Player Matchup

Amaterasu
Amaterasu
Gibbbey
Amaterasu
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 6L
1,715 Elo+
Party 1
Terra
Terra
KuschelZone2903
Terra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 158L
1,683 Elo+
Solo
Anhur
Anhur
LeDoggey
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,691 Elo+
Party 1
Neith
Neith
Mosselsap
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 163L
1,675 Elo+
Solo
Set
Set
TheBlueBook
Set
Level 28
God Stats
8W - 4L
1,790 SR
Queue Stats
176W - 174L
1,517 Elo+
Solo
Team Averages
Level 22
1,601 SR
1,656 Elo+

VS

Team Averages
Level 24
1,590 SR
1,576 Elo+
Chronos
Chronos
DizyPizy
Chronos
Level 28
God Stats
2W - 1L
1,753 SR
Queue Stats
176W - 159L
1,671 Elo+
Solo
The Morrigan
The Morrigan
EloJudge
The Morrigan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Niĥil
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Teraformeur
Ullr
Level 25
God Stats
35W - 28L
1,768 SR
Queue Stats
377W - 366L
1,664 Elo+
Solo
Ganesha
Ganesha
arturomedina16
Ganesha
Level 21
God Stats
16W - 17L
1,431 SR
Queue Stats
157W - 183L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gibbbey
Amaterasu
13
4 / 0 / 3
7,503
625
6,965
6,730
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 9
7,015
585
3,890
9,596
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
LeDoggey
Anhur
11
1 / 4 / 3
6,330
528
4,117
9,595
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Mosselsap
Neith
12
3 / 3 / 3
7,094
591
7,753
7,641
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 2 / 2
7,294
608
4,569
5,964
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DizyPizy
Chronos
11
3 / 3 / 3
6,398
533
6,401
8,656
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
EloJudge
The Morrigan
13
7 / 3 / 1
7,746
646
10,912
5,030
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Niĥil
Achilles
12
0 / 1 / 0
6,390
533
5,264
8,666
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 3 / 2
5,603
467
2,108
7,864
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 3
5,957
496
1,311
7,769
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
10
10
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
DizyPizy
Chronos
3
3
3
1.5
L
The Morrigan
EloJudge
The Morrigan
7
3
1
2.5
W
Amaterasu
Gibbbey
Amaterasu
4
0
3
5.5
W
1
1
9
5.5
W
Anhur
LeDoggey
Anhur
1
4
3
0.63
W
Neith
Mosselsap
Neith
3
3
3
1.5
L
Achilles
Niĥil
Achilles
0
1
0
0
L
0
3
2
0.33
W
5
2
2
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
25,996
39,526
Taken
37,985
18,996
Mitigated
17,873
15,202
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DizyPizy
Chronos
6,401
3,107
0
2,332
8,656
3,640
1,306
1,036
7,620
27,536
2,910
L
The Morrigan
EloJudge
The Morrigan
10,912
4,307
0
635
5,030
1,546
0
988
3,853
40,849
4,282
W
Amaterasu
Gibbbey
Amaterasu
6,965
2,847
0
3,791
6,730
4,465
0
182
6,304
0
41,897
W
3,890
825
697
5,641
9,596
6,495
0
3,547
5,977
19,716
0
W
Anhur
LeDoggey
Anhur
4,117
1,958
0
500
9,595
3,163
216
2,968
6,353
0
44,535
W
Neith
Mosselsap
Neith
7,753
3,831
0
2,396
7,641
2,395
236
4,688
2,921
0
48,096
L
Achilles
Niĥil
Achilles
5,264
1,474
0
3,811
8,666
6,947
0
0
8,666
0
38,691
L
2,108
1,160
0
1,428
7,864
2,043
0
272
7,592
0
27,123
W
4,569
1,478
0
2,177
5,964
2,478
0
1,968
3,818
0
42,339
L
1,311
265
0
1,180
7,769
3,697
134
1,594
6,175
17,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,236
Gold Earned
32,094
364
Minions Killed
311
0
Camps Cleared
0
1,210,516
Distance Traveled
1,020,449
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,398
533
76
6
0
214,806
4
L
The Morrigan
7,746
646
96
8
0
198,047
4
W
Amaterasu
7,503
625
79
7
0
277,805
3
W
Terra
7,015
585
27
2
0
237,243
4
W
Anhur
6,330
528
82
7
0
223,080
2
W
Neith
7,094
591
89
7
0
200,454
4
L
Achilles
6,390
533
73
6
0
200,142
1
L
Ullr
5,603
467
63
5
0
192,836
2
W
Set
7,294
608
87
7
0
271,934
2
L
Ganesha
5,957
496
3
0
0
214,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role