Player Matchup

Vamana
Vamana
Agente00K580
Vamana
Level 66
God Stats
3W - 1L
1,425 SR
Queue Stats
23W - 23L
1,399 Elo+
Party 3
Anubis
Anubis
Agente00K580
Anubis
Level 15
God Stats
3W - 5L
1,523 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SobeksAxe
Ah Muzen Cab
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 156L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
nosta444
Xing Tian
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
xXMaximGHGXx
Susano
Level 21
God Stats
9W - 10L
1,500 SR
Queue Stats
291W - 293L
1,507 Elo+
Party 1
Team Averages
Level 52
1,490 SR
1,457 Elo+

VS

Team Averages
Level 82
1,554 SR
1,399 Elo+
Agni
Agni
DrDyspraxia
Agni
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 91L
1,408 Elo+
Party 2
Thanatos
Thanatos
JustFreddie
Thanatos
Level 11
God Stats
6W - 6L
1,667 SR
Queue Stats
25W - 19L
1,575 Elo+
Party 2
Cerberus
Cerberus
eliottc
Cerberus
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 136L
1,280 Elo+
Party 2
Anhur
Anhur
ikakku97
Anhur
Level 49
God Stats
16W - 20L
1,605 SR
Queue Stats
305W - 303L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
khukulcan
Cu Chulainn
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 26L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 4 / 0
6,060
466
3,949
12,175
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
0 / 4 / 0
6,479
498
2,025
6,882
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
SobeksAxe
Ah Muzen Cab
14
4 / 0 / 0
8,040
618
5,444
5,880
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
nosta444
Xing Tian
12
2 / 1 / 2
7,286
560
2,788
8,525
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
12
0 / 0 / 1
6,910
532
1,748
7,336
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,726
671
7,848
3,887
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JustFreddie
Thanatos
11
1 / 3 / 4
6,464
497
1,545
9,310
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
eliottc
Cerberus
14
3 / 0 / 2
7,795
600
12,073
9,664
6,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
ikakku97
Anhur
9
0 / 3 / 0
5,456
420
2,462
6,858
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
khukulcan
Cu Chulainn
4
0 / 0 / 0
4,397
338
725
1,758
597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
9
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
4
0
0
W
Anubis
0
4
0
0
L
5
0
0
5
L
Thanatos
JustFreddie
Thanatos
1
3
4
1
W
Ah Muzen Cab
SobeksAxe
Ah Muzen Cab
4
0
0
4
L
Cerberus
eliottc
Cerberus
3
0
2
4
L
Anhur
ikakku97
Anhur
0
3
0
0
L
Cu Chulainn
khukulcan
Cu Chulainn
0
0
0
0
W
Xing Tian
nosta444
Xing Tian
2
1
2
3
W
Susano
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,954
Damage
24,653
40,798
Taken
31,477
18,268
Mitigated
13,024
16,250
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,949
1,641
0
3,840
12,175
5,774
94
9,048
3,127
0
27,192
W
Anubis
2,025
0
0
1,886
6,882
2,528
0
4,270
2,242
31,288
0
L
7,848
342
0
395
3,887
1,135
0
1,461
2,291
59,246
0
L
Thanatos
JustFreddie
Thanatos
1,545
323
0
7,885
9,310
2,795
143
1,728
7,479
0
25,285
W
Ah Muzen Cab
SobeksAxe
Ah Muzen Cab
5,444
2,422
0
4,232
5,880
1,684
1,920
833
4,983
0
67,184
L
Cerberus
eliottc
Cerberus
12,073
1,286
0
7,520
9,664
6,885
115
304
8,960
52,479
0
L
Anhur
ikakku97
Anhur
2,462
972
0
2,158
6,858
1,612
0
829
6,029
0
24,143
L
Cu Chulainn
khukulcan
Cu Chulainn
725
62
0
180
1,758
597
0
303
1,455
0
3,558
W
Xing Tian
nosta444
Xing Tian
2,788
130
0
2,336
8,525
6,124
0
2,883
5,351
19,517
0
W
Susano
1,748
410
0
3,956
7,336
2,158
0
2,301
4,999
0
43,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
32,838
385
Minions Killed
376
0
Camps Cleared
0
1,225,770
Distance Traveled
1,067,012
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,060
466
62
5
0
217,896
4
W
Anubis
6,479
498
80
6
0
234,725
3
L
Agni
8,726
671
136
10
0
274,141
3
L
Thanatos
6,464
497
49
4
0
277,410
1
W
Ah Muzen Cab
8,040
618
131
10
0
247,217
2
L
Cerberus
7,795
600
130
10
0
256,736
1
L
Anhur
5,456
420
49
4
0
168,499
3
L
Cu Chulainn
4,397
338
12
1
0
90,226
0
W
Xing Tian
7,286
560
22
2
0
244,912
7
W
Susano
6,910
532
90
7
0
281,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role