Player Matchup

Anubis
Anubis
Azlan_Vagnor
Anubis
Level 9
God Stats
3W - 1L
1,879 SR
Queue Stats
29W - 29L
1,423 Elo+
Solo
Ares
Ares
SmiteW4rr10r
Ares
Level 21
God Stats
6W - 17L
1,338 SR
Queue Stats
84W - 108L
1,338 Elo+
Solo
Hou Yi
Hou Yi
THESTEBAN
Hou Yi
Level 17
God Stats
76W - 67L
1,392 SR
Queue Stats
89W - 82L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
VyperAleksndar
Tsukuyomi
Level 30
God Stats
7W - 9L
1,502 SR
Queue Stats
24W - 25L
1,430 Elo+
Party 2
Neith
Neith
ttv_DasDado
Neith
Level 22
God Stats
0W - 4L
1,318 SR
Queue Stats
100W - 109L
1,486 Elo+
Party 2
Team Averages
Level 20
1,486 SR
1,415 Elo+

VS

Team Averages
Level 18
1,611 SR
1,417 Elo+
Izanami
Izanami
Hyrios
Izanami
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Occudo
Hercules
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 132L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
fhdhdfswr2
Tsukuyomi
Level 17
God Stats
4W - 0L
1,820 SR
Queue Stats
45W - 58L
1,320 Elo+
Party 3
Hera
Hera
staml2
Hera
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 74L
1,337 Elo+
Party 3
Nike
Nike
Âmara
Nike
Level 11
God Stats
4W - 4L
1,737 SR
Queue Stats
17W - 20L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 5 / 2
7,621
508
6,392
10,645
4,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 1
5,936
396
2,284
8,455
5,456
Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
THESTEBAN
Hou Yi
13
3 / 3 / 2
7,433
496
5,383
9,952
3,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
VyperAleksndar
Tsukuyomi
10
1 / 7 / 2
6,612
441
10,027
11,627
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 2
7,440
496
5,774
9,402
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hyrios
Izanami
14
6 / 3 / 6
8,187
546
10,029
10,838
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Occudo
Hercules
13
7 / 0 / 10
8,883
592
5,657
9,323
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
fhdhdfswr2
Tsukuyomi
13
7 / 3 / 4
8,363
558
7,008
10,875
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
staml2
Hera
12
3 / 2 / 6
7,443
496
5,580
7,124
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Âmara
Nike
13
2 / 0 / 5
7,810
521
4,900
8,793
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
25
25
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
2
0.6
W
Izanami
Hyrios
Izanami
6
3
6
3
W
Hercules
Occudo
Hercules
7
0
10
12
L
0
5
1
0.1
L
Hou Yi
THESTEBAN
Hou Yi
3
3
2
1.33
L
Tsukuyomi
VyperAleksndar
Tsukuyomi
1
7
2
0.29
W
Tsukuyomi
fhdhdfswr2
Tsukuyomi
7
3
4
3
W
Hera
staml2
Hera
3
2
6
3
L
2
5
2
0.6
W
Nike
Âmara
Nike
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
33,174
50,081
Taken
46,953
22,538
Mitigated
22,376
10,935
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,392
145
0
2,821
10,645
4,732
572
1,236
9,284
40,084
0
W
Izanami
Hyrios
Izanami
10,029
6,844
0
4,264
10,838
3,754
3,652
1,997
8,841
0
47,200
W
Hercules
Occudo
Hercules
5,657
2,382
0
2,145
9,323
7,866
468
969
8,354
0
19,475
L
2,284
427
0
527
8,455
5,456
158
339
8,091
13,897
0
L
Hou Yi
THESTEBAN
Hou Yi
5,383
2,632
0
2,653
9,952
3,275
222
1,785
8,117
0
39,931
L
Tsukuyomi
VyperAleksndar
Tsukuyomi
10,027
2,256
0
1,780
11,627
6,234
0
1,475
10,130
0
39,005
W
Tsukuyomi
fhdhdfswr2
Tsukuyomi
7,008
2,055
0
3,097
10,875
3,849
0
2,090
8,785
0
45,903
W
Hera
staml2
Hera
5,580
1,074
0
1,229
7,124
2,265
1,139
928
6,196
36,924
0
L
5,774
2,478
0
3,154
9,402
2,841
504
745
8,632
0
39,163
W
Nike
Âmara
Nike
4,900
883
0
275
8,793
4,642
441
2,692
6,101
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
40,686
313
Minions Killed
355
0
Camps Cleared
0
1,241,205
Distance Traveled
1,443,324
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,621
508
80
5
0
216,532
3
W
Izanami
8,187
546
87
6
0
247,279
2
W
Hercules
8,883
592
39
3
0
317,450
1
L
Ares
5,936
396
24
2
0
249,925
1
L
Hou Yi
7,433
496
72
5
0
278,642
4
L
Tsukuyomi
6,612
441
64
4
0
265,011
0
W
Tsukuyomi
8,363
558
85
6
0
294,553
5
W
Hera
7,443
496
71
5
0
271,253
5
L
Neith
7,440
496
73
5
0
231,095
0
W
Nike
7,810
521
73
5
0
312,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role