
1,535
14,593
12,446
343
7,221
7,372
21,767
0
L
Izanami
mattiDVR46
Izanami
9,768
4,140
631
679
12,198
5,095
0
3,725
8,473
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
58,644
174
Minions Killed
149
0
Camps Cleared
0
1,249,194
Distance Traveled
1,437,796
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,045
736
0
0
0
296,653
0
L
Zeus
11,787
786
37
2
0
225,415
1
W
Amaterasu
10,510
701
27
2
0
286,339
1
L
Scylla
10,294
686
50
3
0
261,888
0
W
Tsukuyomi
11,862
791
28
2
0
267,309
0
W
Hou Yi
12,605
840
45
3
0
286,090
1
W
Ah Puch
12,622
841
49
3
0
301,405
0
L
Medusa
10,456
697
39
3
0
264,849
0
L
Raijin
10,807
720
25
2
0
243,082
0
L
Izanami
9,775
652
23
2
0
253,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role