Player Matchup

Horus
Horus
Beardicus8151
Horus
Level 26
God Stats
12W - 9L
1,556 SR
Queue Stats
119W - 132L
1,470 Elo+
Solo
Cthulhu
Cthulhu
DiscipleOfDead
Cthulhu
Level 25
God Stats
4W - 2L
1,738 SR
Queue Stats
19W - 14L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
Ezye_0
Baron Samedi
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 68L
1,749 Elo+
Solo
Bakasura
Bakasura
Psi0N
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,592 Elo+
Solo
Tiamat
Tiamat
xbloodxwolf
Tiamat
Level 24
God Stats
33W - 7L
1,827 SR
Queue Stats
122W - 92L
1,660 Elo+
Solo
Team Averages
Level 19
1,624 SR
1,615 Elo+

VS

Team Averages
Level 20
1,630 SR
1,602 Elo+
Thoth
Thoth
BustDownBan
Thoth
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 59L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
joshstorm3000
Cu Chulainn
Level 28
God Stats
3W - 5L
1,578 SR
Queue Stats
102W - 102L
1,562 Elo+
Solo
Heimdallr
Heimdallr
ladycheeze942000
Heimdallr
Level 15
God Stats
0W - 2L
1,825 SR
Queue Stats
43W - 44L
1,599 Elo+
Solo
Discordia
Discordia
mariorodrigues1
Discordia
Level 29
God Stats
13W - 10L
1,745 SR
Queue Stats
63W - 67L
1,629 Elo+
Solo
Jormungandr
Jormungandr
wizardcss
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,657
1,066
5,047
9,238
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 9
9,611
961
13,319
7,403
5,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ezye_0
Baron Samedi
16
4 / 0 / 8
10,214
1,021
9,953
8,102
3,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Psi0N
Bakasura
17
5 / 1 / 8
10,967
1,097
15,425
11,851
5,709
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
7 / 3 / 6
11,251
1,125
16,525
14,620
11,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
9,392
939
6,108
13,920
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
joshstorm3000
Cu Chulainn
15
2 / 1 / 4
9,951
995
11,578
16,520
11,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
14
1 / 5 / 3
9,153
915
5,593
9,403
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
mariorodrigues1
Discordia
15
2 / 4 / 2
9,562
956
16,422
9,150
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
wizardcss
Jormungandr
15
1 / 2 / 5
9,380
938
4,436
15,677
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
17
Kills
6
6
Deaths
17
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
0
5
5
0.5
W
0
2
9
2.25
W
Baron Samedi
Ezye_0
Baron Samedi
4
0
8
8
W
Bakasura
Psi0N
Bakasura
5
1
8
9
L
Cu Chulainn
joshstorm3000
Cu Chulainn
2
1
4
4
L
Heimdallr
1
5
3
0.5
L
Discordia
mariorodrigues1
Discordia
2
4
2
0.75
L
Jormungandr
wizardcss
Jormungandr
1
2
5
1.75
W
Tiamat
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,269
Damage
44,137
51,214
Taken
64,670
32,620
Mitigated
34,038
21,435
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
2,636
3,758
6,634
9,238
6,800
0
4,253
4,724
0
28,279
L
6,108
407
0
10
13,920
4,763
0
10,458
3,012
19,765
0
W
13,319
507
588
1,151
7,403
5,150
0
4,438
2,632
32,588
0
W
Baron Samedi
Ezye_0
Baron Samedi
9,953
641
1,489
1,172
8,102
3,727
0
4,889
3,075
21,879
0
W
Bakasura
Psi0N
Bakasura
15,425
12,365
0
3,419
11,851
5,709
0
5,340
6,260
0
24,394
L
Cu Chulainn
joshstorm3000
Cu Chulainn
11,578
2,856
0
752
16,520
11,835
0
9,008
6,394
7,932
21,662
L
Heimdallr
5,593
2,542
0
798
9,403
3,630
0
5,591
3,552
0
17,955
L
Discordia
mariorodrigues1
Discordia
16,422
259
260
411
9,150
2,903
0
6,013
2,631
31,670
0
L
Jormungandr
wizardcss
Jormungandr
4,436
598
0
425
15,677
10,907
0
8,079
6,224
11,327
0
W
Tiamat
16,525
1,137
0
3,224
14,620
11,234
0
9,045
5,289
31,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
47,438
206
Minions Killed
170
11
Camps Cleared
5
1,135,697
Distance Traveled
853,584
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,657
1,066
52
5
2
215,078
0
L
Thoth
9,392
939
39
4
0
169,848
0
W
Cthulhu
9,611
961
51
5
0
215,271
4
W
Baron Samedi
10,214
1,021
28
3
0
237,870
3
W
Bakasura
10,967
1,097
40
4
7
260,882
0
L
Cu Chulainn
9,951
995
49
5
1
187,576
0
L
Heimdallr
9,153
915
32
3
2
123,327
0
L
Discordia
9,562
956
35
4
2
164,684
1
L
Jormungandr
9,380
938
15
2
0
208,149
0
W
Tiamat
11,251
1,125
35
4
2
206,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role