Player Matchup

Bastet
Bastet
Ausilot
Bastet
Level 25
God Stats
13W - 7L
1,500 SR
Queue Stats
394W - 392L
1,575 Elo+
Solo
Skadi
Skadi
FishEatedMe
Skadi
Level 29
God Stats
32W - 19L
1,682 SR
Queue Stats
397W - 394L
1,592 Elo+
Solo
Cthulhu
Cthulhu
LordUnholyBlood
Cthulhu
Level 30
God Stats
2W - 2L
1,395 SR
Queue Stats
135W - 152L
1,594 Elo+
Solo
Tiamat
Tiamat
TazuAkuma
Tiamat
Level 27
God Stats
4W - 1L
1,765 SR
Queue Stats
40W - 42L
1,517 Elo+
Solo
Nu Wa
Nu Wa
sysnetdanoob
Nu Wa
Level 25
God Stats
11W - 6L
1,871 SR
Queue Stats
85W - 78L
1,605 Elo+
Solo
Team Averages
Level 27
1,642 SR
1,577 Elo+

VS

Team Averages
Level 12
1,500 SR
1,562 Elo+
Artemis
Artemis
Aalfieri900
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,743 Elo+
Party 1
Jormungandr
Jormungandr
Hamceto21
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,770 Elo+
Solo
Poseidon
Poseidon
KeldinRules12
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2
Neith
Neith
Lahjak
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,523 Elo+
Party 1
Nemesis
Nemesis
jpsurvival
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ausilot
Bastet
20
18 / 3 / 13
14,778
1,232
27,286
15,338
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 19
12,443
1,037
21,024
10,520
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 21
12,952
1,079
17,174
19,501
26,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
TazuAkuma
Tiamat
16
3 / 2 / 5
10,895
908
6,023
6,328
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 20
13,784
1,149
21,143
6,496
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aalfieri900
Artemis
16
3 / 9 / 2
11,307
942
16,537
20,445
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Hamceto21
Jormungandr
17
0 / 10 / 4
10,549
879
9,990
22,589
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
KeldinRules12
Poseidon
16
0 / 8 / 3
10,035
836
5,840
16,929
7,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Lahjak
Neith
18
3 / 6 / 3
12,541
1,045
16,634
22,593
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
jpsurvival
Nemesis
16
0 / 8 / 4
10,295
858
5,022
14,960
5,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
41
Kills
6
6
Deaths
41
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aalfieri900
Artemis
3
9
2
0.44
W
Bastet
Ausilot
Bastet
18
3
13
8.17
W
6
1
19
15.5
L
Jormungandr
Hamceto21
Jormungandr
0
10
4
0.2
L
Poseidon
KeldinRules12
Poseidon
0
8
3
0.19
L
Neith
Lahjak
Neith
3
6
3
0.75
W
5
0
21
15.5
W
Tiamat
TazuAkuma
Tiamat
3
2
5
2.75
L
Nemesis
jpsurvival
Nemesis
0
8
4
0.25
W
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,650
Damage
54,023
58,183
Taken
97,516
45,214
Mitigated
44,031
8,108
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aalfieri900
Artemis
16,537
10,520
0
3,118
20,445
7,409
0
9,841
10,148
0
37,333
W
Bastet
Ausilot
Bastet
27,286
9,853
0
1,182
15,338
7,035
0
4,317
10,871
0
39,211
W
21,024
12,386
0
3,104
10,520
4,727
0
2,201
8,269
0
41,574
L
Jormungandr
Hamceto21
Jormungandr
9,990
2,949
0
560
22,589
15,723
0
10,877
11,083
36,192
0
L
Poseidon
KeldinRules12
Poseidon
5,840
706
0
218
16,929
7,559
0
7,579
8,887
16,999
0
L
Neith
Lahjak
Neith
16,634
10,527
0
5,941
22,593
7,833
0
8,185
13,986
0
75,345
W
17,174
720
130
653
19,501
26,952
0
5,254
13,962
45,616
0
W
Tiamat
TazuAkuma
Tiamat
6,023
1,229
0
1,325
6,328
3,624
0
1,484
4,774
14,957
0
L
Nemesis
jpsurvival
Nemesis
5,022
1,899
246
1,473
14,960
5,507
0
5,633
9,072
0
13,635
W
21,143
5,301
216
1,498
6,496
2,876
0
1,919
4,477
44,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,852
Gold Earned
54,727
251
Minions Killed
270
10
Camps Cleared
6
1,067,095
Distance Traveled
971,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,307
942
51
4
1
191,525
2
W
Bastet
14,778
1,232
28
2
5
265,247
2
W
Skadi
12,443
1,037
63
5
1
220,959
0
L
Jormungandr
10,549
879
57
5
0
209,323
0
L
Poseidon
10,035
836
21
2
1
204,699
0
L
Neith
12,541
1,045
128
11
1
198,311
0
W
Cthulhu
12,952
1,079
84
7
1
250,132
0
W
Tiamat
10,895
908
19
2
0
109,309
0
L
Nemesis
10,295
858
13
1
3
167,214
0
W
Nu Wa
13,784
1,149
57
5
3
221,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role