Player Matchup

Awilix
Awilix
AlmightyAkuma
Awilix
Level 61
God Stats
16W - 9L
1,961 SR
Queue Stats
255W - 221L
1,626 Elo+
Party 1
Sobek
Sobek
Majinchii
Sobek
Level 120
God Stats
10W - 7L
1,500 SR
Queue Stats
220W - 182L
1,598 Elo+
Party 1
Scylla
Scylla
Steak_Pop-Tart
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 154L
1,624 Elo+
Party 1
Team Averages
Level 86
1,654 SR
1,616 Elo+

VS

Team Averages
Level 48
1,726 SR
1,440 Elo+
Sol
Sol
Lesauzage
Sol
Level 29
God Stats
4W - 0L
1,932 SR
Queue Stats
185W - 157L
1,497 Elo+
Party 2
Chaac
Chaac
dave420lit
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Artemis
Artemis
iiPaDDyWagOnz
Artemis
Level 89
God Stats
32W - 13L
1,747 SR
Queue Stats
156W - 108L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 4
7,123
594
4,601
11,212
3,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Majinchii
Sobek
10
2 / 3 / 3
7,993
666
4,648
15,809
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 6 / 3
7,467
622
6,411
10,226
3,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
9,224
769
13,044
8,179
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
11
1 / 4 / 13
8,190
683
4,690
9,582
7,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
9 / 0 / 6
9,511
793
10,436
6,084
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
16
16
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
6
1
10
11
L
Sobek
Majinchii
Sobek
2
3
3
1.17
L
2
6
3
0.58
W
Chaac
1
4
13
1.88
W
Artemis
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,660
Damage
28,170
37,247
Taken
23,845
23,669
Mitigated
12,218
4,046
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,601
1,667
0
0
11,212
3,771
0
3,304
7,908
0
18,230
W
13,044
3,302
837
5,153
8,179
2,458
1,742
3,354
4,747
40,455
0
L
Sobek
Majinchii
Sobek
4,648
133
0
3,558
15,809
16,336
0
5,391
10,418
18,359
0
L
6,411
613
0
488
10,226
3,562
0
4,355
5,871
25,289
0
W
Chaac
4,690
431
339
3,075
9,582
7,489
0
4,743
4,696
0
17,223
W
Artemis
10,436
5,398
561
2,035
6,084
2,271
1,485
2,751
3,291
0
32,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,583
Gold Earned
26,925
80
Minions Killed
111
0
Camps Cleared
0
593,681
Distance Traveled
637,455
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,123
594
24
2
0
223,905
1
W
Sol
9,224
769
46
4
0
214,006
3
L
Sobek
7,993
666
29
2
0
195,192
0
L
Scylla
7,467
622
27
2
0
174,584
0
W
Chaac
8,190
683
18
2
0
228,388
0
W
Artemis
9,511
793
47
4
0
195,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role