Player Matchup

Apollo
Apollo
Andrew Minyard
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,855 Elo+
Party 1
Mulan
Mulan
CelticRogue6
Mulan
Level 149
God Stats
4W - 4L
1,387 SR
Queue Stats
307W - 272L
1,583 Elo+
Party 1
Thoth
Thoth
Jackin Factotum
Thoth
Level 155
God Stats
2W - 2L
1,624 SR
Queue Stats
220W - 185L
1,608 Elo+
Party 1
Khepri
Khepri
Swift Ikaros
Khepri
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 265L
1,536 Elo+
Party 1
Serqet
Serqet
lLordofGod
Serqet
Level 154
God Stats
6W - 2L
2,019 SR
Queue Stats
236W - 206L
1,569 Elo+
Party 1
Team Averages
Level 112
1,606 SR
1,630 Elo+

VS

Team Averages
Level 69
1,487 SR
1,427 Elo+
Set
Set
CapitanRocket
Set
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 76L
1,378 Elo+
Solo
Hel
Hel
ChaosElectro
Hel
Level 104
God Stats
16W - 16L
1,519 SR
Queue Stats
101W - 105L
1,436 Elo+
Party 2
Tiamat
Tiamat
ColossalRuby210
Tiamat
Level 112
God Stats
17W - 18L
1,547 SR
Queue Stats
30W - 42L
1,497 Elo+
Party 2
Artio
Artio
O ASGER O
Artio
Level 69
God Stats
19W - 32L
1,306 SR
Queue Stats
362W - 411L
1,449 Elo+
Party 2
Athena
Athena
Scott neale
Athena
Level 25
God Stats
7W - 10L
1,564 SR
Queue Stats
143W - 179L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
7,895
607
8,939
9,410
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 0 / 0
7,786
599
6,785
14,034
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 2 / 4
7,847
604
6,126
6,487
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
10
2 / 1 / 6
6,892
530
2,937
10,349
7,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
lLordofGod
Serqet
13
5 / 2 / 2
7,621
586
3,515
8,911
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,911
532
4,639
10,926
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 1
6,798
523
7,264
11,777
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 2
7,404
570
6,840
7,996
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
O ASGER O
Artio
13
0 / 3 / 0
7,199
554
11,344
12,415
8,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
7
0 / 3 / 3
5,636
434
2,209
5,265
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
3
4
0
0.75
W
3
0
0
3
L
2
8
1
0.31
L
2
1
2
3
W
3
2
4
2.5
L
Artio
O ASGER O
Artio
0
3
0
0
L
Athena
0
3
3
0.5
W
Khepri
2
1
6
5
W
Serqet
lLordofGod
Serqet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,302
Damage
32,296
49,191
Taken
48,379
23,398
Mitigated
24,452
20,942
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,939
4,910
0
6,065
9,410
3,268
649
2,451
6,827
0
53,478
L
4,639
2,276
0
3,565
10,926
4,427
384
2,110
8,748
0
31,636
W
6,785
1,715
0
7,197
14,034
6,918
0
11,467
2,567
0
43,670
L
7,264
349
742
3,790
11,777
3,496
0
4,228
6,685
37,957
0
L
6,840
1,916
0
4,913
7,996
5,977
0
1,859
5,989
47,876
0
W
6,126
322
0
1,199
6,487
2,443
46
4,854
1,633
50,518
0
L
Artio
O ASGER O
Artio
11,344
3,344
0
7,527
12,415
8,581
574
0
11,865
49,295
0
L
Athena
2,209
609
0
148
5,265
1,971
0
453
4,772
11,261
0
W
Khepri
2,937
558
0
2,257
10,349
7,457
38
5,622
4,671
17,106
0
W
Serqet
lLordofGod
Serqet
3,515
711
0
4,224
8,911
3,312
0
3,069
5,836
0
41,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
33,948
405
Minions Killed
336
0
Camps Cleared
0
1,222,891
Distance Traveled
1,133,543
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,895
607
92
7
0
232,128
5
L
Set
6,911
532
61
5
0
223,841
0
W
Mulan
7,786
599
104
8
0
225,155
0
L
Hel
6,798
523
77
6
0
243,780
0
L
Tiamat
7,404
570
84
6
0
257,045
2
W
Thoth
7,847
604
111
9
0
236,689
3
L
Artio
7,199
554
96
7
0
261,744
0
L
Athena
5,636
434
18
1
0
147,133
0
W
Khepri
6,892
530
26
2
0
243,500
2
W
Serqet
7,621
586
72
6
0
285,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role