Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GoblinDemonLord
Apollo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
LUFC Lucas
Sun Wukong
Level 26
God Stats
5W - 4L
1,536 SR
Queue Stats
24W - 32L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
QuickCalf978493
Cabrakan
Level 121
God Stats
19W - 15L
1,555 SR
Queue Stats
326W - 353L
1,446 Elo+
Party 2
Scylla
Scylla
xXxBatmanxXx 54
Scylla
Level 91
God Stats
1W - 0L
1,556 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 2
Team Averages
Level 95
1,529 SR
1,473 Elo+

VS

Team Averages
Level 85
1,479 SR
1,420 Elo+
Ravana
Ravana
Cristianlardex_1
Ravana
Level 66
God Stats
17W - 20L
1,617 SR
Queue Stats
232W - 260L
1,398 Elo+
Party 1
Neith
Neith
Joserra02
Neith
Level 29
God Stats
10W - 8L
1,624 SR
Queue Stats
32W - 38L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
LunaCatzManovas
Aphrodite
Level 86
God Stats
40W - 28L
1,532 SR
Queue Stats
288W - 283L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Paolobernal2
Kukulkan
Level 102
God Stats
3W - 2L
1,225 SR
Queue Stats
495W - 490L
1,439 Elo+
Party 1
Tiamat
Tiamat
tarnicaen
Tiamat
Level 144
God Stats
55W - 53L
1,397 SR
Queue Stats
718W - 670L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 0 / 0
3,580
716
635
3,125
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 1
3,489
698
1,595
1,215
309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
LUFC Lucas
Sun Wukong
5
2 / 1 / 0
3,396
679
1,721
3,307
1,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
4
1 / 0 / 1
3,358
672
1,127
2,137
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 1
3,219
644
935
2,066
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,373
675
1,021
1,039
554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Joserra02
Neith
1
0 / 0 / 0
984
197
0
0
0
Aphrodite
LunaCatzManovas
Aphrodite
5
0 / 2 / 0
3,037
607
506
2,603
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Paolobernal2
Kukulkan
6
1 / 1 / 0
3,827
765
1,920
2,582
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
tarnicaen
Tiamat
6
1 / 2 / 0
3,809
762
1,952
2,644
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
3
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
0
1
L
1
0
0
1
W
1
0
1
1.5
L
Neith
Joserra02
Neith
0
0
0
0
W
Sun Wukong
LUFC Lucas
Sun Wukong
2
1
0
2
L
Aphrodite
LunaCatzManovas
Aphrodite
0
2
0
0
L
Kukulkan
Paolobernal2
Kukulkan
1
1
0
1
W
Cabrakan
1
0
1
1.5
L
Tiamat
tarnicaen
Tiamat
1
2
0
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,013
Damage
5,399
11,850
Taken
8,868
3,766
Mitigated
3,586
3,399
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
635
126
0
1,690
3,125
756
0
714
2,359
0
12,736
L
1,021
234
0
104
1,039
554
0
452
570
0
10,536
W
1,595
843
0
920
1,215
309
164
242
973
0
14,443
L
Neith
Joserra02
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
LUFC Lucas
Sun Wukong
1,721
468
0
45
3,307
1,218
0
1,952
1,355
0
8,244
L
Aphrodite
LunaCatzManovas
Aphrodite
506
29
0
1,072
2,603
901
0
474
2,129
8,760
0
L
Kukulkan
Paolobernal2
Kukulkan
1,920
307
0
535
2,582
742
0
989
1,463
12,217
0
W
Cabrakan
1,127
240
0
694
2,137
1,016
24
460
1,658
5,189
0
L
Tiamat
tarnicaen
Tiamat
1,952
261
0
794
2,644
1,389
0
0
2,644
15,643
0
W
935
132
0
50
2,066
467
0
817
1,127
8,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,042
Gold Earned
15,030
105
Minions Killed
100
0
Camps Cleared
0
511,550
Distance Traveled
392,437
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,580
716
38
8
0
115,186
2
L
Ravana
3,373
675
26
5
0
111,375
0
W
Apollo
3,489
698
29
6
0
91,496
0
L
Neith
984
197
0
0
0
0
0
W
Sun Wukong
3,396
679
15
3
0
107,537
0
L
Aphrodite
3,037
607
11
2
0
93,544
2
L
Kukulkan
3,827
765
28
6
0
99,158
1
W
Cabrakan
3,358
672
11
2
0
105,956
0
L
Tiamat
3,809
762
35
7
0
88,360
2
W
Scylla
3,219
644
12
2
0
91,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role