Player Matchup

Osiris
Osiris
Devil Pasi
Osiris
Level 27
God Stats
1W - 2L
1,523 SR
Queue Stats
99W - 95L
1,663 Elo+
Solo
Chiron
Chiron
Geonesys
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,535 Elo+
Party 3
Tiamat
Tiamat
Naxxanos
Tiamat
Level 29
God Stats
2W - 2L
1,639 SR
Queue Stats
23W - 16L
1,661 Elo+
Party 4
Terra
Terra
OGThundergeist
Terra
Level 29
God Stats
3W - 2L
1,651 SR
Queue Stats
23W - 16L
1,661 Elo+
Party 4
Da Ji
Da Ji
Pandor21
Da Ji
Level 27
God Stats
1W - 6L
1,333 SR
Queue Stats
54W - 54L
1,533 Elo+
Party 3
Team Averages
Level 27
1,529 SR
1,610 Elo+

VS

Team Averages
Level 20
1,652 SR
1,665 Elo+
Sol
Sol
AIchemy
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,557 Elo+
Party 1
Neith
Neith
GHULKL
Neith
Level 27
God Stats
49W - 35L
1,706 SR
Queue Stats
102W - 85L
1,529 Elo+
Solo
Thor
Thor
Paznam
Thor
Level 7
God Stats
2W - 1L
1,314 SR
Queue Stats
59W - 32L
1,766 Elo+
Party 1
Ravana
Ravana
asda691
Ravana
Level 18
God Stats
3W - 0L
1,836 SR
Queue Stats
35W - 14L
1,709 Elo+
Party 2
Tyr
Tyr
asda693
Tyr
Level 17
God Stats
25W - 9L
1,905 SR
Queue Stats
47W - 19L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Devil Pasi
Osiris
12
2 / 0 / 0
6,814
568
6,691
10,758
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Geonesys
Chiron
9
0 / 3 / 1
5,299
442
6,199
8,441
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Naxxanos
Tiamat
12
0 / 3 / 2
6,562
547
5,622
5,965
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 0
6,213
518
2,781
11,191
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Pandor21
Da Ji
9
1 / 3 / 1
5,664
472
4,026
8,300
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
4 / 2 / 2
6,712
559
9,183
8,234
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
GHULKL
Neith
12
2 / 0 / 5
7,106
592
6,347
6,335
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Paznam
Thor
10
2 / 0 / 4
6,250
521
4,706
8,782
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
asda691
Ravana
11
3 / 2 / 2
6,751
563
4,409
7,382
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
12
1 / 1 / 1
6,851
571
6,364
10,116
6,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
2
2.5
L
Osiris
Devil Pasi
Osiris
2
0
0
2
W
Neith
GHULKL
Neith
2
0
5
4.5
L
Chiron
Geonesys
Chiron
0
3
1
0.17
L
Tiamat
Naxxanos
Tiamat
0
3
2
0.33
L
2
3
0
0.67
L
Da Ji
Pandor21
Da Ji
1
3
1
0.5
W
Thor
Paznam
Thor
2
0
4
4
W
Ravana
asda691
Ravana
3
2
2
2
W
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
31,009
44,655
Taken
40,849
21,236
Mitigated
17,045
18,585
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,183
3,433
0
3,650
8,234
2,539
0
2,663
5,507
47,574
0
L
Osiris
Devil Pasi
Osiris
6,691
2,527
0
6,969
10,758
5,500
0
0
10,758
0
45,530
W
Neith
GHULKL
Neith
6,347
2,876
0
5,003
6,335
2,032
632
3,361
2,696
0
41,817
L
Chiron
Geonesys
Chiron
6,199
3,971
619
2,866
8,441
2,367
0
3,093
5,348
0
30,451
L
Tiamat
Naxxanos
Tiamat
5,622
1,062
0
1,456
5,965
3,527
234
1,013
4,952
38,971
0
L
2,781
432
984
2,939
11,191
6,817
0
4,685
6,506
8,666
0
L
Da Ji
Pandor21
Da Ji
4,026
1,076
0
2,752
8,300
3,025
0
392
7,908
0
28,692
W
Thor
Paznam
Thor
4,706
1,117
0
3,299
8,782
3,840
0
1,538
7,172
0
25,022
W
Ravana
asda691
Ravana
4,409
1,686
0
3,505
7,382
2,624
0
287
7,073
0
38,780
W
Tyr
6,364
1,216
0
4,659
10,116
6,010
0
118
9,998
0
42,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
33,670
301
Minions Killed
436
0
Camps Cleared
0
1,095,552
Distance Traveled
1,156,900
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,712
559
86
7
0
203,926
2
L
Osiris
6,814
568
86
7
0
213,750
2
W
Neith
7,106
592
121
10
0
206,180
3
L
Chiron
5,299
442
60
5
0
205,239
2
L
Tiamat
6,562
547
87
7
0
230,274
4
L
Terra
6,213
518
11
1
0
214,181
5
L
Da Ji
5,664
472
57
5
0
232,108
5
W
Thor
6,250
521
39
3
0
226,430
2
W
Ravana
6,751
563
90
8
0
266,541
0
W
Tyr
6,851
571
100
8
0
253,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role