Player Matchup

Hou Yi
Hou Yi
General Grimm38
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,644 Elo+
Party 1
Erlang Shen
Erlang Shen
GenesisTrooper9
Erlang Shen
Level 145
God Stats
2W - 2L
1,625 SR
Queue Stats
140W - 159L
1,537 Elo+
Party 1
Chang'e
Chang'e
ItsCupid
Chang'e
Level 46
God Stats
3W - 1L
1,610 SR
Queue Stats
4W - 3L
1,407 Elo+
Party 3
Khepri
Khepri
SuperColdPizza
Khepri
Level 22
God Stats
3W - 1L
1,521 SR
Queue Stats
4W - 3L
1,407 Elo+
Party 3
Team Averages
Level 84
1,564 SR
1,499 Elo+

VS

Team Averages
Level 89
1,601 SR
1,528 Elo+
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ErebusX__
Vamana
Level 117
God Stats
1W - 1L
1,739 SR
Queue Stats
22W - 13L
1,537 Elo+
Party 2
Thoth
Thoth
UnBakedSkunk666
Thoth
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,537 Elo+
Party 2
Ymir
Ymir
bzzfeeds
Ymir
Level 20
God Stats
8W - 7L
1,666 SR
Queue Stats
15W - 10L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
7,832
783
6,228
5,242
1,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GenesisTrooper9
Erlang Shen
14
6 / 3 / 4
8,512
851
8,105
11,036
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
ItsCupid
Chang'e
15
10 / 1 / 6
9,457
946
11,364
7,881
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 12
8,598
860
6,060
7,636
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 4 / 1
7,687
769
4,961
7,754
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
ErebusX__
Vamana
12
1 / 4 / 2
7,245
725
7,648
13,291
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 0
7,095
710
5,334
7,231
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 6 / 1
6,557
656
3,106
9,202
5,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
5
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
1
0.63
L
Vamana
ErebusX__
Vamana
1
4
2
0.5
W
0
1
8
4
W
Erlang Shen
GenesisTrooper9
Erlang Shen
6
3
4
2.67
W
Chang'e
ItsCupid
Chang'e
10
1
6
13
W
4
0
12
10
L
1
6
0
0.17
L
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
21,049
31,795
Taken
37,478
13,971
Mitigated
20,920
15,512
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,961
884
0
1,746
7,754
5,787
4
873
6,861
22,466
0
L
Vamana
ErebusX__
Vamana
7,648
3,610
0
3,809
13,291
6,718
250
3,841
9,398
0
24,203
W
6,228
1,678
0
1,075
5,242
1,876
1,216
2,019
3,131
0
28,234
W
Erlang Shen
GenesisTrooper9
Erlang Shen
8,105
4,098
228
4,041
11,036
5,433
994
3,026
7,695
0
29,176
W
Chang'e
ItsCupid
Chang'e
11,364
1,035
2,628
4,921
7,881
2,958
557
4,455
3,184
26,088
0
W
6,060
439
0
2,619
7,636
3,704
151
3,321
4,119
17,462
0
L
5,334
388
0
735
7,231
2,674
45
5,989
1,027
15,249
0
L
Ymir
3,106
451
48
298
9,202
5,741
0
6,352
2,577
11,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
28,584
177
Minions Killed
134
9
Camps Cleared
6
825,471
Distance Traveled
626,877
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,687
769
41
4
4
162,414
0
L
Vamana
7,245
725
42
4
0
177,091
0
W
Hou Yi
7,832
783
61
6
2
180,706
1
W
Erlang Shen
8,512
851
41
4
2
197,806
0
W
Chang'e
9,457
946
51
5
4
211,223
0
W
Khepri
8,598
860
24
2
1
235,736
2
L
Thoth
7,095
710
32
3
1
146,411
1
L
Ymir
6,557
656
19
2
1
140,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role