Player Matchup

Agni
Agni
Lightdamage
Agni
Level 142
God Stats
4W - 5L
1,586 SR
Queue Stats
10W - 12L
1,461 Elo+
Solo
Ullr
Ullr
Minitohozuki
Ullr
Level 154
God Stats
2W - 5L
1,411 SR
Queue Stats
242W - 213L
1,539 Elo+
Solo
Hercules
Hercules
Quesillon
Hercules
Level 88
God Stats
12W - 6L
1,650 SR
Queue Stats
365W - 349L
1,531 Elo+
Solo
Ymir
Ymir
StellarAsterism
Ymir
Level 117
God Stats
5W - 7L
1,723 SR
Queue Stats
347W - 326L
1,534 Elo+
Solo
Bastet
Bastet
skatedl
Bastet
Level 86
God Stats
15W - 16L
1,672 SR
Queue Stats
167W - 182L
1,488 Elo+
Solo
Team Averages
Level 117
1,608 SR
1,511 Elo+

VS

Team Averages
Level 109
1,539 SR
1,456 Elo+
Artemis
Artemis
GorillaSoup47
Artemis
Level 108
God Stats
41W - 36L
1,550 SR
Queue Stats
452W - 495L
1,456 Elo+
Solo
Sylvanus
Sylvanus
Imagreaky
Sylvanus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 82L
1,272 Elo+
Solo
Ra
Ra
JRizzie
Ra
Level 116
God Stats
10W - 8L
1,618 SR
Queue Stats
175W - 149L
1,548 Elo+
Solo
Ne Zha
Ne Zha
MyFootisCool
Ne Zha
Level 126
God Stats
2W - 3L
1,319 SR
Queue Stats
243W - 217L
1,496 Elo+
Solo
Osiris
Osiris
xLeviathan255x
Osiris
Level 95
God Stats
24W - 26L
1,710 SR
Queue Stats
550W - 516L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,058
506
3,029
5,834
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,359
536
2,508
5,887
1,531
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Quesillon
Hercules
10
1 / 3 / 3
5,524
552
2,324
8,330
4,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

7
0 / 3 / 4
4,896
490
3,422
6,709
1,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
skatedl
Bastet
8
1 / 3 / 2
5,186
519
2,704
7,022
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 1 / 1
5,907
591
5,378
5,302
1,503
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Imagreaky
Sylvanus
10
2 / 1 / 7
5,996
600
3,449
6,155
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
4 / 1 / 7
6,062
606
4,214
4,300
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
10
5 / 1 / 5
6,217
622
4,859
6,701
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 2
6,443
644
6,000
6,361
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
16
16
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
1
1
2.5
W
Sylvanus
Imagreaky
Sylvanus
2
1
7
5.5
W
4
1
7
7.5
L
2
6
0
0.33
L
2
1
0
2
W
Ne Zha
5
1
5
7.5
L
Hercules
Quesillon
Hercules
1
3
3
0.83
L
0
3
4
0.67
L
Bastet
skatedl
Bastet
1
3
2
0.67
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
23,900
33,782
Taken
28,819
10,932
Mitigated
13,565
10,428
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,378
2,898
0
2,077
5,302
1,503
0
1,153
4,149
0
34,018
W
Sylvanus
Imagreaky
Sylvanus
3,449
867
1,414
2,288
6,155
3,773
0
1,922
4,233
16,637
0
W
4,214
390
742
1,584
4,300
1,892
54
1,785
2,515
33,319
0
L
3,029
88
0
950
5,834
1,490
0
1,431
4,248
16,988
0
L
2,508
1,348
0
2,698
5,887
1,531
170
1,010
4,877
0
29,106
W
Ne Zha
4,859
2,117
0
3,218
6,701
2,445
0
1,404
5,297
0
25,633
L
Hercules
Quesillon
Hercules
2,324
1,279
0
3,423
8,330
4,206
181
1,650
6,618
0
24,635
L
3,422
724
0
1,169
6,709
1,892
0
2,918
3,708
12,825
0
L
Bastet
skatedl
Bastet
2,704
708
0
2,188
7,022
1,813
0
646
6,332
0
23,233
W
6,000
2,511
0
2,204
6,361
3,952
211
187
6,174
2,510
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
30,625
219
Minions Killed
295
0
Camps Cleared
0
873,832
Distance Traveled
948,438
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,907
591
73
7
0
166,710
2
W
Sylvanus
5,996
600
22
2
0
187,792
2
W
Ra
6,062
606
67
7
0
208,977
1
L
Agni
5,058
506
27
3
0
166,494
1
L
Ullr
5,359
536
67
7
0
180,661
1
W
Ne Zha
6,217
622
60
6
0
206,519
1
L
Hercules
5,524
552
50
5
0
180,390
4
L
Ymir
4,896
490
19
2
0
154,202
0
L
Bastet
5,186
519
56
6
0
192,085
5
W
Osiris
6,443
644
73
7
0
178,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role