Player Matchup

Pele
Pele
Charlie_15FVXW
Pele
Level 27
God Stats
29W - 26L
1,574 SR
Queue Stats
321W - 291L
1,485 Elo+
Solo
Apollo
Apollo
Danguba90
Apollo
Level 29
God Stats
6W - 4L
1,871 SR
Queue Stats
229W - 194L
1,542 Elo+
Solo
Ares
Ares
Halalgodiiis
Ares
Level 23
God Stats
7W - 1L
1,602 SR
Queue Stats
82W - 90L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
RB MiCy
Cu Chulainn
Level 5
God Stats
6W - 6L
1,382 SR
Queue Stats
6W - 7L
1,311 Elo+
Solo
Scylla
Scylla
SWEET_Bausparer
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,421 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,446 Elo+

VS

Team Averages
Level 23
1,561 SR
1,439 Elo+
Erlang Shen
Erlang Shen
CapitanHakai
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,445 Elo+
Party 1
Izanami
Izanami
DjaK_kaLlissE
Izanami
Level 13
God Stats
5W - 11L
1,323 SR
Queue Stats
9W - 22L
1,219 Elo+
Solo
Arachne
Arachne
GilSmegOnToast
Arachne
Level 25
God Stats
15W - 13L
1,747 SR
Queue Stats
61W - 44L
1,623 Elo+
Solo
Aphrodite
Aphrodite
HATAPON90
Aphrodite
Level 20
God Stats
21W - 27L
1,519 SR
Queue Stats
162W - 170L
1,428 Elo+
Party 1
Sol
Sol
misory42187
Sol
Level 29
God Stats
8W - 3L
1,715 SR
Queue Stats
91W - 92L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,551
534
6,449
11,900
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Danguba90
Apollo
14
4 / 2 / 3
8,161
510
7,418
14,254
5,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 5 / 5
7,655
478
7,654
14,806
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
RB MiCy
Cu Chulainn
17
7 / 3 / 3
10,319
645
10,197
10,299
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 5
9,386
587
8,607
9,156
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CapitanHakai
Erlang Shen
12
1 / 6 / 2
7,333
458
5,215
14,794
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
0 / 3 / 1
6,260
391
4,798
8,583
2,357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 2 / 2
10,479
655
16,230
11,221
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
HATAPON90
Aphrodite
10
0 / 5 / 3
6,407
400
5,192
9,836
3,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 4
8,114
507
8,210
11,442
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
20
Kills
15
15
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CapitanHakai
Erlang Shen
1
6
2
0.33
W
4
4
1
1.13
W
Apollo
Danguba90
Apollo
4
2
3
2.75
L
Izanami
0
3
1
0.17
L
11
2
2
6
L
Aphrodite
HATAPON90
Aphrodite
0
5
3
0.3
W
1
5
5
0.7
W
Cu Chulainn
RB MiCy
Cu Chulainn
7
3
3
2.83
W
4
1
5
6.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
39,645
60,415
Taken
55,876
36,225
Mitigated
22,265
25,608
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CapitanHakai
Erlang Shen
5,215
2,795
0
4,635
14,794
8,831
0
62
14,355
0
37,415
W
6,449
1,781
201
5,291
11,900
4,354
0
119
11,781
0
60,343
W
Apollo
Danguba90
Apollo
7,418
3,944
0
8,459
14,254
5,728
1,293
5,317
8,937
0
59,951
L
Izanami
4,798
3,141
0
493
8,583
2,357
615
4,243
4,300
0
28,636
L
16,230
11,294
2
3,828
11,221
3,963
0
2,193
8,934
0
63,228
L
Aphrodite
HATAPON90
Aphrodite
5,192
1,544
3,344
4,026
9,836
3,500
50
4,173
5,609
27,357
0
W
7,654
181
0
2,970
14,806
15,189
35
5,130
9,676
17,575
0
W
Cu Chulainn
RB MiCy
Cu Chulainn
10,197
2,686
0
4,268
10,299
7,752
224
367
9,932
170
60,255
W
8,607
452
0
4,419
9,156
3,202
768
2,469
6,687
61,252
0
L
8,210
2,742
0
4,772
11,442
3,614
1,741
5,357
5,771
45,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
38,593
479
Minions Killed
352
0
Camps Cleared
0
1,429,848
Distance Traveled
1,516,548
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,333
458
67
4
0
293,334
3
W
Pele
8,551
534
108
7
0
281,363
1
W
Apollo
8,161
510
123
8
0
265,722
5
L
Izanami
6,260
391
59
4
0
253,895
0
L
Arachne
10,479
655
93
6
0
376,212
4
L
Aphrodite
6,407
400
58
4
0
285,747
4
W
Ares
7,655
478
13
1
0
264,897
1
W
Cu Chulainn
10,319
645
115
7
0
308,573
0
W
Scylla
9,386
587
120
8
0
309,293
4
L
Sol
8,114
507
75
5
0
307,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role