Player Matchup

Guan Yu
Guan Yu
Diamond IV
DoctorThicc
Guan Yu
Diamond IV
Level 66
God Stats
26W - 12L
1,811 SR
Queue Stats
451W - 422L
2,275 MMR
Party 1
Athena
Athena
Diamond III
HomikŚwir
Athena
Diamond III
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
670W - 639L
2,281 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
InstantKarmä
Erlang Shen
Masters
Level 103
God Stats
0W - 2L
1,321 SR
Queue Stats
295W - 274L
2,454 MMR
Solo
Chernobog
Chernobog
Masters
Rdun
Chernobog
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
nerius12
Scylla
Diamond V
Level 160
God Stats
27W - 14L
1,718 SR
Queue Stats
570W - 555L
2,335 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,570 SR
2,169 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,518 SR
2,098 MMR
Susano
Susano
Diamond III
IStreamSnipedYou
Susano
Diamond III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 81L
2,193 MMR
Solo
Apollo
Apollo
Diamond III
Kartvelian
Apollo
Diamond III
Level 160
God Stats
3W - 3L
1,672 SR
Queue Stats
142W - 120L
2,305 MMR
Solo
King Arthur
King Arthur
Diamond II
Romëo
King Arthur
Diamond II
Level 160
God Stats
73W - 78L
1,536 SR
Queue Stats
601W - 559L
2,250 MMR
Solo
Janus
Janus
Grandmaster
Wlfy
Janus
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
WobbleFish
Sobek
Masters
Level 160
God Stats
20W - 11L
1,379 SR
Queue Stats
375W - 344L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoctorThicc
Guan Yu
12
3 / 4 / 0
7,226
556
6,855
13,211
8,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
HomikŚwir
Athena
9
0 / 2 / 1
5,444
419
3,612
9,374
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
InstantKarmä
Erlang Shen
9
0 / 6 / 2
5,879
452
3,718
12,079
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Rdun
Chernobog
12
1 / 3 / 0
7,017
540
4,326
8,285
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
nerius12
Scylla
12
0 / 7 / 0
6,603
508
3,982
8,088
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetChang'eAo KuangDanzaburouFenrir

VS

Bans
NemesisKhepriKaliAresOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 3
8,812
678
10,198
8,284
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Kartvelian
Apollo
14
4 / 0 / 7
8,252
635
8,586
9,070
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Romëo
King Arthur
12
0 / 1 / 3
7,175
552
7,102
8,277
3,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Janus
Wlfy
Janus
15
3 / 0 / 9
8,646
665
8,791
5,746
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
2 / 2 / 9
6,925
533
3,721
9,976
4,792
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
21
22
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DoctorThicc
Guan Yu
3
4
0
0.75
L
Athena
HomikŚwir
Athena
0
2
1
0.25
W
12
1
3
13.5
L
Erlang Shen
InstantKarmä
Erlang Shen
0
6
2
0.17
W
Apollo
Kartvelian
Apollo
4
0
7
7.5
L
Chernobog
Rdun
Chernobog
1
3
0
0.33
W
King Arthur
Romëo
King Arthur
0
1
3
1.5
W
Janus
Wlfy
Janus
3
0
9
7.5
W
Sobek
2
2
9
3.25
L
Scylla
nerius12
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
38,398
51,037
Taken
41,353
21,089
Mitigated
16,430
14,950
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DoctorThicc
Guan Yu
6,855
1,120
529
5,269
13,211
8,924
0
1,885
11,288
0
42,343
L
Athena
HomikŚwir
Athena
3,612
1,157
0
3,712
9,374
3,455
0
2,350
6,954
17,322
0
W
10,198
3,230
0
2,842
8,284
2,808
152
1,827
6,415
0
47,223
L
Erlang Shen
InstantKarmä
Erlang Shen
3,718
1,898
0
1,831
12,079
4,240
0
4,610
7,347
0
33,495
W
Apollo
Kartvelian
Apollo
8,586
5,361
0
4,297
9,070
3,795
598
1,952
7,098
0
67,996
L
Chernobog
Rdun
Chernobog
4,326
2,201
0
3,259
8,285
2,372
0
1,336
6,949
0
48,385
W
King Arthur
Romëo
King Arthur
7,102
1,018
0
3,098
8,277
3,250
0
510
7,767
0
47,386
W
Janus
Wlfy
Janus
8,791
1,250
0
1,920
5,746
1,785
270
1,396
4,282
68,859
0
W
Sobek
3,721
564
0
2,719
9,976
4,792
0
1,711
8,197
16,303
0
L
Scylla
nerius12
Scylla
3,982
710
0
350
8,088
2,098
0
1,985
5,987
48,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
39,810
389
Minions Killed
466
0
Camps Cleared
0
1,276,134
Distance Traveled
1,404,122
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,226
556
96
7
0
274,087
5
L
Athena
5,444
419
29
2
0
294,461
4
W
Susano
8,812
678
82
6
0
314,511
3
L
Erlang Shen
5,879
452
56
4
0
256,926
2
W
Apollo
8,252
635
121
9
0
246,506
2
L
Chernobog
7,017
540
108
8
0
213,776
1
W
King Arthur
7,175
552
96
7
0
281,672
8
W
Janus
8,646
665
149
11
0
296,076
7
W
Sobek
6,925
533
18
1
0
265,357
4
L
Scylla
6,603
508
100
8
0
236,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role