Player Matchup

Ra
Ra
Dicsso_Cris
Ra
Level 5
God Stats
3W - 2L
1,534 SR
Queue Stats
3W - 2L
1,461 Elo+
Solo
Da Ji
Da Ji
ElGrosMenou
Da Ji
Level 25
God Stats
9W - 8L
1,603 SR
Queue Stats
130W - 188L
1,332 Elo+
Party 1
Ao Kuang
Ao Kuang
FauxConQC
Ao Kuang
Level 20
God Stats
27W - 23L
1,452 SR
Queue Stats
205W - 235L
1,363 Elo+
Party 1
Arachne
Arachne
SaleAmiQC
Arachne
Level 27
God Stats
9W - 4L
1,735 SR
Queue Stats
206W - 254L
1,379 Elo+
Party 1
Neith
Neith
weenuas69
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 159L
1,350 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,377 Elo+

VS

Team Averages
Level 10
1,463 SR
1,281 Elo+
Sun Wukong
Sun Wukong
Aceofspadez67
Sun Wukong
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 69L
1,375 Elo+
Solo
Hera
Hera
Pandaa2233
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Solo
Ymir
Ymir
Realsteel2900
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,392 Elo+
Solo
Ra
Ra
Rompel-pompel
Ra
Level 6
God Stats
1W - 1L
1,759 SR
Queue Stats
9W - 12L
1,290 Elo+
Solo
Loki
Loki
gritty-relay4
Loki
Level 5
God Stats
1W - 7L
1,059 SR
Queue Stats
19W - 23L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 23
12,816
1,068
11,014
14,077
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 24
13,762
1,147
13,727
16,295
9,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
FauxConQC
Ao Kuang
20
16 / 3 / 15
14,854
1,238
30,737
25,794
10,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
SaleAmiQC
Arachne
20
21 / 4 / 9
15,502
1,292
26,541
19,362
8,702
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
weenuas69
Neith
18
0 / 3 / 12
10,982
915
4,696
8,512
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aceofspadez67
Sun Wukong
19
9 / 7 / 6
14,009
1,167
27,537
27,869
23,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 8 / 8
12,308
1,026
17,164
14,488
5,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 3
9,606
801
1,961
8,141
3,469
17
5 / 12 / 5
12,161
1,013
18,151
19,669
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 15 / 7
11,272
939
11,287
22,790
9,899
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
47
48
Kills
18
18
Deaths
48
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aceofspadez67
Sun Wukong
9
7
6
1.71
W
4
6
23
2.58
W
7
2
24
9.5
W
Ao Kuang
FauxConQC
Ao Kuang
16
3
15
7.83
L
3
8
8
0.88
L
0
6
3
0.25
L
5
12
5
0.63
W
Arachne
SaleAmiQC
Arachne
21
4
9
6.38
L
1
15
7
0.3
W
Neith
weenuas69
Neith
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,715
Damage
76,100
84,040
Taken
92,957
39,342
Mitigated
50,359
28,362
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aceofspadez67
Sun Wukong
27,537
7,736
0
7,367
27,869
23,018
0
10,781
17,088
346
55,981
W
11,014
867
1,075
2,079
14,077
6,269
0
7,150
6,802
42,401
0
W
13,727
3,924
0
417
16,295
9,773
0
7,596
8,289
0
29,459
W
Ao Kuang
FauxConQC
Ao Kuang
30,737
11,198
0
17,776
25,794
10,709
0
14,372
11,247
59,878
0
L
17,164
3,489
0
0
14,488
5,863
0
5,660
8,828
45,791
0
L
1,961
484
0
0
8,141
3,469
0
3,567
4,574
6,874
0
L
18,151
1,611
731
1,999
19,669
8,110
0
10,884
8,785
36,611
0
W
Arachne
SaleAmiQC
Arachne
26,541
18,867
0
6,219
19,362
8,702
0
8,185
10,952
0
38,850
L
11,287
3,777
267
1,362
22,790
9,899
0
10,859
11,931
0
19,371
W
Neith
weenuas69
Neith
4,696
2,564
0
796
8,512
3,889
0
269
8,018
0
12,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
59,356
196
Minions Killed
192
8
Camps Cleared
6
1,046,399
Distance Traveled
936,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,009
1,167
58
5
5
269,573
0
W
Ra
12,816
1,068
71
6
1
191,040
0
W
Da Ji
13,762
1,147
34
3
0
236,745
0
W
Ao Kuang
14,854
1,238
63
5
4
221,425
0
L
Hera
12,308
1,026
75
6
0
202,666
0
L
Ymir
9,606
801
9
1
0
79,831
0
L
Ra
12,161
1,013
35
3
1
200,513
0
W
Arachne
15,502
1,292
17
1
2
233,092
0
L
Loki
11,272
939
15
1
0
183,597
0
W
Neith
10,982
915
11
1
1
164,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role