Player Matchup

Nike
Nike
DeathINoteL
Nike
Level 118
God Stats
0W - 5L
1,500 SR
Queue Stats
256W - 265L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
KeshkaPidarasov
Ao Kuang
Level 127
God Stats
117W - 118L
1,502 SR
Queue Stats
412W - 411L
1,521 Elo+
Party 2
Ullr
Ullr
Warcoen
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxProzPandaxX
Cu Chulainn
Level 87
God Stats
9W - 7L
1,592 SR
Queue Stats
113W - 123L
1,591 Elo+
Party 3
Tiamat
Tiamat
sShadowPlayz1
Tiamat
Level 67
God Stats
12W - 14L
1,601 SR
Queue Stats
98W - 100L
1,536 Elo+
Party 3
Team Averages
Level 101
1,539 SR
1,528 Elo+

VS

Team Averages
Level 104
1,646 SR
1,560 Elo+
Ares
Ares
Atixzdolex
Ares
Level 63
God Stats
17W - 12L
1,695 SR
Queue Stats
189W - 132L
1,604 Elo+
Party 1
Scylla
Scylla
Kuragin
Scylla
Level 129
God Stats
4W - 1L
1,824 SR
Queue Stats
286W - 280L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Nedheram
Jormungandr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 41L
1,587 Elo+
Solo
Fenrir
Fenrir
StunPoke
Fenrir
Level 87
God Stats
6W - 2L
1,710 SR
Queue Stats
237W - 186L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
enjured
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,398
427
4,487
12,867
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
12
2 / 3 / 1
7,612
507
5,049
9,551
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Warcoen
Ullr
13
1 / 1 / 1
7,565
504
2,807
5,120
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
XxProzPandaxX
Cu Chulainn
12
0 / 3 / 2
7,247
483
7,028
11,727
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 0
6,718
448
4,087
6,170
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,377
492
5,645
9,956
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Kuragin
Scylla
14
4 / 0 / 4
8,913
594
3,428
5,075
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Nedheram
Jormungandr
14
1 / 1 / 2
8,192
546
7,809
11,932
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
StunPoke
Fenrir
15
9 / 1 / 3
9,228
615
8,810
9,605
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
enjured
Xbalanque
13
2 / 1 / 7
7,518
501
4,109
6,625
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
1
4
1
0.38
L
Ao Kuang
2
3
1
0.83
W
Scylla
Kuragin
Scylla
4
0
4
6
W
Jormungandr
Nedheram
Jormungandr
1
1
2
2
W
Fenrir
StunPoke
Fenrir
9
1
3
10.5
L
Ullr
Warcoen
Ullr
1
1
1
1.5
L
Cu Chulainn
XxProzPandaxX
Cu Chulainn
0
3
2
0.33
W
Xbalanque
enjured
Xbalanque
2
1
7
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,458
Damage
29,801
45,435
Taken
43,193
23,488
Mitigated
23,985
9,272
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,645
153
0
4,302
9,956
6,569
105
1,814
8,104
21,687
0
L
4,487
241
0
1,216
12,867
7,501
0
4,688
8,118
0
20,748
L
Ao Kuang
5,049
1,014
0
4,987
9,551
3,010
0
2,131
7,330
43,919
0
W
Scylla
Kuragin
Scylla
3,428
697
0
1,628
5,075
1,988
0
1,632
3,307
52,480
0
W
Jormungandr
Nedheram
Jormungandr
7,809
1,334
0
4,463
11,932
9,095
0
3,080
8,352
51,764
0
W
Fenrir
StunPoke
Fenrir
8,810
1,883
0
4,585
9,605
4,342
0
2,875
6,613
0
62,039
L
Ullr
Warcoen
Ullr
2,807
906
0
260
5,120
1,654
0
1,626
3,494
0
58,645
L
Cu Chulainn
XxProzPandaxX
Cu Chulainn
7,028
1,201
0
2,039
11,727
7,460
0
6,306
5,046
3,209
39,316
W
Xbalanque
enjured
Xbalanque
4,109
1,351
0
2,338
6,625
1,991
0
388
6,221
0
51,050
L
4,087
645
0
770
6,170
3,863
602
1,527
4,565
36,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
41,228
395
Minions Killed
466
0
Camps Cleared
0
1,282,917
Distance Traveled
1,368,867
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,377
492
20
1
0
271,523
3
L
Nike
6,398
427
25
2
0
249,686
6
L
Ao Kuang
7,612
507
85
6
0
263,585
3
W
Scylla
8,913
594
125
8
0
263,592
6
W
Jormungandr
8,192
546
110
7
0
259,745
2
W
Fenrir
9,228
615
97
6
0
307,936
7
L
Ullr
7,565
504
117
8
0
262,502
8
L
Cu Chulainn
7,247
483
87
6
0
271,907
4
W
Xbalanque
7,518
501
114
8
0
266,071
4
L
Tiamat
6,718
448
81
5
0
235,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role