Player Matchup

Cthulhu
Cthulhu
BigDilly
Cthulhu
Level 13
God Stats
78W - 35L
1,900 SR
Queue Stats
91W - 38L
1,850 Elo+
Party 1
Sol
Sol
ESGK
Sol
Level 156
God Stats
0W - 1L
1,274 SR
Queue Stats
94W - 60L
1,666 Elo+
Party 1
Chaac
Chaac
jovan0111
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Solo
Team Averages
Level 58
1,558 SR
1,672 Elo+

VS

Team Averages
Level 52
1,577 SR
1,525 Elo+
Bacchus
Bacchus
Gandalf
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Sliperonis
Olorun
Level 7
God Stats
2W - 4L
1,423 SR
Queue Stats
10W - 13L
1,330 Elo+
Solo
Hachiman
Hachiman
UnasanKhan
Hachiman
Level 23
God Stats
19W - 5L
1,809 SR
Queue Stats
128W - 60L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDilly
Cthulhu
15
3 / 4 / 7
12,951
682
12,746
21,019
25,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
ESGK
Sol
16
7 / 6 / 5
13,600
716
22,892
21,821
7,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
jovan0111
Chaac
14
2 / 9 / 7
11,297
595
8,030
19,837
15,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gandalf
Bacchus
17
7 / 4 / 11
14,798
779
18,542
25,446
38,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Olorun
Sliperonis
Olorun
16
7 / 7 / 10
13,209
695
16,040
18,498
7,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
UnasanKhan
Hachiman
18
5 / 1 / 13
13,546
713
18,939
13,389
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
19
19
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigDilly
Cthulhu
3
4
7
1.63
L
Sol
ESGK
Sol
7
6
5
1.58
W
Bacchus
Gandalf
Bacchus
7
4
11
3.13
W
Olorun
Sliperonis
Olorun
7
7
10
1.71
W
Hachiman
UnasanKhan
Hachiman
5
1
13
11.5
L
Chaac
jovan0111
Chaac
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
53,521
62,677
Taken
57,333
49,126
Mitigated
52,240
16,287
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigDilly
Cthulhu
12,746
197
531
2,341
21,019
25,874
0
10,941
9,501
34,922
0
L
Sol
ESGK
Sol
22,892
9,712
0
9,612
21,821
7,897
1,029
12,132
9,513
106,544
0
W
Bacchus
Gandalf
Bacchus
18,542
2,627
0
1,572
25,446
38,921
120
15,922
9,524
48,557
0
W
Olorun
Sliperonis
Olorun
16,040
7,222
2,750
7,465
18,498
7,860
294
11,906
6,592
39,276
0
W
Hachiman
UnasanKhan
Hachiman
18,939
14,993
0
5,503
13,389
5,459
2,766
7,839
5,550
0
82,422
L
Chaac
jovan0111
Chaac
8,030
1,330
0
3,803
19,837
15,355
0
10,920
8,712
0
32,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
41,553
213
Minions Killed
193
0
Camps Cleared
0
968,839
Distance Traveled
1,042,770
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,951
682
40
2
0
375,220
1
L
Sol
13,600
716
134
7
0
289,873
3
W
Bacchus
14,798
779
26
1
0
384,754
5
W
Olorun
13,209
695
67
4
0
298,173
0
W
Hachiman
13,546
713
100
5
0
359,843
1
L
Chaac
11,297
595
39
2
0
303,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role