Player Matchup

Mercury
Mercury
Donau
Mercury
Level 67
God Stats
20W - 15L
1,462 SR
Queue Stats
154W - 132L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
GodslayerXZ
Nu Wa
Level 47
God Stats
15W - 2L
1,837 SR
Queue Stats
37W - 25L
1,509 Elo+
Party 2
Achilles
Achilles
TheRide
Achilles
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
riccogrey8
Kukulkan
Level 37
God Stats
38W - 43L
1,491 SR
Queue Stats
375W - 430L
1,364 Elo+
Solo
Danzaburou
Danzaburou
ßrÅgs
Danzaburou
Level 153
God Stats
8W - 6L
1,203 SR
Queue Stats
218W - 181L
1,528 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,504 Elo+

VS

Team Averages
Level 58
1,505 SR
1,416 Elo+
Ymir
Ymir
ADACEZAR
Ymir
Level 17
God Stats
10W - 23L
1,284 SR
Queue Stats
14W - 44L
1,228 Elo+
Party 3
Bastet
Bastet
BrenTheSlayer
Bastet
Level 101
God Stats
1W - 1L
1,760 SR
Queue Stats
194W - 193L
1,491 Elo+
Party 1
Agni
Agni
Floatmeal
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gogetum
Chaac
Level 43
God Stats
6W - 6L
1,707 SR
Queue Stats
20W - 26L
1,574 Elo+
Party 1
Sol
Sol
GuilhermeKoba
Sol
Level 59
God Stats
68W - 93L
1,271 SR
Queue Stats
493W - 572L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Donau
Mercury
14
3 / 2 / 3
7,646
588
4,994
8,928
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 6
7,134
549
7,730
3,579
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheRide
Achilles
12
8 / 1 / 8
8,245
634
6,536
11,388
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
riccogrey8
Kukulkan
12
0 / 3 / 1
6,635
510
5,163
8,035
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ßrÅgs
Danzaburou
13
11 / 0 / 9
8,771
675
11,665
9,591
3,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 9 / 0
5,352
412
1,870
10,937
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 1
6,908
531
3,786
10,356
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
11
0 / 3 / 0
6,528
502
3,404
5,303
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Gogetum
Chaac
13
2 / 0 / 3
7,377
567
6,232
9,924
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 8 / 0
5,524
425
5,298
11,111
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
24
Kills
6
7
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
9
0
0
L
4
4
1
1.13
W
Mercury
Donau
Mercury
3
2
3
2.25
L
Agni
0
3
0
0
W
2
1
6
5
L
Chaac
Gogetum
Chaac
2
0
3
3.5
L
0
8
0
0
W
Achilles
TheRide
Achilles
8
1
8
12
W
Kukulkan
riccogrey8
Kukulkan
0
3
1
0.17
W
Danzaburou
ßrÅgs
Danzaburou
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
20,590
41,521
Taken
47,631
18,948
Mitigated
16,853
15,465
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,870
229
0
309
10,937
4,072
0
1,756
9,181
12,518
0
L
3,786
1,398
0
2,762
10,356
3,185
53
2,263
8,093
0
28,774
W
Mercury
Donau
Mercury
4,994
2,900
0
1,216
8,928
3,056
582
1,799
6,950
0
57,916
L
Agni
3,404
128
0
618
5,303
1,583
0
1,555
3,748
36,658
0
W
7,730
1,436
0
244
3,579
1,108
543
1,454
2,027
37,441
0
L
Chaac
Gogetum
Chaac
6,232
1,182
0
5,918
9,924
5,713
128
5,564
4,360
0
39,581
L
5,298
1,290
0
3,127
11,111
2,300
0
1,755
9,356
28,670
0
W
Achilles
TheRide
Achilles
6,536
2,300
0
5,048
11,388
8,505
0
3,114
8,172
0
30,489
W
Kukulkan
riccogrey8
Kukulkan
5,163
1,151
0
1,798
8,035
2,897
275
0
7,710
30,926
0
W
Danzaburou
ßrÅgs
Danzaburou
11,665
7,025
0
7,159
9,591
3,382
165
3,857
5,690
0
53,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
31,689
378
Minions Killed
290
0
Camps Cleared
0
1,255,172
Distance Traveled
1,237,902
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,352
412
25
2
0
220,298
0
L
Bastet
6,908
531
57
4
0
272,509
4
W
Mercury
7,646
588
116
9
0
265,034
1
L
Agni
6,528
502
84
6
0
257,872
6
W
Nu Wa
7,134
549
76
6
0
260,502
2
L
Chaac
7,377
567
76
6
0
254,361
2
L
Sol
5,524
425
48
4
0
232,862
0
W
Achilles
8,245
634
38
3
0
292,096
5
W
Kukulkan
6,635
510
63
5
0
215,168
0
W
Danzaburou
8,771
675
85
7
0
222,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role