Player Matchup

Bellona
Bellona
CarlitosCd11
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,493 Elo+
Party 1
Thanatos
Thanatos
Neho120
Thanatos
Level 89
God Stats
8W - 7L
1,359 SR
Queue Stats
27W - 28L
1,512 Elo+
Party 1
Scylla
Scylla
alexacegonz
Scylla
Level 60
God Stats
9W - 8L
1,703 SR
Queue Stats
41W - 54L
1,429 Elo+
Party 1
Skadi
Skadi
byRidu27YT
Skadi
Level 67
God Stats
1W - 2L
1,373 SR
Queue Stats
50W - 48L
1,528 Elo+
Party 1
Geb
Geb
shadowheller
Geb
Level 122
God Stats
3W - 2L
1,311 SR
Queue Stats
86W - 103L
1,502 Elo+
Solo
Team Averages
Level 80
1,449 SR
1,493 Elo+

VS

Team Averages
Level 79
1,419 SR
1,337 Elo+
Hera
Hera
Kicame
Hera
Level 46
God Stats
5W - 4L
1,311 SR
Queue Stats
604W - 666L
1,373 Elo+
Solo
Neith
Neith
Ladywolfires
Neith
Level 65
God Stats
21W - 41L
1,289 SR
Queue Stats
69W - 179L
1,237 Elo+
Party 2
Ymir
Ymir
Yongenitales
Ymir
Level 86
God Stats
3W - 2L
1,690 SR
Queue Stats
481W - 495L
1,413 Elo+
Solo
The Morrigan
The Morrigan
hanomak
The Morrigan
Level 129
God Stats
8W - 12L
1,455 SR
Queue Stats
259W - 245L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
wolfires1230
Zhong Kui
Level 67
God Stats
9W - 22L
1,351 SR
Queue Stats
82W - 184L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarlitosCd11
Bellona
13
2 / 1 / 10
8,219
587
8,282
11,353
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Neho120
Thanatos
13
8 / 3 / 6
8,375
598
8,184
13,625
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
5 / 1 / 6
8,308
593
4,371
3,574
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
12
4 / 2 / 7
7,656
547
8,155
8,348
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 11
7,352
525
2,791
8,340
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kicame
Hera
8
2 / 6 / 0
5,834
417
3,745
7,907
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 5
5,979
427
5,562
9,566
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 2
7,682
549
4,237
11,243
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
hanomak
The Morrigan
10
2 / 6 / 3
6,485
463
6,660
7,870
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
wolfires1230
Zhong Kui
9
0 / 1 / 1
5,821
416
4,826
6,560
4,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
20
Kills
8
9
Deaths
20
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
CarlitosCd11
Bellona
2
1
10
7
L
Hera
Kicame
Hera
2
6
0
0.33
L
0
4
5
0.63
W
Thanatos
Neho120
Thanatos
8
3
6
3.67
L
4
3
2
1.67
W
Scylla
5
1
6
8
W
Skadi
4
2
7
3.75
L
The Morrigan
hanomak
The Morrigan
2
6
3
0.58
W
1
2
11
3.25
L
Zhong Kui
wolfires1230
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
25,030
45,240
Taken
43,146
21,643
Mitigated
18,540
24,238
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CarlitosCd11
Bellona
8,282
2,028
0
7,554
11,353
7,727
2,290
5,658
5,695
0
47,446
L
Hera
Kicame
Hera
3,745
757
0
1,144
7,907
2,394
0
2,821
4,822
18,311
0
L
5,562
1,971
0
2,974
9,566
2,429
0
243
9,323
0
19,000
W
Thanatos
Neho120
Thanatos
8,184
3,320
0
10,938
13,625
4,903
1,351
5,381
8,244
0
42,230
L
4,237
962
0
1,000
11,243
6,704
0
3,051
8,122
21,545
0
W
Scylla
4,371
729
0
287
3,574
1,100
1,140
1,206
2,368
38,803
0
W
Skadi
8,155
4,154
0
2,445
8,348
2,860
1,886
2,347
6,001
0
56,130
L
The Morrigan
hanomak
The Morrigan
6,660
2,039
0
2,503
7,870
2,104
0
709
6,991
26,815
4,025
W
2,791
300
182
2,832
8,340
5,053
264
2,360
5,980
15,452
0
L
Zhong Kui
wolfires1230
Zhong Kui
4,826
437
0
3,070
6,560
4,909
286
0
6,560
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
31,801
357
Minions Killed
197
0
Camps Cleared
0
1,333,108
Distance Traveled
1,054,677
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,219
587
93
7
0
275,615
0
L
Hera
5,834
417
26
2
0
216,462
1
L
Neith
5,979
427
30
2
0
250,720
2
W
Thanatos
8,375
598
59
4
0
303,929
1
L
Ymir
7,682
549
34
2
0
250,645
2
W
Scylla
8,308
593
80
6
0
247,591
3
W
Skadi
7,656
547
98
7
0
234,714
0
L
The Morrigan
6,485
463
56
4
0
205,985
4
W
Geb
7,352
525
27
2
0
271,259
4
L
Zhong Kui
5,821
416
51
4
0
130,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role