Player Matchup

Zhong Kui
Zhong Kui
Cerosia
Zhong Kui
Level 119
God Stats
2W - 5L
1,285 SR
Queue Stats
261W - 218L
1,630 Elo+
Party 2
Discordia
Discordia
Monovas
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Primeius
Thoth
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 154L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
clewstah
Kuzenbo
Level 145
God Stats
4W - 3L
1,731 SR
Queue Stats
331W - 296L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
deinos
Hou Yi
Level 155
God Stats
9W - 3L
1,625 SR
Queue Stats
389W - 338L
1,579 Elo+
Party 2
Team Averages
Level 133
1,528 SR
1,573 Elo+

VS

Team Averages
Level 100
1,499 SR
1,472 Elo+
Artio
Artio
Bellitox
Artio
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Gregbnn
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Katrame
Geb
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Sparkmind
Anhur
Level 61
God Stats
5W - 4L
1,494 SR
Queue Stats
328W - 308L
1,450 Elo+
Solo
Hercules
Hercules
UnknownSentinel
Hercules
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 32L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cerosia
Zhong Kui
17
1 / 8 / 6
10,508
553
23,372
23,057
14,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Monovas
Discordia
18
2 / 4 / 4
11,266
593
23,140
11,744
4,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Primeius
Thoth
20
1 / 2 / 7
11,395
600
23,806
11,849
6,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
clewstah
Kuzenbo
17
2 / 6 / 5
10,254
540
11,162
22,195
29,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
deinos
Hou Yi
18
3 / 4 / 6
10,776
567
18,359
15,929
7,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bellitox
Artio
19
2 / 1 / 19
11,531
607
11,099
36,370
37,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
Gregbnn
Hun Batz
20
8 / 2 / 12
13,201
695
24,204
28,778
17,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
19
3 / 4 / 14
11,584
610
14,750
19,738
20,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Sparkmind
Anhur
20
9 / 1 / 13
12,837
676
16,006
15,042
6,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
2 / 1 / 17
12,067
635
12,030
20,842
24,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
9
Kills
24
24
Deaths
9
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Artio
Bellitox
Artio
2
1
19
11.5
L
Zhong Kui
Cerosia
Zhong Kui
1
8
6
0.5
W
Hun Batz
Gregbnn
Hun Batz
8
2
12
7
W
Geb
3
4
14
2.5
L
Discordia
Monovas
Discordia
2
4
4
1
L
Thoth
Primeius
Thoth
1
2
7
2.25
W
Anhur
Sparkmind
Anhur
9
1
13
15.5
W
Hercules
2
1
17
10.5
L
Kuzenbo
clewstah
Kuzenbo
2
6
5
0.75
L
Hou Yi
deinos
Hou Yi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,839
Damage
78,089
84,774
Taken
120,770
62,340
Mitigated
106,689
33,131
Healing
73,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bellitox
Artio
11,099
1,675
11,347
20,244
36,370
37,085
165
23,660
12,710
18,220
0
L
Zhong Kui
Cerosia
Zhong Kui
23,372
2,821
2,431
6,224
23,057
14,567
0
7,862
14,520
42,635
0
W
Hun Batz
Gregbnn
Hun Batz
24,204
3,936
3,737
12,198
28,778
17,279
1,081
20,618
8,160
0
57,461
W
Geb
14,750
1,831
1,293
1,899
19,738
20,968
472
10,750
8,988
34,369
0
L
Discordia
Monovas
Discordia
23,140
1,524
3,217
2,569
11,744
4,833
0
2,946
8,504
38,303
0
L
Thoth
Primeius
Thoth
23,806
1,257
3,203
3,092
11,849
6,005
0
2,630
9,019
54,998
0
W
Anhur
Sparkmind
Anhur
16,006
6,162
3,703
2,022
15,042
6,977
2,438
11,979
3,063
0
40,534
W
Hercules
12,030
1,700
6,622
10,669
20,842
24,380
1,034
14,473
6,369
0
25,913
L
Kuzenbo
clewstah
Kuzenbo
11,162
3,331
2,390
1,228
22,195
29,722
45
5,829
15,779
14,879
0
L
Hou Yi
deinos
Hou Yi
18,359
8,703
4,854
3,923
15,929
7,213
0
5,455
10,199
0
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,199
Gold Earned
61,220
182
Minions Killed
204
0
Camps Cleared
0
1,574,480
Distance Traveled
1,785,754
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,531
607
14
1
0
367,251
1
L
Zhong Kui
10,508
553
39
2
0
267,220
8
W
Hun Batz
13,201
695
64
3
0
363,270
2
W
Geb
11,584
610
34
2
0
349,241
4
L
Discordia
11,266
593
21
1
0
339,947
0
L
Thoth
11,395
600
82
4
0
359,714
3
W
Anhur
12,837
676
51
3
0
317,874
0
W
Hercules
12,067
635
41
2
0
388,118
1
L
Kuzenbo
10,254
540
12
1
0
307,081
0
L
Hou Yi
10,776
567
28
1
0
300,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role