Player Matchup

Da Ji
Da Ji
ElGrosMenou
Da Ji
Level 25
God Stats
9W - 8L
1,665 SR
Queue Stats
130W - 188L
1,342 Elo+
Party 1
Pele
Pele
FauxConQC
Pele
Level 20
God Stats
7W - 10L
1,461 SR
Queue Stats
205W - 235L
1,372 Elo+
Party 1
Arachne
Arachne
SaleAmiQC
Arachne
Level 27
God Stats
9W - 4L
1,813 SR
Queue Stats
206W - 254L
1,387 Elo+
Party 1
Bakasura
Bakasura
joe050
Bakasura
Level 10
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 11L
1,471 Elo+
Solo
Anubis
Anubis
polarpanther187
Anubis
Level 29
God Stats
10W - 9L
1,616 SR
Queue Stats
203W - 223L
1,429 Elo+
Solo
Team Averages
Level 22
1,656 SR
1,400 Elo+

VS

Team Averages
Level 36
1,526 SR
1,465 Elo+
Cthulhu
Cthulhu
BoeJiden4831
Cthulhu
Level 24
God Stats
115W - 117L
1,448 SR
Queue Stats
246W - 233L
1,420 Elo+
Party 2
Thor
Thor
Electric-Kush22
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
H_O_D_O_R_2011
Chaac
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
173W - 173L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
ST0NE C0LD 1998
Baron Samedi
Level 103
God Stats
21W - 15L
1,588 SR
Queue Stats
240W - 241L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
cavelordtrapgod
Kukulkan
Level 18
God Stats
50W - 49L
1,593 SR
Queue Stats
53W - 59L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
11,877
990
15,506
27,783
16,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
17
5 / 10 / 5
11,889
991
12,827
18,725
7,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SaleAmiQC
Arachne
16
1 / 7 / 5
10,246
854
5,407
9,911
3,646
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
joe050
Bakasura
16
2 / 4 / 4
10,887
907
3,801
18,586
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 7
11,922
994
13,950
19,711
9,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

19

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoeJiden4831
Cthulhu
20
5 / 2 / 27
13,133
1,094
21,266
19,999
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 6 / 11
11,414
951
11,428
13,626
3,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 6 / 17
12,290
1,024
12,595
15,144
8,038
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ST0NE C0LD 1998
Baron Samedi
20
16 / 0 / 16
15,136
1,261
22,983
6,757
3,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
20
7 / 0 / 21
13,717
1,143
17,914
2,906
1,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
130
14
Kills
38
38
Deaths
14
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BoeJiden4831
Cthulhu
5
2
27
9.25
L
4
10
6
0.7
W
4
6
11
1.58
L
Pele
5
10
5
0.75
W
6
6
17
2.42
W
Baron Samedi
ST0NE C0LD 1998
Baron Samedi
16
0
16
24
L
Arachne
SaleAmiQC
Arachne
1
7
5
0.5
W
Kukulkan
7
0
21
17.5
L
Bakasura
joe050
Bakasura
2
4
4
1
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
86,186
94,716
Taken
58,432
44,211
Mitigated
33,544
14,236
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BoeJiden4831
Cthulhu
21,266
2,422
718
6,104
19,999
16,919
0
4,812
14,882
42,168
0
L
15,506
3,992
0
255
27,783
16,265
0
18,438
9,095
0
26,116
W
11,428
3,218
0
400
13,626
3,949
0
3,584
10,042
0
16,813
L
Pele
12,827
6,359
0
5,117
18,725
7,459
0
11,733
6,792
0
22,066
W
12,595
5,386
0
2,181
15,144
8,038
0
3,677
10,597
0
25,623
W
Baron Samedi
ST0NE C0LD 1998
Baron Samedi
22,983
1,601
2,967
2,306
6,757
3,415
0
1,320
5,437
31,868
0
L
Arachne
SaleAmiQC
Arachne
5,407
3,759
0
927
9,911
3,646
0
5,327
4,509
0
10,001
W
Kukulkan
17,914
1,444
0
0
2,906
1,223
0
557
2,349
54,039
0
L
Bakasura
joe050
Bakasura
3,801
3,237
0
742
18,586
7,316
0
14,093
4,343
0
11,892
L
13,950
711
776
6,419
19,711
9,525
0
11,722
7,814
56,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,821
Gold Earned
65,690
178
Minions Killed
211
3
Camps Cleared
5
910,320
Distance Traveled
1,014,303
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,133
1,094
35
3
1
249,862
1
L
Da Ji
11,877
990
18
2
2
227,400
0
W
Thor
11,414
951
15
1
1
163,993
0
L
Pele
11,889
991
15
1
0
133,942
0
W
Chaac
12,290
1,024
25
2
2
182,194
0
W
Baron Samedi
15,136
1,261
27
2
0
190,387
0
L
Arachne
10,246
854
5
0
0
124,869
0
W
Kukulkan
13,717
1,143
109
9
1
227,867
0
L
Bakasura
10,887
907
25
2
1
256,401
0
L
Anubis
11,922
994
115
10
0
167,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role