Player Matchup

Sobek
Sobek
Balrakbeast
Sobek
Level 24
God Stats
3W - 6L
1,400 SR
Queue Stats
109W - 96L
1,502 Elo+
Party 2
Tiamat
Tiamat
CaptianYasuke
Tiamat
Level 61
God Stats
5W - 6L
1,563 SR
Queue Stats
126W - 148L
1,472 Elo+
Party 3
King Arthur
King Arthur
madelynneR4
King Arthur
Level 24
God Stats
17W - 12L
1,500 SR
Queue Stats
154W - 191L
1,365 Elo+
Party 3
Mercury
Mercury
migaja-fausto
Mercury
Level 42
God Stats
9W - 21L
1,511 SR
Queue Stats
230W - 272L
1,437 Elo+
Solo
Freya
Freya
yarl_kast
Freya
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 187L
1,474 Elo+
Party 2
Team Averages
Level 48
1,495 SR
1,450 Elo+

VS

Team Averages
Level 51
1,658 SR
1,494 Elo+
Thanatos
Thanatos
Elespantaptas
Thanatos
Level 27
God Stats
8W - 2L
1,828 SR
Queue Stats
20W - 15L
1,537 Elo+
Party 1
Chang'e
Chang'e
Morderkanin
Chang'e
Level 69
God Stats
112W - 76L
1,691 SR
Queue Stats
420W - 413L
1,491 Elo+
Party 1
Hercules
Hercules
Th3Ducklett
Hercules
Level 71
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 160L
1,426 Elo+
Party 1
King Arthur
King Arthur
ferdelacruz9002
King Arthur
Level 47
God Stats
2W - 3L
1,655 SR
Queue Stats
329W - 329L
1,463 Elo+
Solo
Skadi
Skadi
lfrocharod
Skadi
Level 42
God Stats
62W - 46L
1,618 SR
Queue Stats
66W - 63L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 9
12,210
452
19,840
30,864
43,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 9 / 2
11,482
425
17,018
21,301
16,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
madelynneR4
King Arthur
16
3 / 6 / 2
11,024
408
13,422
35,249
29,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
15
1 / 9 / 4
10,120
375
9,419
21,066
11,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
yarl_kast
Freya
19
8 / 5 / 6
12,843
476
14,234
17,629
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elespantaptas
Thanatos
19
6 / 6 / 11
13,500
500
11,847
18,969
7,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Morderkanin
Chang'e
20
15 / 2 / 10
16,340
605
35,243
26,045
12,718
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Th3Ducklett
Hercules
19
4 / 7 / 12
14,059
521
11,520
26,797
22,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
ferdelacruz9002
King Arthur
20
4 / 2 / 8
13,776
510
19,546
28,752
24,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
19
4 / 7 / 7
13,124
486
15,933
21,185
7,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
24
Kills
33
33
Deaths
24
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
4
9
3.13
L
4
9
2
0.56
W
Thanatos
Elespantaptas
Thanatos
6
6
11
1.92
W
Chang'e
Morderkanin
Chang'e
15
2
10
10
W
Hercules
Th3Ducklett
Hercules
4
7
12
1.43
W
King Arthur
ferdelacruz9002
King Arthur
4
2
8
4
W
Skadi
4
7
7
1.07
L
King Arthur
madelynneR4
King Arthur
3
6
2
0.67
L
Mercury
1
9
4
0.33
L
Freya
yarl_kast
Freya
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,933
Damage
94,089
126,109
Taken
121,748
108,315
Mitigated
75,347
32,024
Healing
61,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,840
1,614
0
10,429
30,864
43,071
222
7,693
22,931
51,879
0
L
17,018
1,336
0
5,996
21,301
16,312
645
9,188
11,726
77,235
0
W
Thanatos
Elespantaptas
Thanatos
11,847
6,025
374
13,685
18,969
7,534
607
6,723
12,166
0
58,490
W
Chang'e
Morderkanin
Chang'e
35,243
3,782
9,480
14,876
26,045
12,718
1,524
13,410
12,013
136,256
0
W
Hercules
Th3Ducklett
Hercules
11,520
4,373
0
6,119
26,797
22,650
340
14,051
12,606
0
39,261
W
King Arthur
ferdelacruz9002
King Arthur
19,546
3,003
469
10,030
28,752
24,960
143
6,189
21,890
0
87,349
W
Skadi
15,933
9,086
0
6,564
21,185
7,485
4,597
13,606
7,521
0
120,709
L
King Arthur
madelynneR4
King Arthur
13,422
1,961
0
7,984
35,249
29,823
517
5,577
29,400
0
55,940
L
Mercury
9,419
4,514
615
2,668
21,066
11,751
203
6,698
14,199
0
69,566
L
Freya
yarl_kast
Freya
14,234
5,005
0
4,332
17,629
7,358
1,454
5,502
12,041
73,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
70,799
540
Minions Killed
576
0
Camps Cleared
0
2,337,882
Distance Traveled
2,435,679
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,210
452
76
3
0
493,179
3
L
Tiamat
11,482
425
124
5
0
422,265
3
W
Thanatos
13,500
500
56
2
0
498,678
5
W
Chang'e
16,340
605
200
7
0
511,603
3
W
Hercules
14,059
521
48
2
0
484,828
6
W
King Arthur
13,776
510
140
5
0
483,701
1
W
Skadi
13,124
486
132
5
0
456,869
1
L
King Arthur
11,024
408
101
4
0
485,585
1
L
Mercury
10,120
375
115
4
0
487,920
4
L
Freya
12,843
476
124
5
0
448,933
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role