Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Kim-Jong-unou2
Fenrir
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 111L
1,397 Elo+
Party 2
Khepri
Khepri
NightmareSniipZ
Khepri
Level 29
God Stats
7W - 9L
1,573 SR
Queue Stats
91W - 106L
1,411 Elo+
Party 3
Chaac
Chaac
bilbon82w-ed
Chaac
Level 8
God Stats
11W - 11L
1,583 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 2
Hades
Hades
blacksky_Chappy
Hades
Level 37
God Stats
21W - 15L
1,597 SR
Queue Stats
81W - 100L
1,465 Elo+
Party 2
Team Averages
Level 49
1,551 SR
1,453 Elo+

VS

Team Averages
Level 78
1,709 SR
1,625 Elo+
Neith
Neith
Chesapik
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Mulan
Mulan
JAD4MS
Mulan
Level 130
God Stats
7W - 1L
1,738 SR
Queue Stats
377W - 282L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
SevnxFasonnn
Aphrodite
Level 38
God Stats
51W - 10L
1,862 SR
Queue Stats
156W - 46L
1,777 Elo+
Party 1
Tiamat
Tiamat
TheSkelligenKing
Tiamat
Level 146
God Stats
33W - 19L
1,668 SR
Queue Stats
352W - 270L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
eremplal
Cthulhu
Level 44
God Stats
27W - 22L
1,775 SR
Queue Stats
210W - 207L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
5 / 7 / 0
7,464
439
9,773
15,001
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 0
6,637
390
4,167
13,905
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 7 / 4
6,597
388
4,214
15,289
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 7 / 1
7,321
431
11,556
17,091
14,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 4 / 1
7,586
446
7,183
10,478
4,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chesapik
Neith
13
2 / 2 / 6
7,990
470
7,784
11,066
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
JAD4MS
Mulan
18
8 / 2 / 6
10,991
647
12,933
18,768
16,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
SevnxFasonnn
Aphrodite
14
3 / 0 / 8
9,447
556
6,607
11,146
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
14 / 0 / 5
11,158
656
16,859
9,313
11,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
eremplal
Cthulhu
13
4 / 4 / 8
8,231
484
10,117
12,487
7,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
31
31
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
7
0
0.71
W
Neith
Chesapik
Neith
2
2
6
2.5
W
Mulan
JAD4MS
Mulan
8
2
6
5.5
L
1
6
0
0.17
L
0
7
4
0.29
W
Aphrodite
SevnxFasonnn
Aphrodite
3
0
8
7
W
14
0
5
16.5
L
1
7
1
0.21
L
1
4
1
0.38
W
Cthulhu
eremplal
Cthulhu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
54,300
71,764
Taken
62,780
43,278
Mitigated
49,523
14,058
Healing
33,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,773
8,390
0
2,050
15,001
5,564
440
9,298
5,653
0
31,505
W
Neith
Chesapik
Neith
7,784
3,957
0
5,227
11,066
3,601
1,141
3,132
7,848
0
35,453
W
Mulan
JAD4MS
Mulan
12,933
2,630
0
10,592
18,768
16,686
2,461
966
17,060
0
71,257
L
4,167
1,089
239
2,890
13,905
5,415
0
5,518
8,260
0
34,308
L
4,214
367
0
607
15,289
12,656
29
7,771
7,493
15,143
0
W
Aphrodite
SevnxFasonnn
Aphrodite
6,607
1,355
2,452
7,730
11,146
10,045
948
901
10,060
50,306
0
W
16,859
1,925
0
4,886
9,313
11,826
2,309
2,600
6,417
67,638
0
L
11,556
2,740
0
4,347
17,091
14,672
621
4,391
12,189
0
43,884
L
7,183
284
426
3,499
10,478
4,971
0
6,605
3,850
44,100
0
W
Cthulhu
eremplal
Cthulhu
10,117
1,401
948
1,668
12,487
7,365
474
3,218
9,213
37,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
47,817
304
Minions Killed
464
0
Camps Cleared
0
1,488,486
Distance Traveled
1,590,176
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,464
439
47
3
0
313,161
1
W
Neith
7,990
470
52
3
0
269,660
1
W
Mulan
10,991
647
140
8
0
315,886
3
L
Fenrir
6,637
390
58
3
0
286,531
0
L
Khepri
6,597
388
22
1
0
302,619
0
W
Aphrodite
9,447
556
94
6
0
321,205
3
W
Tiamat
11,158
656
125
7
0
340,783
5
L
Chaac
7,321
431
72
4
0
286,863
0
L
Hades
7,586
446
105
6
0
299,312
5
W
Cthulhu
8,231
484
53
3
0
342,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role