Player Matchup

Zeus
Zeus
BigGiantKnife
Zeus
Level 41
God Stats
13W - 20L
1,427 SR
Queue Stats
44W - 52L
1,529 Elo+
Party 1
Horus
Horus
J0nnyB0i2117
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,553 Elo+
Solo
Susano
Susano
Phoenixflesh6
Susano
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
RAA x SnIpEz
Merlin
Level 100
God Stats
15W - 11L
1,444 SR
Queue Stats
29W - 33L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Raichy65
Danzaburou
Level 47
God Stats
17W - 18L
1,573 SR
Queue Stats
358W - 371L
1,481 Elo+
Solo
Team Averages
Level 51
1,489 SR
1,487 Elo+

VS

Team Averages
Level 121
1,629 SR
1,621 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DR KRINKLESAC
Bakasura
Level 96
God Stats
4W - 6L
1,693 SR
Queue Stats
150W - 164L
1,468 Elo+
Solo
Hel
Hel
beshooooy
Hel
Level 160
God Stats
8W - 3L
1,820 SR
Queue Stats
777W - 499L
1,637 Elo+
Party 2
Artio
Artio
l UnDIsPuT3D I
Artio
Level 160
God Stats
15W - 11L
1,425 SR
Queue Stats
796W - 430L
1,703 Elo+
Party 2
Anhur
Anhur
nolovx
Anhur
Level 28
God Stats
60W - 14L
1,709 SR
Queue Stats
307W - 76L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 0
7,528
941
10,762
18,091
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
7,267
908
1,881
6,354
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,944
868
436
5,529
1,444
Merlin
13
0 / 12 / 0
7,441
930
9,297
19,102
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Raichy65
Danzaburou
13
0 / 10 / 0
7,385
923
8,979
19,098
5,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
12 / 0 / 20
10,133
1,267
21,779
8,590
3,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
DR KRINKLESAC
Bakasura
16
3 / 0 / 21
9,284
1,161
4,476
8,275
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 0 / 26
9,992
1,249
16,365
8,518
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 0 / 27
9,224
1,153
4,860
11,703
10,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
nolovx
Anhur
18
19 / 0 / 14
11,291
1,411
15,610
7,571
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
150
0
Kills
42
42
Deaths
0
0
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
0
20
22
L
0
12
0
0
W
Bakasura
DR KRINKLESAC
Bakasura
3
0
21
13.5
L
0
4
0
0
L
0
4
0
0
L
Merlin
0
12
0
0
L
Danzaburou
Raichy65
Danzaburou
0
10
0
0
W
5
0
26
18
W
3
0
27
16.5
W
Anhur
nolovx
Anhur
19
0
14
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
63,090
68,174
Taken
44,657
20,562
Mitigated
24,051
3,275
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
21,779
7,586
0
0
8,590
3,652
0
3,872
4,503
0
32,168
L
10,762
1,483
164
650
18,091
4,384
0
5,285
12,766
25,949
0
W
Bakasura
DR KRINKLESAC
Bakasura
4,476
3,518
0
1,067
8,275
3,118
0
4,072
4,019
0
16,471
L
1,881
1,206
141
383
6,354
3,142
0
2,550
3,633
0
6,405
L
436
184
0
0
5,529
1,444
0
2,608
2,921
0
567
L
Merlin
9,297
333
0
444
19,102
5,853
0
3,733
15,369
22,874
0
L
Danzaburou
Raichy65
Danzaburou
8,979
1,446
0
1,493
19,098
5,739
0
7,049
11,939
0
19,267
W
16,365
1,224
9,975
6,071
8,518
3,811
0
2,500
5,849
30,505
0
W
4,860
585
1,312
4,341
11,703
10,204
0
5,124
6,323
13,673
0
W
Anhur
nolovx
Anhur
15,610
9,196
0
1,512
7,571
3,266
0
3,617
3,804
0
35,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
49,924
95
Minions Killed
171
3
Camps Cleared
7
551,633
Distance Traveled
843,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,133
1,267
15
2
1
190,868
1
L
Zeus
7,528
941
29
4
2
138,796
0
W
Bakasura
9,284
1,161
33
4
5
190,502
0
L
Horus
7,267
908
11
1
1
83,882
0
L
Susano
6,944
868
0
0
0
60,445
1
L
Merlin
7,441
930
36
5
0
127,401
2
L
Danzaburou
7,385
923
19
2
0
141,109
0
W
Hel
9,992
1,249
43
5
0
173,067
0
W
Artio
9,224
1,153
29
4
0
126,138
2
W
Anhur
11,291
1,411
51
6
1
162,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role