Player Matchup

Cthulhu
Cthulhu
Brydawg91
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,528 Elo+
Solo
Terra
Terra
Kauan4345
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Tiamat
Tiamat
cerebrorgb
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,713 Elo+
Solo
Zeus
Zeus
ladycheeze942000
Zeus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,572 Elo+
Solo
Loki
Loki
maxispro115
Loki
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 28L
1,557 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,572 Elo+

VS

Team Averages
Level 23
1,464 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Moneygrams22
Loki
Level 9
God Stats
4W - 7L
1,492 SR
Queue Stats
82W - 88L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Wickedsway22
Nu Wa
Level 24
God Stats
50W - 60L
1,327 SR
Queue Stats
53W - 60L
1,333 Elo+
Solo
Horus
Horus
g7ckm5ck1t
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Ra
Ra
ticket_bold177
Ra
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brydawg91
Cthulhu
17
0 / 6 / 4
11,928
746
427
7,643
2,492
Terra
Kauan4345
Terra
20
10 / 0 / 15
16,668
1,042
11,230
13,612
14,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
cerebrorgb
Tiamat
20
3 / 2 / 21
15,634
977
24,247
17,422
13,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 10 / 15
15,652
978
13,927
22,089
8,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 2 / 15
16,522
1,033
17,617
14,522
8,196
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 5 / 8
16,246
1,015
28,031
21,174
7,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 4 / 9
15,249
953
8,140
10,989
3,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 4 / 14
14,793
925
20,811
11,922
5,489
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
17
0 / 9 / 6
12,127
758
792
12,062
4,756
20
4 / 9 / 8
14,511
907
11,837
19,766
9,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
31
Kills
20
20
Deaths
31
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
5
8
2.6
W
Cthulhu
Brydawg91
Cthulhu
0
6
4
0.33
W
Terra
Kauan4345
Terra
10
0
15
17.5
L
5
4
9
2.38
L
2
4
14
2.25
W
Tiamat
cerebrorgb
Tiamat
3
2
21
6.75
L
Horus
0
9
6
0.33
W
8
10
15
1.55
W
10
2
15
8.75
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,448
Damage
69,611
75,288
Taken
75,913
47,173
Mitigated
30,886
17,609
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
28,031
10,774
0
3,001
21,174
7,623
0
14,912
5,934
0
77,913
W
Cthulhu
Brydawg91
Cthulhu
427
427
0
0
7,643
2,492
0
4,775
2,868
1,739
0
W
Terra
Kauan4345
Terra
11,230
1,501
7,140
2,786
13,612
14,676
0
6,359
7,253
25,861
0
L
8,140
1,658
0
16
10,989
3,884
0
5,535
5,295
0
26,883
L
20,811
7,861
0
189
11,922
5,489
0
8,520
3,281
51,910
0
W
Tiamat
cerebrorgb
Tiamat
24,247
1,492
0
3,755
17,422
13,461
0
7,769
9,653
66,138
0
L
Horus
792
605
70
406
12,062
4,756
0
6,727
3,975
0
3,231
W
13,927
2,924
0
2,716
22,089
8,348
0
8,649
13,440
53,708
0
W
17,617
2,533
0
1,212
14,522
8,196
0
5,096
9,426
0
54,626
L
11,837
1,766
265
3,140
19,766
9,134
0
12,997
6,399
41,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,404
Gold Earned
72,926
301
Minions Killed
308
6
Camps Cleared
10
1,234,384
Distance Traveled
1,177,849
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,246
1,015
117
7
4
238,140
0
W
Cthulhu
11,928
746
2
0
0
60,969
0
W
Terra
16,668
1,042
30
2
1
319,918
1
L
Loki
15,249
953
37
2
3
323,017
0
L
Nu Wa
14,793
925
81
5
2
266,860
0
W
Tiamat
15,634
977
99
6
0
299,144
0
L
Horus
12,127
758
3
0
0
114,619
0
W
Zeus
15,652
978
107
7
1
249,126
0
W
Loki
16,522
1,033
63
4
4
305,227
0
L
Ra
14,511
907
70
4
1
235,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role