Player Matchup

Cabrakan
Cabrakan
Bronze III
FueledbyAlberto
Cabrakan
Bronze III
Level 128
God Stats
2W - 3L
1,228 SR
Queue Stats
143W - 156L
1,289 MMR
Solo
Sobek
Sobek
Silver I
LostMariachi
Sobek
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
TheFo0s
Hun Batz
Gold III
Level 135
God Stats
28W - 21L
1,615 SR
Queue Stats
61W - 65L
1,292 MMR
Solo
Skadi
Skadi
Silver III
U1timateN1Nja69
Skadi
Silver III
Level 124
God Stats
1W - 1L
1,700 SR
Queue Stats
61W - 50L
1,289 MMR
Solo
Chang'e
Chang'e
Silver III
quelastima
Chang'e
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,509 SR
1,374 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,593 SR
1,351 MMR
Nu Wa
Nu Wa
Silver I
KalEl17
Nu Wa
Silver I
Level 79
God Stats
4W - 3L
1,706 SR
Queue Stats
90W - 88L
1,314 MMR
Solo
Cerberus
Cerberus
Silver III
Kevinchido12
Cerberus
Silver III
Level 124
God Stats
11W - 8L
1,481 SR
Queue Stats
61W - 80L
1,365 MMR
Solo
Jing Wei
Jing Wei
Bronze III
LordSauron8
Jing Wei
Bronze III
Level 65
God Stats
0W - 1L
1,714 SR
Queue Stats
173W - 182L
1,287 MMR
Solo
Ymir
Ymir
Gold V
Quackicature
Ymir
Gold V
Level 81
God Stats
24W - 23L
1,563 SR
Queue Stats
30W - 34L
1,288 MMR
Solo
Thor
Thor
Bronze III
Whísper
Thor
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 0 / 1
4,262
710
1,748
2,457
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

7
2 / 0 / 0
4,259
710
1,375
3,137
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
TheFo0s
Hun Batz
7
1 / 0 / 1
4,304
717
567
2,951
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 2
4,092
682
2,520
2,342
533
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
quelastima
Chang'e
7
1 / 0 / 0
4,205
701
1,507
3,074
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouSetPersephoneScylla

VS

Bans
ApolloCu ChulainnNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KalEl17
Nu Wa
6
0 / 1 / 0
3,502
584
1,135
2,450
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Kevinchido12
Cerberus
6
0 / 1 / 0
3,649
608
1,205
3,556
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
LordSauron8
Jing Wei
6
0 / 2 / 0
3,566
594
696
3,221
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
3,202
534
721
3,167
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
7
0 / 0 / 0
3,985
664
735
3,350
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
0
1
0.5
L
Nu Wa
KalEl17
Nu Wa
0
1
0
0
L
Cerberus
Kevinchido12
Cerberus
0
1
0
0
L
Jing Wei
LordSauron8
Jing Wei
0
2
0
0
W
2
0
0
2
L
0
1
0
0
W
Hun Batz
TheFo0s
Hun Batz
1
0
1
1.5
W
1
0
2
2
L
Thor
0
0
0
0
W
Chang'e
quelastima
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,717
Damage
4,492
13,961
Taken
15,744
4,883
Mitigated
4,597
5,380
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
1,748
409
0
694
2,457
1,384
0
1,061
1,252
15,713
0
L
Nu Wa
KalEl17
Nu Wa
1,135
563
0
262
2,450
607
0
1,350
943
11,057
0
L
Cerberus
Kevinchido12
Cerberus
1,205
74
0
867
3,556
1,454
0
1,562
1,808
13,891
0
L
Jing Wei
LordSauron8
Jing Wei
696
314
0
685
3,221
576
0
681
2,540
0
12,724
W
1,375
188
0
1,866
3,137
1,379
0
480
2,657
8,438
0
L
721
117
0
532
3,167
1,079
0
694
2,473
4,201
0
W
Hun Batz
TheFo0s
Hun Batz
567
2
0
1,133
2,951
789
0
96
2,815
0
14,273
W
2,520
1,056
0
194
2,342
533
5
241
2,101
0
23,941
L
Thor
735
0
0
2,026
3,350
881
0
0
3,350
0
17,574
W
Chang'e
quelastima
Chang'e
1,507
157
60
1,433
3,074
798
0
911
2,075
18,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,122
Gold Earned
17,904
176
Minions Killed
150
0
Camps Cleared
0
594,631
Distance Traveled
587,504
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,262
710
37
6
0
101,126
2
L
Nu Wa
3,502
584
19
3
0
116,247
3
L
Cerberus
3,649
608
45
8
0
119,172
1
L
Jing Wei
3,566
594
25
4
0
134,420
0
W
Sobek
4,259
710
7
1
0
117,772
1
L
Ymir
3,202
534
9
2
0
92,812
1
W
Hun Batz
4,304
717
39
7
0
145,860
0
W
Skadi
4,092
682
51
9
0
105,800
1
L
Thor
3,985
664
52
9
0
124,853
0
W
Chang'e
4,205
701
42
7
0
124,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role