Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DaNiilOoALV18
Tiamat
Level 43
God Stats
4W - 12L
1,415 SR
Queue Stats
90W - 92L
1,366 Elo+
Solo
Vulcan
Vulcan
Deadjoshh
Vulcan
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 66L
1,370 Elo+
Solo
Team Averages
Level 80
1,472 SR
1,412 Elo+

VS

Team Averages
Level 71
1,661 SR
1,413 Elo+
Chang'e
Chang'e
DRAG0NSDREAM
Chang'e
Level 59
God Stats
5W - 7L
1,779 SR
Queue Stats
14W - 18L
1,222 Elo+
Solo
Geb
Geb
elguapo1389
Geb
Level 84
God Stats
2W - 0L
1,762 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 1
Neith
Neith
soccerfreak371
Neith
Level 69
God Stats
3W - 3L
1,443 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 2 / 8
8,762
674
9,763
6,418
1,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 7 / 7
9,163
705
7,959
12,750
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Deadjoshh
Vulcan
13
7 / 3 / 5
9,725
748
12,818
11,722
3,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DRAG0NSDREAM
Chang'e
14
5 / 4 / 6
10,286
791
7,444
11,094
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 7
8,858
681
6,276
15,797
10,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
6 / 4 / 6
10,584
814
10,708
12,934
4,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
12
12
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
8
3
W
Chang'e
DRAG0NSDREAM
Chang'e
5
4
6
2
L
4
7
7
1.07
L
Vulcan
Deadjoshh
Vulcan
7
3
5
3.17
W
1
6
7
0.75
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
24,428
30,890
Taken
39,825
12,159
Mitigated
19,175
9,360
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,763
2,076
500
767
6,418
1,780
1,011
2,860
3,514
0
24,664
W
Chang'e
DRAG0NSDREAM
Chang'e
7,444
375
3,115
4,912
11,094
3,878
504
5,883
5,039
36,846
0
L
7,959
288
0
2,785
12,750
6,878
55
5,659
6,867
20,216
0
L
Vulcan
Deadjoshh
Vulcan
12,818
3,111
324
4,984
11,722
3,501
0
4,907
6,689
42,260
0
W
6,276
463
366
783
15,797
10,592
240
6,705
8,730
21,551
0
W
10,708
3,639
0
2,509
12,934
4,705
1,278
7,511
5,255
0
30,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
29,728
110
Minions Killed
148
0
Camps Cleared
0
670,628
Distance Traveled
727,827
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,762
674
26
2
0
223,694
4
W
Chang'e
10,286
791
79
6
0
227,004
0
L
Tiamat
9,163
705
35
3
0
206,179
0
L
Vulcan
9,725
748
49
4
0
240,755
0
W
Geb
8,858
681
23
2
0
276,340
2
W
Neith
10,584
814
46
4
0
224,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role